Saint Seiya: Soldiers' Soul
A franchise love letter with a roster of 72 characters and four full story arcs, but fighting-game depth-seekers will bounce off it fast.
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Worth it only for Saint Seiya fans after a discount; anyone else will find the shallow combat and dated AI a poor deal at full price.
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My first hour with Soldiers' Soul was spent unlocking things I didn't know I wanted. The roster starts almost entirely padded behind a lock screen, and the game grades every fight on time and performance, dangling costumes, stages, and alternate character versions as rewards. That loop is genuinely motivating for anyone who grew up watching Seiya and his Bronze Saint companions punch their way through constellation-powered enemies. The problem is what you're doing to earn all of it. The combat is a 3D arena brawler built around light strings, heavy combos, and a Cosmo Gauge that charges as you fight. Burn enough Cosmo and you can trigger the Seventh Sense, buffing your damage output, or cash it out immediately into a Big Bang Attack for a high-risk burst of damage. On paper that gives you a real choice. In practice, most characters feel mechanically identical, and the AI in offline modes rarely jumps or uses aerial attacks, making the newly added aerial combat feel wasted until you get into an actual online match. The story mode covers four full manga arcs, from the Sanctuary Saga through to Hades, plus the Asgard Saga, which is a genuine breadth of source material. But the storytelling leans heavily on static cutscenes rather than the 3D models the game clearly has available, and rushed pacing flattens some of the saga's bigger moments into glorified transition screens. The Gold Battle mode, based on the Soul of Gold anime, adds zodiac-board structure where you fight three opponents per sign, but the torch system that gates progression is slow and punishing. Online is where aerial combat clicks and the game briefly becomes more vertical and interesting. The downside is that at the time of release, online matchmaking was plagued by lag and frequent disconnects, and with a niche PC player base that has only shrunk over the years since 2015, finding clean matches now is unlikely. A controller is essentially mandatory here too; keyboard inputs are functional but fighting games were not made for them. What the game genuinely does well is visual presentation and audio. Animations are smooth, the signature attacks land with flashy star-and-galaxy backdrops, and the original voice cast in multiple languages including Latin American Spanish makes this feel like the real deal for longtime fans. The roster depth across all those unlockables, plus "what-if" battles that let characters exchange dialogue in hypothetical match-ups, gives series devotees plenty of extra texture. If you have never watched a minute of Saint Seiya, this is a hard pitch. There are sharper anime arena fighters on PC, and the simplistic mechanics will feel dated against almost anything released after 2017. But if you know who Pegasus Seiya is, if you remember the Twelve Zodiac Temples or have nostalgia for the Bronze Saints' cosmo-fueled struggle, Soldiers' Soul delivers a very specific kind of satisfaction: all the characters, all the arcs, all the signature moves, presented with genuine care for the source. That is a narrow audience. It is also a fully satisfied one.

Catch-all
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Requisitos del sistema
Mínimos
- Processor
- Intel Core 2 Duo 2.4Ghz / AMD Athlon 64 X2 5200+, 2.6GHz
- Memory
- 1 GB RAM
- Graphics
- 512 MB Nvidia GeForce 8800 / ATI Radeon HD 3870
- DirectX
- Version 9.0
- Network
- Broadband Internet…
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Información del juego
- Desarrolladora
- BANDAI NAMCO Entertainment
- Distribuidora
- BANDAI NAMCO Entertainment
- Fecha de lanzamiento
- 25 nov 2015