Compara los precios de OMSI 2 Add-On München City en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Olgu Cerit. Publicado por Aerosoft GmbH. Lanzado el 5/9/2019. Disponible en PC. Géneros: Simulation.

Fifty percent positive Steam reviews tell you everything: Munich looks the part on paper, but performance problems and shaky AI traffic make this a frustrating ride for anyone expecting Aerosoft's best work.

My spreadsheet instinct kicked in the moment I saw the route list for this add-on: three lines, 30 kilometres of network, 45 stops spread across some of Munich's most photogenic inner-city neighbourhoods. On paper, that is a compelling proposition for any transit simulation fan. Line 100 runs the museum corridor, Line 153 cuts through the university district, and Line 150 loops through Schwabing and the English Garden. The geographic variety genuinely exists, the landmarks are modelled, and the MAN Lion's City buses (both solo and articulated versions) along with the Hess bus-trailer configuration represent some real detail work in the vehicle department. Functional ticket machines, passenger indicators, MVG-authentic liveries, tram and S-Bahn AI populating the streets. It reads like a solid package. The reality at the wheel is more complicated. Steam reviews sit at roughly 50 percent positive, and the community complaints that drove that score down are consistent: performance tanks hard in the denser sections of the map, even on hardware that handles other OMSI 2 add-ons without complaint. The AI traffic list shipped with documented errors at launch, leading some players to manually edit config files just to prevent crashes, and early buyers reported buses literally falling through the map geometry at spawn points on certain routes. Post-launch patches addressed some of the worst offenders, but the sentiment among the OMSI WebDisk community is that the map's construction quality never fully caught up to its ambition. Texture-heavy sections that load slowly, tram rail geometry criticised for low polygon counts in corners, and pedestrian models that stand frozen rather than animate naturally all chip away at the immersion the scenery is supposed to deliver. Where this add-on does earn its keep is in the scenic fidelity of the route corridors themselves. Driving past the Friedensengel, along Leopoldstrasse, or through the English Garden stretch on Line 150 produces genuinely atmospheric moments, the kind that remind you why bus simulation exists as a genre. The vehicle sounds received attention in post-launch updates, with community feedback specifically praising the reworked audio on the MAN buses. If you are a Munich local or someone with a specific attachment to MVG operations, the route authenticity carries real weight. The OMSI 2 base game is also moddable enough that patient players have found workarounds for several of the AI and passenger-flow issues via the community forum. For newcomers to OMSI 2, this is not the add-on to start with. The base game itself has a learning curve around time-of-day settings, schedule management, and bus physics, and München City layers performance demands on top of that without providing a forgiving or well-optimised environment to learn in. Veterans of the simulator who already own solid route add-ons and want a Munich-specific experience will find something worth their time here, particularly on the Line 150 loop, provided they go in with patience for manual config tweaks and modest frame-rate expectations. This one sits squarely in the category of add-ons that reward the committed hobbyist and frustrate anyone hoping for a polished, out-of-the-box experience. Diego, Scout Team

OMSI 2 Add-On München City

OMSI 2 Add-On München City

5 sept 2019Olgu CeritAerosoft GmbH
GamerScout opina

Fifty percent positive Steam reviews tell you everything: Munich looks the part on paper, but performance problems and shaky AI traffic make this a frustrating ride for anyone expecting Aerosoft's best work.

PC
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Mínimo histórico: €18.49

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My spreadsheet instinct kicked in the moment I saw the route list for this add-on: three lines, 30 kilometres of network, 45 stops spread across some of Munich's most photogenic inner-city neighbourhoods. On paper, that is a compelling proposition for any transit simulation fan. Line 100 runs the museum corridor, Line 153 cuts through the university district, and Line 150 loops through Schwabing and the English Garden. The geographic variety genuinely exists, the landmarks are modelled, and the MAN Lion's City buses (both solo and articulated versions) along with the Hess bus-trailer configuration represent some real detail work in the vehicle department. Functional ticket machines, passenger indicators, MVG-authentic liveries, tram and S-Bahn AI populating the streets. It reads like a solid package. The reality at the wheel is more complicated. Steam reviews sit at roughly 50 percent positive, and the community complaints that drove that score down are consistent: performance tanks hard in the denser sections of the map, even on hardware that handles other OMSI 2 add-ons without complaint. The AI traffic list shipped with documented errors at launch, leading some players to manually edit config files just to prevent crashes, and early buyers reported buses literally falling through the map geometry at spawn points on certain routes. Post-launch patches addressed some of the worst offenders, but the sentiment among the OMSI WebDisk community is that the map's construction quality never fully caught up to its ambition. Texture-heavy sections that load slowly, tram rail geometry criticised for low polygon counts in corners, and pedestrian models that stand frozen rather than animate naturally all chip away at the immersion the scenery is supposed to deliver. Where this add-on does earn its keep is in the scenic fidelity of the route corridors themselves. Driving past the Friedensengel, along Leopoldstrasse, or through the English Garden stretch on Line 150 produces genuinely atmospheric moments, the kind that remind you why bus simulation exists as a genre. The vehicle sounds received attention in post-launch updates, with community feedback specifically praising the reworked audio on the MAN buses. If you are a Munich local or someone with a specific attachment to MVG operations, the route authenticity carries real weight. The OMSI 2 base game is also moddable enough that patient players have found workarounds for several of the AI and passenger-flow issues via the community forum. For newcomers to OMSI 2, this is not the add-on to start with. The base game itself has a learning curve around time-of-day settings, schedule management, and bus physics, and München City layers performance demands on top of that without providing a forgiving or well-optimised environment to learn in. Veterans of the simulator who already own solid route add-ons and want a Munich-specific experience will find something worth their time here, particularly on the Line 150 loop, provided they go in with patience for manual config tweaks and modest frame-rate expectations. This one sits squarely in the category of add-ons that reward the committed hobbyist and frustrate anyone hoping for a polished, out-of-the-box experience.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayercontroller-supporttier:aaaBus SimulationLicensed VehiclesCity RoutesSchedule ManagementTicket SystemPerformance-HeavyCommunity Patch RequiredTransit Sim

Requisitos del sistema

Mínimos

OS
Microsoft Windows 7 / 8 / 10
Memory
4 GB RAM
DirectX
Version 9.0c
Graphics
1 GB VRAM
Processor
Dual-Core with 3 GHz

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Información del juego

Desarrolladora
Olgu Cerit
Distribuidora
Aerosoft GmbH
Fecha de lanzamiento
5 sept 2019

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¿En qué plataformas está disponible OMSI 2 Add-On München City?

OMSI 2 Add-On München City está disponible en PC.

¿Cuándo se lanzó OMSI 2 Add-On München City?

OMSI 2 Add-On München City se lanzó el 5 de septiembre de 2019.

¿Quién desarrolló OMSI 2 Add-On München City?

OMSI 2 Add-On München City fue desarrollado por Olgu Cerit y publicado por Aerosoft GmbH.