Compara los precios de Robotex en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por YFYX GAMES. Publicado por My Way Games. Lanzado el 19/11/2014. Disponible en PC, Mac, Linux. Géneros: Action, Adventure, Casual, Indie.

Worth skipping unless your Steam trading card grind is absolutely desperate. Robotex is a mostly-negative-rated mobile port that never learned what a PC feels like under the hands.

I went into Robotex genuinely hoping for one of those scrappy little underdogs - a one-person passion project with alien vistas and a quiet moral twist about colonialism baked into its bones. The premise hints at it: you are the villain, the robot clearing a living world so humanity can move in. That ironic frame could have been something. Instead, what you get is an automatic side-scroller that started its life as a mobile app and was shipped to Steam with essentially nothing changed for the transition. The control scheme is brutally stripped down. Your robot moves forward on its own at a constant pace - you steer only up and down using a jet mechanic, and you fire weapons with a single button you can more or less hold down and forget. There are ten guns and over twenty enemy types listed on the store page, but the variety on offer rarely translates into meaningful tactical choice when your input is basically "float here, shoot now." The floatiness of the vertical movement is the headline problem. Levels throw obstacles and collapsing terrain at you that demand pixel-precise positioning, but the controls respond like you are nudging a balloon through a corridor. Deaths arrive frequently and without much warning - the kind that feel punitive rather than instructive, sending you back through sections you had already survived through luck rather than skill. The audio situation is thin to the point of atmosphere-free. Missile fire and explosion sounds repeat on a loop that wears on you fast, and outside the main menu there is essentially no music to carry you through levels. For a game that asks you to retry sections multiple times, the silence where a soundscape should be feels like a genuine absence rather than an artistic choice. I will defend a slow opening and a sparse soundtrack when the craft is deliberate. Here, it reads as unfinished. Visually, the backgrounds and alien creature designs are genuinely colorful and show some imagination - the art is probably the one place where real effort landed. It is just a shame the rest of the experience cannot match it. The practical reality is that Robotex sits at roughly 30 percent positive on Steam across hundreds of reviews, a number that has held steady since release with no meaningful updates to shift community sentiment. The median playtime hovers around two hours, which is probably about as long as most players gave it before moving on. If you are hunting Steam trading cards from a bundle, that context is the clearest reason this title exists in your library at all. As a standalone recommendation for anyone who loves side-scrollers, auto-runners, or sci-fi action platformers - titles that actually nail the genre exist in abundance, and this one does not earn a place in that conversation. Kai, Scout Team

Robotex

Robotex

19 nov 2014YFYX GAMESMy Way Games
GamerScout opina

Worth skipping unless your Steam trading card grind is absolutely desperate. Robotex is a mostly-negative-rated mobile port that never learned what a PC feels like under the hands.

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Mínimo histórico: €0.27

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I went into Robotex genuinely hoping for one of those scrappy little underdogs - a one-person passion project with alien vistas and a quiet moral twist about colonialism baked into its bones. The premise hints at it: you are the villain, the robot clearing a living world so humanity can move in. That ironic frame could have been something. Instead, what you get is an automatic side-scroller that started its life as a mobile app and was shipped to Steam with essentially nothing changed for the transition. The control scheme is brutally stripped down. Your robot moves forward on its own at a constant pace - you steer only up and down using a jet mechanic, and you fire weapons with a single button you can more or less hold down and forget. There are ten guns and over twenty enemy types listed on the store page, but the variety on offer rarely translates into meaningful tactical choice when your input is basically "float here, shoot now." The floatiness of the vertical movement is the headline problem. Levels throw obstacles and collapsing terrain at you that demand pixel-precise positioning, but the controls respond like you are nudging a balloon through a corridor. Deaths arrive frequently and without much warning - the kind that feel punitive rather than instructive, sending you back through sections you had already survived through luck rather than skill. The audio situation is thin to the point of atmosphere-free. Missile fire and explosion sounds repeat on a loop that wears on you fast, and outside the main menu there is essentially no music to carry you through levels. For a game that asks you to retry sections multiple times, the silence where a soundscape should be feels like a genuine absence rather than an artistic choice. I will defend a slow opening and a sparse soundtrack when the craft is deliberate. Here, it reads as unfinished. Visually, the backgrounds and alien creature designs are genuinely colorful and show some imagination - the art is probably the one place where real effort landed. It is just a shame the rest of the experience cannot match it. The practical reality is that Robotex sits at roughly 30 percent positive on Steam across hundreds of reviews, a number that has held steady since release with no meaningful updates to shift community sentiment. The median playtime hovers around two hours, which is probably about as long as most players gave it before moving on. If you are hunting Steam trading cards from a bundle, that context is the clearest reason this title exists in your library at all. As a standalone recommendation for anyone who loves side-scrollers, auto-runners, or sci-fi action platformers - titles that actually nail the genre exist in abundance, and this one does not earn a place in that conversation.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertrading-cardstier:sub-5Mobile PortAuto-RunnerSci-Fi SettingObstacle DodgeMinimal ControlsMoral FramingColorful VisualsLow Playtime

Requisitos del sistema

Mínimos

OS
Windows 7/8/8.1
Memory
2000 MB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
NVIDIA GeForce GT 240 (or better)
Processor
2.0 GHz

Recomendados

OS
Windows 7/8/8.1
Memory
4 GB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
NVIDIA GeForce GT 240 (or better)
Processor
3.0 GHz

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Información del juego

Desarrolladora
YFYX GAMES
Distribuidora
My Way Games
Fecha de lanzamiento
19 nov 2014

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¿En qué plataformas está disponible Robotex?

Robotex está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Robotex?

Robotex se lanzó el 19 de noviembre de 2014.

¿Quién desarrolló Robotex?

Robotex fue desarrollado por YFYX GAMES y publicado por My Way Games.