Compara los precios de Rotten Flesh - Cosmic Horror Survival Game en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Steelkrill Studio. Publicado por Steelkrill Studio. Lanzado el 22/1/2024. Disponible en PC. Géneros: Action, Adventure, Indie, Simulation.

Shouting your dog's name into a microphone while Lovecraftian horrors stalk you through PSX-era sewers is either genius or terrifying - usually both at once.

I spend most of my time in spreadsheets and grand-strategy war rooms, so when a solo-dev horror game built around a single microphone mechanic lands on my desk, my first instinct is to stress-test the system. Rotten Flesh is built around one core loop: shout "ROY" into your mic, listen for a bark, and pray that whatever responds is actually your dog. That feedback cycle - call out, receive audio cue, advance or retreat - is genuinely tense design, and it holds up because the game layers additional acoustic threat vectors on top of it. Walking on broken glass, moving crates, knocking objects over: all of these betray your position to enemies that cannot be seen without scanning them first. For a solo-developer project, that is a surprisingly coherent stealth grammar. The setting is claustrophobic PSX-style sewers, all chunky polygon geometry and deliberately degraded textures. Steelkrill Studio - the one-person outfit behind The Backrooms 1998 and The Voidness - applies a consistent retro aesthetic that does a lot of heavy lifting where polygon counts cannot. The Lovecraftian enemy designs work within those constraints rather than fighting them: silhouettes and audio design replace graphical fidelity, and the oppressive ambient sound keeps tension high even in empty corridors. Reviewers have consistently flagged the atmosphere as the game's strongest asset, and that tracks with what the mechanics are actually trying to do. The survival layer is functional rather than deep. You manage a limited inventory across medkits, supplies, and upgrades, carry a pistol with shooting mechanics attached, and track stamina during movement. The hiding system - crouching under tables while staying silent on the mic - is the mechanical highlight, because real-world noise (including your own voice if you slip up) feeds directly into enemy detection. That is a clever extension of the core concept. Where the game stumbles is in execution polish. Controls have been described as imprecise, the interface is not intuitive, and a reported bug where dying causes enemies to permanently despawn after reloading is a significant design problem for a game whose tension depends entirely on feeling hunted. The developer has been responsive with patches post-launch, but buyers should treat this as an ongoing product rather than a finished one. The microphone mechanic is optional - toggling it off switches to voice-acted button-press calls - but playing without the mic removes the one thing that makes this distinct from every other PSX-horror indie. Streamers playing with a live chat present will find the mic mechanic actively works against them, since the stalker responds to any ambient sound picked up. Solo, headphones on, lights off: that is the intended configuration, and under those conditions the game genuinely earns its scares. Community comparisons to Lost in Vivo are apt; if that game's dog-searching tension resonated with you, Rotten Flesh is exploring adjacent territory with a more interactive hook. Diego, Scout Team

Rotten Flesh - Cosmic Horror Survival Game

Rotten Flesh - Cosmic Horror Survival Game

22 ene 2024Steelkrill Studio
GamerScout opina

Shouting your dog's name into a microphone while Lovecraftian horrors stalk you through PSX-era sewers is either genius or terrifying - usually both at once.

PC
Steam Deck Unsupported
Mejor precio disponible
1,73 €
en Eneba
Mínimo registrado: 1,72 €
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Veredicto de GamerScout

Best for solo horror players willing to shout at their PC in the dark - skip it if you want polished controls or a stable enemy AI.

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11,79 €
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Historial de precios

Mínimo registrado
1,72 €9 jun 2026
Mejor precio actual
1,73 €
Tiendas de claves
1,59 €1,68 €1,77 €1,86 €9 Jun26 Jun13 Jul29 Jul15 Aug
9 jun — 15 ago
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Acerca de Rotten Flesh - Cosmic Horror Survival Game

I spend most of my time in spreadsheets and grand-strategy war rooms, so when a solo-dev horror game built around a single microphone mechanic lands on my desk, my first instinct is to stress-test the system. Rotten Flesh is built around one core loop: shout "ROY" into your mic, listen for a bark, and pray that whatever responds is actually your dog. That feedback cycle - call out, receive audio cue, advance or retreat - is genuinely tense design, and it holds up because the game layers additional acoustic threat vectors on top of it. Walking on broken glass, moving crates, knocking objects over: all of these betray your position to enemies that cannot be seen without scanning them first. For a solo-developer project, that is a surprisingly coherent stealth grammar. The setting is claustrophobic PSX-style sewers, all chunky polygon geometry and deliberately degraded textures. Steelkrill Studio - the one-person outfit behind The Backrooms 1998 and The Voidness - applies a consistent retro aesthetic that does a lot of heavy lifting where polygon counts cannot. The Lovecraftian enemy designs work within those constraints rather than fighting them: silhouettes and audio design replace graphical fidelity, and the oppressive ambient sound keeps tension high even in empty corridors. Reviewers have consistently flagged the atmosphere as the game's strongest asset, and that tracks with what the mechanics are actually trying to do. The survival layer is functional rather than deep. You manage a limited inventory across medkits, supplies, and upgrades, carry a pistol with shooting mechanics attached, and track stamina during movement. The hiding system - crouching under tables while staying silent on the mic - is the mechanical highlight, because real-world noise (including your own voice if you slip up) feeds directly into enemy detection. That is a clever extension of the core concept. Where the game stumbles is in execution polish. Controls have been described as imprecise, the interface is not intuitive, and a reported bug where dying causes enemies to permanently despawn after reloading is a significant design problem for a game whose tension depends entirely on feeling hunted. The developer has been responsive with patches post-launch, but buyers should treat this as an ongoing product rather than a finished one. The microphone mechanic is optional - toggling it off switches to voice-acted button-press calls - but playing without the mic removes the one thing that makes this distinct from every other PSX-horror indie. Streamers playing with a live chat present will find the mic mechanic actively works against them, since the stalker responds to any ambient sound picked up. Solo, headphones on, lights off: that is the intended configuration, and under those conditions the game genuinely earns its scares. Community comparisons to Lost in Vivo are apt; if that game's dog-searching tension resonated with you, Rotten Flesh is exploring adjacent territory with a more interactive hook.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayercoopcontroller-supporttier:sub-5Microphone-InputPSX-StyleStealth-HorrorSolo-DeveloperLovecraftianAcoustic-DetectionClaustrophobicSingle-Session

Requisitos del sistema

Mínimos

OS
Windows 7 64-Bit or later
Memory
4 GB RAM
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 660 2 GB or AMD equivalent
Processor
Intel Core i5 2500K or AMD equivalent

Recomendados

OS
Windows 10 64-Bit
Memory
4 GB RAM
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 970 or AMD equivalent
Processor
Intel Core i7 4790K or AMD equivalent

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Información del juego

Desarrolladora
Steelkrill Studio
Distribuidora
Steelkrill Studio
Fecha de lanzamiento
22 ene 2024

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¿Cuánto cuesta Rotten Flesh - Cosmic Horror Survival Game?

A 15 de agosto de 2026, la oferta más barata disponible de Rotten Flesh - Cosmic Horror Survival Game es €1.73 en Eneba, de entre 2 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Rotten Flesh - Cosmic Horror Survival Game más barato?

El precio más bajo disponible que seguimos para Rotten Flesh - Cosmic Horror Survival Game es €1.73 en Eneba (15 de agosto de 2026). Comparamos 2 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Rotten Flesh - Cosmic Horror Survival Game?

Rotten Flesh - Cosmic Horror Survival Game está disponible en PC.

¿Cuándo se lanzó Rotten Flesh - Cosmic Horror Survival Game?

Rotten Flesh - Cosmic Horror Survival Game se lanzó el 22 de enero de 2024.

¿Quién desarrolló Rotten Flesh - Cosmic Horror Survival Game?

Rotten Flesh - Cosmic Horror Survival Game fue desarrollado por Steelkrill Studio.