Compara los precios de ROUNDS en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Landfall. Publicado por Landfall. Lanzado el 1/4/2021. Disponible en PC, Xbox. Géneros: Action, Indie.

A 1v1 rogue-lite shooter where the loser gets the power-ups, creating a wild catch-up arms race that escalates until someone explodes.

ROUNDS is a local and online 1v1 shooter built around one genuinely clever idea: when you lose a round, you pick an upgrade. The winner gets nothing except the anxiety of watching their opponent grow stronger. It sounds unfair on paper, and that tension is exactly the point. Each match becomes a slow-burn escalation where a string of losses can transform a seemingly outmatched player into something terrifying by round five. The upgrade pool is where the game earns its replayability. Cards stack and interact in ways Landfall clearly intended to feel chaotic. You might start picking sensible damage boosts and end up with a build that fires homing bullets that bounce off walls, slow on impact, and regenerate your health. Your opponent, having lost a few rounds themselves, might be moving at double speed and phasing through terrain. Matches shift from clean duels to pure absurdist physics disasters, and the comedic timing of that escalation is genuinely well-crafted. It is a short game by design, and it knows exactly when to stop. For a solo player or anyone without a ready opponent, ROUNDS has limited appeal. There is no campaign, no meaningful progression to carry between sessions, and the AI is not a substitute for a human who knows you. The entire emotional architecture of the game depends on someone being across the couch or on the other end of a call, watching their build spiral out of control while yours does the same. The sound design is punchy and satisfying in that tactile indie-shooter way, and the minimalist visual palette keeps the chaos readable even when bullets fill the screen. Nothing here feels expensive, but everything feels deliberate. Landfall built this as a party game in shooter clothing, and that framing matters. If you sit down expecting ranked depth or mechanical mastery, you will bounce off it inside an hour. If you sit down with a friend and lean into the silliness, the card combinations carry session after session. The 95% positive rating on tens of thousands of reviews from a game with this narrow a premise is not an accident. People keep coming back because the format is almost infinitely replayable in short bursts, and because losing is never demoralizing when losing is also how you get the good stuff. It is not a game I would normally cover in depth because it sits closer to arcade party territory than the narrative-heavy work I usually chase. But the design philosophy here is genuinely tidy, the kind of small, well-reasoned idea that a larger studio would have buried under progression systems and cosmetic shops. ROUNDS is one concept, executed cleanly, without apology. Kai, Scout Team

ROUNDS

ROUNDS

1 abr 2021Landfall
GamerScout opina

A 1v1 rogue-lite shooter where the loser gets the power-ups, creating a wild catch-up arms race that escalates until someone explodes.

PCXbox
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.77

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.7726 Jun 2026
Keyshops
€1.72€1.88€2.04€2.205 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de ROUNDS

ROUNDS is a local and online 1v1 shooter built around one genuinely clever idea: when you lose a round, you pick an upgrade. The winner gets nothing except the anxiety of watching their opponent grow stronger. It sounds unfair on paper, and that tension is exactly the point. Each match becomes a slow-burn escalation where a string of losses can transform a seemingly outmatched player into something terrifying by round five. The upgrade pool is where the game earns its replayability. Cards stack and interact in ways Landfall clearly intended to feel chaotic. You might start picking sensible damage boosts and end up with a build that fires homing bullets that bounce off walls, slow on impact, and regenerate your health. Your opponent, having lost a few rounds themselves, might be moving at double speed and phasing through terrain. Matches shift from clean duels to pure absurdist physics disasters, and the comedic timing of that escalation is genuinely well-crafted. It is a short game by design, and it knows exactly when to stop. For a solo player or anyone without a ready opponent, ROUNDS has limited appeal. There is no campaign, no meaningful progression to carry between sessions, and the AI is not a substitute for a human who knows you. The entire emotional architecture of the game depends on someone being across the couch or on the other end of a call, watching their build spiral out of control while yours does the same. The sound design is punchy and satisfying in that tactile indie-shooter way, and the minimalist visual palette keeps the chaos readable even when bullets fill the screen. Nothing here feels expensive, but everything feels deliberate. Landfall built this as a party game in shooter clothing, and that framing matters. If you sit down expecting ranked depth or mechanical mastery, you will bounce off it inside an hour. If you sit down with a friend and lean into the silliness, the card combinations carry session after session. The 95% positive rating on tens of thousands of reviews from a game with this narrow a premise is not an accident. People keep coming back because the format is almost infinitely replayable in short bursts, and because losing is never demoralizing when losing is also how you get the good stuff. It is not a game I would normally cover in depth because it sits closer to arcade party territory than the narrative-heavy work I usually chase. But the design philosophy here is genuinely tidy, the kind of small, well-reasoned idea that a larger studio would have buried under progression systems and cosmetic shops. ROUNDS is one concept, executed cleanly, without apology.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steam1v1 PvPCard-based UpgradesCouch CompetitiveEscalating ChaosPick-up-and-playBuild SynergyParty Shooter

Requisitos del sistema

Mínimos

OS
Windows
Processor
2.5
Memory
3 GB RAM
DirectX
Version 10
Storage
800 MB available space

Recomendados

OS
Windows 10
Processor
Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 970 or…

Sigue explorando

Community Discussion

Be the first to comment on ROUNDS.

Reseñas y valoraciones

Steam
95%(42,880)

Información del juego

Desarrolladora
Landfall
Distribuidora
Landfall
Fecha de lanzamiento
1 abr 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Landfall

Compra mejor: guías útiles

ROUNDS en directo en Twitch

¿Buscas más? Mira juegos como ROUNDS →

Preguntas frecuentes sobre ROUNDS

¿Cuánto cuesta ROUNDS?

El precio de ROUNDS cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar ROUNDS más barato?

Compara los precios de ROUNDS en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible ROUNDS?

ROUNDS está disponible en PC, Xbox.

¿Cuándo se lanzó ROUNDS?

ROUNDS se lanzó el 1 de abril de 2021.

¿Quién desarrolló ROUNDS?

ROUNDS fue desarrollado por Landfall.