Compara los precios de 甜点恋人 / Pastry Lovers en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por 橙光游戏. Publicado por 橙光游戏. Lanzado el 21/7/2017. Disponible en PC. Géneros: Adventure, Casual, Indie, RPG, Simulation, Strategy.

An otome stat-builder that treats pastry crafting as seriously as romance: manage intelligence, taste, and reputation stats or watch your route choices collapse before the final chapter.

I'll be upfront: Pastry Lovers is not a game I would normally spotlight in a strategy column. But strip away the anime art and the baking theme and what sits underneath is a surprisingly structured stat-management loop dressed in cream puffs. You are not just reading a visual novel here. Every in-game day is a resource-allocation puzzle across three time slots - morning, afternoon, evening - where you choose between raising intelligence at the church, building baking skill at the bakery, grinding stamina at the farm, or earning gold on the street. Every choice costs opportunity. That tension is real, and it is the reason the game holds together. The progression system tracks multiple character attributes - intelligence, taste, stamina, skill, charm, and a separate Disrepute (Blackening) score - and each of the four romanceable routes (William, Henry Yi, Christopher DM, Haonan Ye) has specific stat thresholds you must hit before the internship chapter locks you in. Miss them and you are bounced to a lesser ending. There are over ten endings across the four main storylines, with additional in-game achievements tied to befriending thirteen supporting characters and collecting up to ten treasures. Getting the full picture across all routes easily runs ten to thirty hours, which is surprisingly generous for a budget-tier title. So what does not work? Two things, and they matter. First, the English translation is rough throughout. The meaning is almost always recoverable, but the grammar is erratic enough to be distracting in a game where the writing is the entire product. Second - and this one actually stings from a systems perspective - there is no persistent stat tracker on the internship paths. The game will show you your progress after a choice is made, but there is no log you can consult before committing. When the pastry shop internship starts demanding precise category percentages, the absence of a live dashboard becomes a real design hole. Community-made walkthroughs exist on Steam and fill the gap, but you should not need a third-party guide to manage your own stats. For the audience most likely to enjoy this: the game appeals to players who like their romance filtered through actual decision-making rather than pure narrative. If you want to pick dialogue options and drift toward a cute ending, this will frustrate you. If you enjoy optimizing a daily schedule across multiple variables, unlocking recipes, managing a Disrepute stat that gates you into specific routes, and then replaying to see alternate branches, Pastry Lovers delivers a competent loop that punches above its weight class for the asking price. Diego, Scout Team

甜点恋人 / Pastry Lovers

甜点恋人 / Pastry Lovers

21 jul 2017橙光游戏
GamerScout opina

An otome stat-builder that treats pastry crafting as seriously as romance: manage intelligence, taste, and reputation stats or watch your route choices collapse before the final chapter.

PC
Steam Deck Playable
Mejor precio disponible
2,46 €
en Gamivo
Mínimo registrado: 2,46 €
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Veredicto de GamerScout

Best for otome fans who want actual stat-building decisions behind the romance, and can tolerate a bumpy English translation.

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Historial de precios

Mínimo registrado
2,46 €31 jul 2026
Mejor precio actual
2,46 €
El más bajo desde que lo seguimos
Tiendas de claves
2,27 €2,40 €2,53 €2,66 €8 Jun25 Jun12 Jul29 Jul15 Aug
8 jun — 15 ago
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Acerca de 甜点恋人 / Pastry Lovers

I'll be upfront: Pastry Lovers is not a game I would normally spotlight in a strategy column. But strip away the anime art and the baking theme and what sits underneath is a surprisingly structured stat-management loop dressed in cream puffs. You are not just reading a visual novel here. Every in-game day is a resource-allocation puzzle across three time slots - morning, afternoon, evening - where you choose between raising intelligence at the church, building baking skill at the bakery, grinding stamina at the farm, or earning gold on the street. Every choice costs opportunity. That tension is real, and it is the reason the game holds together. The progression system tracks multiple character attributes - intelligence, taste, stamina, skill, charm, and a separate Disrepute (Blackening) score - and each of the four romanceable routes (William, Henry Yi, Christopher DM, Haonan Ye) has specific stat thresholds you must hit before the internship chapter locks you in. Miss them and you are bounced to a lesser ending. There are over ten endings across the four main storylines, with additional in-game achievements tied to befriending thirteen supporting characters and collecting up to ten treasures. Getting the full picture across all routes easily runs ten to thirty hours, which is surprisingly generous for a budget-tier title. So what does not work? Two things, and they matter. First, the English translation is rough throughout. The meaning is almost always recoverable, but the grammar is erratic enough to be distracting in a game where the writing is the entire product. Second - and this one actually stings from a systems perspective - there is no persistent stat tracker on the internship paths. The game will show you your progress after a choice is made, but there is no log you can consult before committing. When the pastry shop internship starts demanding precise category percentages, the absence of a live dashboard becomes a real design hole. Community-made walkthroughs exist on Steam and fill the gap, but you should not need a third-party guide to manage your own stats. For the audience most likely to enjoy this: the game appeals to players who like their romance filtered through actual decision-making rather than pure narrative. If you want to pick dialogue options and drift toward a cute ending, this will frustrate you. If you enjoy optimizing a daily schedule across multiple variables, unlocking recipes, managing a Disrepute stat that gates you into specific routes, and then replaying to see alternate branches, Pastry Lovers delivers a competent loop that punches above its weight class for the asking price.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5OtomeStat ManagementDaily SchedulingMultiple EndingsRoute BranchingAttribute ThresholdsReplayable VNResource Allocation

Requisitos del sistema

Mínimos

OS
Windows7
Memory
521 MB RAM
Storage
1 GB available space
Graphics
1GB VRAM
Processor
1Ghz or faster processor

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Información del juego

Desarrolladora
橙光游戏
Distribuidora
橙光游戏
Fecha de lanzamiento
21 jul 2017

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Mejor precio2,46 €
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¿Cuánto cuesta 甜点恋人 / Pastry Lovers?

A 15 de agosto de 2026, la oferta más barata disponible de 甜点恋人 / Pastry Lovers es €2.46 en Gamivo, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar 甜点恋人 / Pastry Lovers más barato?

El precio más bajo disponible que seguimos para 甜点恋人 / Pastry Lovers es €2.46 en Gamivo (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible 甜点恋人 / Pastry Lovers?

甜点恋人 / Pastry Lovers está disponible en PC.

¿Cuándo se lanzó 甜点恋人 / Pastry Lovers?

甜点恋人 / Pastry Lovers se lanzó el 21 de julio de 2017.

¿Quién desarrolló 甜点恋人 / Pastry Lovers?

甜点恋人 / Pastry Lovers fue desarrollado por 橙光游戏.