Compara los precios de Shantae and the Seven Sirens en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por WayForward. Publicado por WayForward. Lanzado el 28/5/2020. Disponible en PC, Xbox. Géneros: Adventure.

A breezy, good-looking metroidvania that nails the feel of exploration and streamlines everything veterans complained about, then plays it so safe you can almost hear WayForward hitting cruise control.

My first few hours with Seven Sirens had me genuinely excited: the controls feel snappy, the single interconnected map of Paradise Island opens up at a satisfying pace, and the quality-of-life overhaul to transformations is a real improvement. Where older entries forced you to stop and dance through a menu to swap forms, Seven Sirens ties each transformation to a button press. The Dash Newt wall-cling, the Bonker Tortoise rock-break, the Gastro Drill, the Sea Frog swim - each ability triggers contextually or with a single input, which keeps movement fluid in a way the series hadn't quite achieved before. Couple that with four Fusion Dance spells (revealing hidden platforms, powering electrical devices, healing, shifting obstacles) and you have a toolkit that genuinely rewards curiosity as you comb back through color-coded dungeon zones. The Monster Card system is the other standout addition. Cards dropped by enemies slot into a small loadout and let you tune Shantae's stats in minor but satisfying ways: faster crawling speed, reduced spell costs, boosted hair-whip damage, higher gem drop rates. It's a light build layer that also doubles as a bestiary, which is a clever two-for-one. The dungeon design itself is solid, and boss fights are structured to test whichever transformation you just unlocked, so the Angler Fish Siren fight leans on the Sea Frog and the Tubeworm Siren punishes players who ignore the Tortoise. There's logic to the progression that feels considered. Here's where the honest accounting starts, though. The difficulty is low enough that it barely registers as a factor. The game throws health items and gems at you so freely that even the final bosses can be brute-forced through auto-heal potions. Veterans of the series or anyone who's cleared a few metroidvanias will cruise through without much resistance. The asset reuse from Half-Genie Hero is noticeable too - recurring enemies, recycled sound effects, and boss attack patterns lifted wholesale from the previous game. The new characters, the seven sirens themselves, arrive with real visual flair (Studio Trigger handled the animated cutscenes and they show) but almost none of them get meaningful screen time before the credits roll. That's a wasted setup. For newcomers or younger players, none of those criticisms will land hard. Seven Sirens is probably the most accessible entry point in the entire series - short enough to finish in a weekend, light on grind, and genuinely charming throughout. The tropical soundtrack is catchy without being annoying, the writing still lands its fourth-wall jokes, and WayForward's character art has never looked sharper. It's also a decent option if you bounced off the more stage-gated structure of Half-Genie Hero and wanted the series to go back to a proper interconnected map. On those terms, it delivers. Just don't come in expecting the mechanical ambition of Pirate's Curse or the setpiece variety the series used to pull off. Alex, Scout Team

Shantae and the Seven Sirens

Shantae and the Seven Sirens

28 may 2020WayForward
GamerScout opina

A breezy, good-looking metroidvania that nails the feel of exploration and streamlines everything veterans complained about, then plays it so safe you can almost hear WayForward hitting cruise control.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
3,28 €-87%
en Eneba
Mínimo registrado: 3,28 €
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Veredicto de GamerScout

Best for metroidvania newcomers and Shantae fans who want a polished, breezy entry - series veterans should temper expectations on challenge and novelty.

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EnebaMejor precio
StandardGlobalSteam KeyClave
3,28 €-87%
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StandardGlobalSteam KeyClave
3,48 €
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StandardGlobalSteam KeyClave
3,52 €-86%
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3,92 €-84%
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13,49 €-46%
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StandardGlobalSteam KeyClave
13,74 €-45%
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StandardJapónSteam KeyCopia de regalo
22,56 €-12%
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Historial de precios

Mínimo registrado
3,28 €5 jun 2026
Mejor precio actual
3,28 €
El más bajo desde que lo seguimos
Tiendas de claves
3,02 €3,19 €3,37 €3,54 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Shantae and the Seven Sirens

My first few hours with Seven Sirens had me genuinely excited: the controls feel snappy, the single interconnected map of Paradise Island opens up at a satisfying pace, and the quality-of-life overhaul to transformations is a real improvement. Where older entries forced you to stop and dance through a menu to swap forms, Seven Sirens ties each transformation to a button press. The Dash Newt wall-cling, the Bonker Tortoise rock-break, the Gastro Drill, the Sea Frog swim - each ability triggers contextually or with a single input, which keeps movement fluid in a way the series hadn't quite achieved before. Couple that with four Fusion Dance spells (revealing hidden platforms, powering electrical devices, healing, shifting obstacles) and you have a toolkit that genuinely rewards curiosity as you comb back through color-coded dungeon zones. The Monster Card system is the other standout addition. Cards dropped by enemies slot into a small loadout and let you tune Shantae's stats in minor but satisfying ways: faster crawling speed, reduced spell costs, boosted hair-whip damage, higher gem drop rates. It's a light build layer that also doubles as a bestiary, which is a clever two-for-one. The dungeon design itself is solid, and boss fights are structured to test whichever transformation you just unlocked, so the Angler Fish Siren fight leans on the Sea Frog and the Tubeworm Siren punishes players who ignore the Tortoise. There's logic to the progression that feels considered. Here's where the honest accounting starts, though. The difficulty is low enough that it barely registers as a factor. The game throws health items and gems at you so freely that even the final bosses can be brute-forced through auto-heal potions. Veterans of the series or anyone who's cleared a few metroidvanias will cruise through without much resistance. The asset reuse from Half-Genie Hero is noticeable too - recurring enemies, recycled sound effects, and boss attack patterns lifted wholesale from the previous game. The new characters, the seven sirens themselves, arrive with real visual flair (Studio Trigger handled the animated cutscenes and they show) but almost none of them get meaningful screen time before the credits roll. That's a wasted setup. For newcomers or younger players, none of those criticisms will land hard. Seven Sirens is probably the most accessible entry point in the entire series - short enough to finish in a weekend, light on grind, and genuinely charming throughout. The tropical soundtrack is catchy without being annoying, the writing still lands its fourth-wall jokes, and WayForward's character art has never looked sharper. It's also a decent option if you bounced off the more stage-gated structure of Half-Genie Hero and wanted the series to go back to a proper interconnected map. On those terms, it delivers. Just don't come in expecting the mechanical ambition of Pirate's Curse or the setpiece variety the series used to pull off.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamMetroidvaniaTransformation MechanicsMonster Card SystemFusion DanceSingle-Map ExplorationNewcomer FriendlyAnime CutscenesLow DifficultyTropical SettingSpeedrun Friendly

Requisitos del sistema

Mínimos

Processor
4th generation core-i processor or better
Memory
8 GB RAM
Graphics
AMD Radeon(TM) R7 250 or better
DirectX
Version 11

Recomendados

Requires a 64-bit processor and operating system

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Reseñas y valoraciones

Steam
90%(1,988)

Información del juego

Desarrolladora
WayForward
Distribuidora
WayForward
Fecha de lanzamiento
28 may 2020

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

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Mejor precio3,28 €
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Preguntas frecuentes sobre Shantae and the Seven Sirens

¿Cuánto cuesta Shantae and the Seven Sirens?

A 15 de agosto de 2026, la oferta más barata disponible de Shantae and the Seven Sirens es €3.28 en Eneba, de entre 14 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Shantae and the Seven Sirens más barato?

El precio más bajo disponible que seguimos para Shantae and the Seven Sirens es €3.28 en Eneba (15 de agosto de 2026). Comparamos 14 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Shantae and the Seven Sirens?

Shantae and the Seven Sirens está disponible en PC, Xbox.

¿Cuándo se lanzó Shantae and the Seven Sirens?

Shantae and the Seven Sirens se lanzó el 28 de mayo de 2020.

¿Quién desarrolló Shantae and the Seven Sirens?

Shantae and the Seven Sirens fue desarrollado por WayForward.