Compara los precios de Road 96 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Digixart. Publicado por Digixart. Lanzado el 16/8/2021. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie. Puntuación Metacritic: 79/100.

A procedurally stitched road-trip adventure where every teen's escape from a crumbling authoritarian state unfolds differently. Character-driven, music-soaked, quietly political.

Road 96 is a first-person narrative adventure set in the fictional country of Petria, somewhere that feels like a fever-dream cross between late-Soviet Eastern Europe and a 1990s American highway. You play a nameless teenager trying to reach the border before a rigged election locks the country down for good. The catch: every run is procedurally assembled from a pool of handcrafted scenes, so the order in which you meet the cast, the detours you take, and the story threads that surface first will shift from one playthrough to the next. It is not a roguelite in any mechanical sense. Think of it more as a story deck that the game shuffles and deals to you, and the shuffling actually works. The heart of the game is its ensemble. There are six or seven recurring characters you will encounter hitchhiking, working petrol stations, running illegal card games, or hiding in motel rooms. A dogged idealist cop. A road-trip-obsessed college kid. A world-weary revolutionary. Digixart gives each of them enough screen time across multiple encounters that you genuinely start to look forward to bumping into specific people again, curious how their arcs are resolving. Small minigames punctuate the scenes, nothing demanding, mostly used to break up dialogue: a lockpicking section here, a rhythm sequence there, a choice about whether to steal gas or beg for it. These are not the point. The conversations are the point, and Digixart writes them with real warmth and occasional sharp political edge. The procedural structure does create some unevenness. Because scenes are modular, emotional beats can occasionally land out of order, a revelation feeling hollow because you have not yet met the character it concerns. The voice acting ranges from genuinely affecting to slightly flat, and a handful of the minigames overstay their welcome. The game also front-loads its slowest material. The first hour or two ask for patience. Stick with it. The payoff in the final chapters, once the election storyline and the individual character arcs converge, is substantial enough that the slow opening earns its place. What makes Road 96 land harder than its modest scope suggests is the soundtrack. It is phenomenal. Curated licensed tracks from artists like Ennio Morricone, Laurent Garnier, and Teenage Fanclub are woven into specific scenes with genuine editorial intention, not just mood wallpaper. There is a sequence involving a character, a car radio, and a song I will not name that is one of the better audio-narrative moments in recent indie games. Digixart clearly thought carefully about what music was playing when, and it shows. At roughly six to eight hours for a full run, Road 96 knows its length. It does not pad. It ends when it has said what it wanted to say. For players who want branching systems, deep mechanical choices, or combat, this will feel thin. For anyone who has ever loved a road movie, a coming-of-age story, or a game that uses its world to say something about power and ordinary people caught inside it, Road 96 is exactly as good as its reputation suggests. Kai, Scout Team

Road 96

Road 96

16 ago 2021Digixart
GamerScout opina

A procedurally stitched road-trip adventure where every teen's escape from a crumbling authoritarian state unfolds differently. Character-driven, music-soaked, quietly political.

PCXbox
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Mínimo histórico: €2.84

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Acerca de Road 96

Road 96 is a first-person narrative adventure set in the fictional country of Petria, somewhere that feels like a fever-dream cross between late-Soviet Eastern Europe and a 1990s American highway. You play a nameless teenager trying to reach the border before a rigged election locks the country down for good. The catch: every run is procedurally assembled from a pool of handcrafted scenes, so the order in which you meet the cast, the detours you take, and the story threads that surface first will shift from one playthrough to the next. It is not a roguelite in any mechanical sense. Think of it more as a story deck that the game shuffles and deals to you, and the shuffling actually works. The heart of the game is its ensemble. There are six or seven recurring characters you will encounter hitchhiking, working petrol stations, running illegal card games, or hiding in motel rooms. A dogged idealist cop. A road-trip-obsessed college kid. A world-weary revolutionary. Digixart gives each of them enough screen time across multiple encounters that you genuinely start to look forward to bumping into specific people again, curious how their arcs are resolving. Small minigames punctuate the scenes, nothing demanding, mostly used to break up dialogue: a lockpicking section here, a rhythm sequence there, a choice about whether to steal gas or beg for it. These are not the point. The conversations are the point, and Digixart writes them with real warmth and occasional sharp political edge. The procedural structure does create some unevenness. Because scenes are modular, emotional beats can occasionally land out of order, a revelation feeling hollow because you have not yet met the character it concerns. The voice acting ranges from genuinely affecting to slightly flat, and a handful of the minigames overstay their welcome. The game also front-loads its slowest material. The first hour or two ask for patience. Stick with it. The payoff in the final chapters, once the election storyline and the individual character arcs converge, is substantial enough that the slow opening earns its place. What makes Road 96 land harder than its modest scope suggests is the soundtrack. It is phenomenal. Curated licensed tracks from artists like Ennio Morricone, Laurent Garnier, and Teenage Fanclub are woven into specific scenes with genuine editorial intention, not just mood wallpaper. There is a sequence involving a character, a car radio, and a song I will not name that is one of the better audio-narrative moments in recent indie games. Digixart clearly thought carefully about what music was playing when, and it shows. At roughly six to eight hours for a full run, Road 96 knows its length. It does not pad. It ends when it has said what it wanted to say. For players who want branching systems, deep mechanical choices, or combat, this will feel thin. For anyone who has ever loved a road movie, a coming-of-age story, or a game that uses its world to say something about power and ordinary people caught inside it, Road 96 is exactly as good as its reputation suggests.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamProcedural NarrativeRoad TripPolitical StoryEnsemble CastComing-of-AgeCurated SoundtrackChoice-DrivenAtmospheric

Requisitos del sistema

Mínimos

OS
7 / 10
Processor
i5 4460 or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 or equivalent
DirectX
Version 11
Storage
15 GB available space

Recomendados

OS
Windows 10
Processor
Intel Core i5 8600K or AMD Ryzen 5 3600XT
Memory
16 GB RAM
Graphics
NVIDIA RTX 2060 Super or RX 5700XT
DirectX
Version 11
Storage
15 GB available space Additional Notes…

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Reseñas y valoraciones

Metacritic
79
Steam
92%(24,957)

Información del juego

Desarrolladora
Digixart
Distribuidora
Digixart
Fecha de lanzamiento
16 ago 2021

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¿En qué plataformas está disponible Road 96?

Road 96 está disponible en PC, Xbox.

¿Cuándo se lanzó Road 96?

Road 96 se lanzó el 16 de agosto de 2021.

¿Quién desarrolló Road 96?

Road 96 fue desarrollado por Digixart.

¿Merece la pena comprar Road 96?

Road 96 tiene una puntuación Metacritic de 79/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.