
Rain on Your Parade
Untitled Goose Game energy meets weather chaos in a 6-8 hour comedy sandbox that earns its overwhelmingly positive Steam rating by constantly surprising you with what comes next.
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My instinct when a casual indie lands on my desk is to give it 90 minutes and move on. Rain on Your Parade held me for the full run, which says something real. Unbound Creations built what I can only describe as a joke-delivery machine disguised as a level-based puzzle game, and the joke lands more often than it has any right to. You control Cloudy, a cardboard cutout of a rain cloud, across 50-plus levels spread across a diorama-style overworld. The framing is a grandfather telling a bedtime story, which means the levels are literal cardboard stage sets, complete with paper-towel grass and Cloudy hanging from strings. Mechanically you start with basic rain, then unlock thunder (scares umbrella-holders into dropping cover, can blow up cars, herds sheep), snow (turns hoomans into rolling snowballs that chain into other objects), tornado (sucks up debris and flings it), and environmental liquid absorption that lets you absorb acid or tar for corrosive or fire-spreading variants. The ability set is small but each power interacts with the environment in multiple ways, so you are always testing combinations rather than following a single correct solution path. The level design is where the game earns its reputation. Each stage operates as a self-contained genre parody or pop culture riff. There is a Metal Gear Solid stealth level, a Counter-Strike-framed soaker, an Office-themed office harassment stage, a DOOM-style first-person section using Cloudy's weather abilities in place of guns, a tower-defense Seattle defense sequence, a Cretaceous extinction event where you rain down meteors on dinosaurs, and an idle level called Do Not Move that rewards you for sitting completely still. The game keeps rewriting the rules of what type of game it is while keeping Cloudy's four core abilities constant. That consistency inside the chaos is smart design, not just novelty. The caveats are real though. Difficulty is almost nonexistent during the main objectives. Nine out of ten levels can be cleared without stopping to think for more than a few seconds. Optional sub-goals add some friction, and New Game Plus sharpens the challenge, but anyone arriving from Opus Magnum or Baba Is You expecting genuine puzzle resistance will bounce off the genre mismatch immediately. A few later levels also present objectives that are underexplained, and the camera sits slightly too far back to read small interactable targets clearly. Critics across OpenCritic landed on a 77 average, with the most common complaint being that the game coasts on novelty rather than mechanical depth. That reading is accurate. It is also not the point. The runtime lands at 6-8 hours for the main story, longer if you chase all sub-objectives and hidden fanboy targets scattered across the world map, and it never wastes your time. On PC the face-drawing customization works well with a mouse, controller precision is a bit rough for that specific feature. Performance is clean at 60fps with no reported crashes across the platforms reviewed. No mod ecosystem exists, which is fair for a game this short. If you are a subscriber looking for something to fill a single evening session without commitment, the tier and runtime alignment here is close to ideal.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- OS
- Win 10 or newer
- Memory
- 2 GB RAM
- DirectX
- Version 11
- Storage
- 900 MB available space
- Graphics
- Dedicated DirectX 11 Compatible card
- Processor
- Intel I-3 Dual Core @ 2.0GHz
- Sound Card
- Preferably
Recomendados
- OS
- Win 10 or newer
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Storage
- 900 MB available space
- Graphics
- Dedicated DirectX 11 Compatible card
- Processor
- Intel I-7 Quad Core
- Sound Card
- Yes
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Información del juego
- Desarrolladora
- Unbound Creations
- Distribuidora
- Unbound Creations
- Fecha de lanzamiento
- 15 abr 2021


