Compara los precios de PROJECT XINATRA en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por DemonVideogames. Publicado por DemonVideogames. Lanzado el 8/8/2016. Disponible en PC. Géneros: Action, Indie.

A micro-budget run-and-gun from a one-person Spanish indie studio, Project Xinatra earns its place for anyone who misses the raw, unforgiving rhythm of 80s and 90s arcade shooting galleries.

I have a soft spot for the kind of game that could have been photocopied onto a floppy disk and sold at a market stall in 1993, and Project Xinatra sits squarely in that lineage. DemonVideogames, a small Spanish indie outfit, built this entirely from a place of genuine affection for the coin-op era, and that sincerity is detectable even through the rough edges. The premise is paper-thin in the best way: a nameless bounty hunter, hired by the resistance, punches through five stages to locate and destroy a doomsday weapon called Xinatra, built by the villainous YUK Empire. Nobody is here for the plot. They are here to shoot things until the screen stops moving. As a 2D run-and-gun platformer, the structure is classic and unadorned. You move through side-scrolling stages, collect weapons and items, manage incoming enemy hordes, and work toward a boss encounter at the end of each level. The five stages offer some variety in setting, including an opening stretch under radioactive rain, a descent through enemy facilities, and a section where you ride a combat motorbike to reach a secret base. That motorbike segment in particular has the feel of a Konami or Taito B-side, which is exactly the company this game is hoping you think of. Bosses are, by design, the real difficulty spikes. The game markets itself as calibrated for hardcore players, and that is not empty posturing. If you grew up feeding quarters into Metal Slug cabinets and still have the reflexes for it, the difficulty curve will feel familiar rather than punishing. The honest assessment is that Project Xinatra is a game made with heart and limited resources, and those two things show equally. The NLKEngine keeping it running is not a powerhouse, and the production values reflect a passion project built in spare hours rather than a funded studio effort. There are no Steam achievements, and the key-rebinding system has a documented quirk where reassigning controls mid-menu can lock players out of the menu itself entirely, a frustrating edge case worth knowing before you touch the options screen. The online leaderboard is a small but welcome touch, giving score-chasers a reason to replay stages and push their rank, though the community around this game is extremely small. Who is this actually for? Genuinely, it is for the player who feels nostalgic not for a specific game but for the feeling of a specific era, the tight looping of shoot, dodge, advance, repeat, scored against a propulsive chiptune-adjacent soundtrack. It is not for anyone expecting modern conveniences like checkpoints between boss phases, controller remapping without risk, or post-launch content patches. If you go in knowing it is a compact, lovingly assembled artifact from a tiny team with a clear vision and a finite scope, the brevity stops feeling like a flaw and starts feeling intentional. Some games know exactly what they are. This one does. Kai, Scout Team

PROJECT XINATRA

PROJECT XINATRA

8 ago 2016DemonVideogames
GamerScout opina

A micro-budget run-and-gun from a one-person Spanish indie studio, Project Xinatra earns its place for anyone who misses the raw, unforgiving rhythm of 80s and 90s arcade shooting galleries.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.33

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.337 Jun 2026
Keyshops
€0.30€0.32€0.34€0.367 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de PROJECT XINATRA

I have a soft spot for the kind of game that could have been photocopied onto a floppy disk and sold at a market stall in 1993, and Project Xinatra sits squarely in that lineage. DemonVideogames, a small Spanish indie outfit, built this entirely from a place of genuine affection for the coin-op era, and that sincerity is detectable even through the rough edges. The premise is paper-thin in the best way: a nameless bounty hunter, hired by the resistance, punches through five stages to locate and destroy a doomsday weapon called Xinatra, built by the villainous YUK Empire. Nobody is here for the plot. They are here to shoot things until the screen stops moving. As a 2D run-and-gun platformer, the structure is classic and unadorned. You move through side-scrolling stages, collect weapons and items, manage incoming enemy hordes, and work toward a boss encounter at the end of each level. The five stages offer some variety in setting, including an opening stretch under radioactive rain, a descent through enemy facilities, and a section where you ride a combat motorbike to reach a secret base. That motorbike segment in particular has the feel of a Konami or Taito B-side, which is exactly the company this game is hoping you think of. Bosses are, by design, the real difficulty spikes. The game markets itself as calibrated for hardcore players, and that is not empty posturing. If you grew up feeding quarters into Metal Slug cabinets and still have the reflexes for it, the difficulty curve will feel familiar rather than punishing. The honest assessment is that Project Xinatra is a game made with heart and limited resources, and those two things show equally. The NLKEngine keeping it running is not a powerhouse, and the production values reflect a passion project built in spare hours rather than a funded studio effort. There are no Steam achievements, and the key-rebinding system has a documented quirk where reassigning controls mid-menu can lock players out of the menu itself entirely, a frustrating edge case worth knowing before you touch the options screen. The online leaderboard is a small but welcome touch, giving score-chasers a reason to replay stages and push their rank, though the community around this game is extremely small. Who is this actually for? Genuinely, it is for the player who feels nostalgic not for a specific game but for the feeling of a specific era, the tight looping of shoot, dodge, advance, repeat, scored against a propulsive chiptune-adjacent soundtrack. It is not for anyone expecting modern conveniences like checkpoints between boss phases, controller remapping without risk, or post-launch content patches. If you go in knowing it is a compact, lovingly assembled artifact from a tiny team with a clear vision and a finite scope, the brevity stops feeling like a flaw and starts feeling intentional. Some games know exactly what they are. This one does.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Run and Gun2D PlatformerArcade HardcoreScore AttackLeaderboardRetro Sci-FiShort PlaythroughBoss Rush Adjacent

Requisitos del sistema

Mínimos

OS
XP / Vista / 7
Memory
1 MB RAM
DirectX
Version 9.0c
Storage
250 MB available space
Graphics
nVidia GeForce 8800 / AMD Radeon HD 2900 or upper
Processor
Dual Core a 2 GHz (Intel Core 2 Duo o superior, AMD Athlon X2 o superior)

Recomendados

OS
XP / Vista / 7
Memory
2 MB RAM
DirectX
Version 9.0c
Storage
250 MB available space
Graphics
nVidia GeForce 8800 / AMD Radeon HD 2900 o superior
Processor
Dual Core a 2 GHz (Intel Core 2 Duo o superior, AMD Athlon X2 or upper)

Sigue explorando

Community Discussion

Be the first to comment on PROJECT XINATRA.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
DemonVideogames
Distribuidora
DemonVideogames
Fecha de lanzamiento
8 ago 2016

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Preguntas frecuentes sobre PROJECT XINATRA

¿Cuánto cuesta PROJECT XINATRA?

El precio de PROJECT XINATRA cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar PROJECT XINATRA más barato?

Compara los precios de PROJECT XINATRA en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible PROJECT XINATRA?

PROJECT XINATRA está disponible en PC.

¿Cuándo se lanzó PROJECT XINATRA?

PROJECT XINATRA se lanzó el 8 de agosto de 2016.

¿Quién desarrolló PROJECT XINATRA?

PROJECT XINATRA fue desarrollado por DemonVideogames.