Carátula de Rhapsody II: Ballad of the Little Princess

Rhapsody II: Ballad of the Little Princess

Lanzamiento 29 ago 2023Desarrollador Nippon Ichi Software, Inc.Editor NIS America, Inc.
PCSteam Deck Verified
MEJOR PRECIO DISPONIBLE | PC · ESTÁNDAR · GLOBAL · EUR€24.99en Fanatical · Steam key · Oferta observada el 5 nov 2026
Mínimo registrado 13,69 € · desde 19 sep 2026Alerta de precio
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Precio más bajo registrado por día desde 19 sep 2026

MÍNIMO REGISTRADO
13,69 € desde 19 sep 2026
MEJOR PRECIO ACTUAL
24,99 €
MEDIA DEL PERIODO
23,35 €
26,68 €19,34 €11,99 €2026-09-192026-11-05
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Acerca de Rhapsody II: Ballad of the Little Princess

I went into Rhapsody II: Ballad of the Little Princess half expecting a museum piece, one of those Japan-only curios that gets localized and immediately reminds you why it stayed regional. What I found instead was a surprisingly tight, warm-hearted JRPG that improves on its predecessor in almost every mechanical dimension, while leaning even harder into the gleeful absurdity that made the original Rhapsody a cult classic. The original ran on a tactical grid system so shallow it barely qualified as combat. Here, Nippon Ichi ditched the grid entirely in favor of traditional turn-based fights closer in spirit to early Final Fantasy, and the result is a battle layer that finally gives the writing room to breathe instead of constantly apologizing for itself.

The cast is the main event. Princess Kururu, daughter of Cornet from the first game, is equal parts reckless and earnest, a tomboy heir who would rather sneak out of the castle and chase her own love story than sit through etiquette lessons. Her best friend Crea anchors the emotional beats, while the supporting roster fills out quickly with party members who each carry real personality. Sonia, the kingdom's first female knight, gets a storyline about fighting institutional sexism that lands more thoughtfully than you might expect from a game also featuring pancake-based special attacks. The Marjoly family, returning antagonists who have now allied with Kururu against a new enemy faction, steal every scene they appear in. The humor is broad and unapologetically theatrical, the kind of writing where you read an NPC's idle dialogue and find a legitimately good joke waiting there.

On the mechanical side, the puppet system is where the build tinkering happens. Kururu and Crea can each equip up to three puppets, and those puppets level up during combat, add passive stat bonuses to their carrier, and each bring their own spells to the table. Casting costs currency rather than MP, so there is a genuine shared-resource tension between keeping your puppet-spell income available and equipping better gear at shops. Kururu's Reward system, which fills a musical staff bar as you cast puppet magic and eventually unlocks special attacks including the infamous giant pancake, adds a light rhythm to battle pacing that keeps fights from becoming pure menu slog. The encounter rate is genuinely high by modern standards, and the dungeon layouts are repetitive enough that a player used to BG3's handcrafted environments will notice the copy-pasted corridors. Completionists should also know that missable puppets and area-locked content create real pressure to talk to every NPC in each chapter before moving on, and the game does not warn you loudly when you are about to lock yourself out.

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The musical sequences are a core part of the identity here. Fully choreographed song-and-dance numbers advance the plot at key moments, overproduced in the best possible way, complete with a dozen background maids suddenly appearing to celebrate a new party member. One significant caveat: the original Rhapsody had English-dubbed songs, but here the musical segments are in Japanese with English subtitles only, regardless of your voice language setting. Longtime fans may find that jarring. The non-musical score is handled by Tenpei Sato, best known for the Disgaea series, and it carries the whole production with bubbly, propulsive dungeon themes and a final boss track that genuinely earns its climactic weight.

For newcomers with no history with the series, Rhapsody II is accessible but rewards prior knowledge heavily. Many characters are callbacks, and a lot of the story resonance depends on caring about Cornet's arc from the first game. It is not a long adventure by RPG standards, so the investment to play the original first is genuinely worth it. For fans who have been waiting since the late nineties to see this localized, the wait was not wasted. This is a charming, occasionally frustrating, consistently entertaining antique that knows exactly what it wants to be.

Requisitos del sistema

Mínimos

SO
Windows 10
Procesador
Intel Core2 Quad Q9300 2.5 GHz
Memoria
2 GB RAM
Gráficos
Radeon HD 5450
DirectX
Version 11
Almacenamiento
2 GB available space

Recomendados

SO
Windows 10/11
Procesador
Intel Core i5-4670K
Memoria
4 GB RAM
Gráficos
Geforce GT 640, Radeon HD 6450
DirectX
Version 11
Almacenamiento
2 GB available space

Etiquetas y características

Etiquetas
singleplayerachievementscontroller-supporttrading-cardscloud-savesMusical JRPGPuppet CollectorChapter-Based ProgressionResource-Shared MagicMissable ContentTenpei Sato SoundtrackLegacy SequelHigh Encounter Rate
Géneros
AdventureRPG
Características clave
Steam Deck: Verified

Información del juego

DesarrolladorNippon Ichi Software, Inc.
EditorNIS America, Inc.
Lanzamiento29 ago 2023
PlataformasPC

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FAQ

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¿Cuánto cuesta Rhapsody II: Ballad of the Little Princess?

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¿Dónde puedo comprar Rhapsody II: Ballad of the Little Princess más barato?

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¿En qué plataformas está disponible Rhapsody II: Ballad of the Little Princess?

Rhapsody II: Ballad of the Little Princess está disponible en PC.

¿Cuándo se lanzó Rhapsody II: Ballad of the Little Princess?

Rhapsody II: Ballad of the Little Princess se lanzó el 29 de agosto de 2023.

¿Quién desarrolló Rhapsody II: Ballad of the Little Princess?

Rhapsody II: Ballad of the Little Princess fue desarrollado por Nippon Ichi Software, Inc. y publicado por NIS America, Inc..

MEJOR PRECIO24,99 €Comprar en Fanatical