Compara los precios de OFFBEAT en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Whetstone Games. Publicado por Pantaloon. Lanzado el 22/7/2026. Disponible en PC. Géneros: Indie, Simulation, Early Access.

Part tycoon, part actual DAW: OFFBEAT lets you score weddings and fantasy films with singing garden gnomes, then export the results as a real WAV file. Newcomers and bedroom producers alike will find something here.

My usual instinct when a sim game claims to also be a legitimate creative tool is to raise an eyebrow and reach for the refund timer. OFFBEAT made me put it down. Set in a stylised 198X, you play a jobbing composer who starts with a tiger-shaped toy keyboard and a four-track sequencer sourced from a pub acquaintance of dubious repute. From that absurd foundation, the game builds a surprisingly coherent loop: take commissions, compose a track inside the sequencer, collect your fee, upgrade your kit, repeat. The instruments are where the premise earns its keep. Rather than giving you a standard sample library, the game populates the Riches and Rags Catalogue with objects like singing garden gnomes, paper shredders, and increasingly exotic synthesisers that an NPC called Electric Lacey can mod and upgrade. Each instrument is fully simulated, meaning the music you produce inside the sequencer is genuine audio, not a scripted playback. Every track exports automatically to your hard drive as a WAV file, which you can use however you like outside the game. The developer's creative director already proved the concept by releasing a commercial single composed entirely within OFFBEAT. That kind of proof-of-concept carries more weight than any marketing claim. For strategy and sim players who usually measure depth in tech trees and late-game compounding decisions, OFFBEAT is a lighter proposition, and that is worth saying plainly. The Early Access launch ships with 7 musical objects, two chapters, and 22 jobs. There is an upgrade path for each instrument, but one reviewer noted that upgrade decisions start to feel inconsequential past a certain point in the current build. The tycoon scaffolding is thin for now: you are managing a studio in feel more than in systems. Commission variety ramps up nicely, moving from ringtones and workout videos toward fantasy film scores and museum openings, which gives progression a real narrative arc, but the management layer powering that arc needs more content before it competes with genre expectations. Where OFFBEAT genuinely surprised me is in its approach to onboarding. A notebook on your desk tracks every sound you have generated and unlocks composing tips progressively as you advance. The sequencer itself is explained without condescension: standard stuff if you have touched any basic music software before, but the game walks newcomers through it without burying them in text. Scale complexity settings let producers with real-world experience tune their own challenge. That dual accessibility is hard to pull off and Whetstone, a three-person London studio, largely manages it. Early community sentiment mirrors that: the 100 percent positive Steam review rate at launch is small-sample territory but consistent with player feedback praising the approachability and the creative freedom equally. This is an Early Access purchase, and the roadmap is still unpublished at time of writing. The story reportedly ends just as it starts pulling you in, and the tycoon depth that the premise promises is not fully there yet. Whetstone has indicated a 6-8 month development window to balance the silly and the serious. If you want a complete experience, wait. If you want an oddly charming sandbox that quietly teaches you synthesis, sequencing, and arrangement while you earn fictional cash scoring corporate presentations for cartoon weirdos, the current build already delivers on that specific pitch. Diego, Scout Team

OFFBEAT
IndieSimulationEarly Access

OFFBEAT

22 jul 2026Whetstone GamesPantaloon
GamerScout opina

Part tycoon, part actual DAW: OFFBEAT lets you score weddings and fantasy films with singing garden gnomes, then export the results as a real WAV file. Newcomers and bedroom producers alike will find something here.

PC
Mejor precio disponible
6,93 €
en Eneba
Mínimo registrado: 6,89 €
Sigue este precio

Veredicto de GamerScout

Worth it now for the creative sandbox; wait for fuller tycoon depth if management systems are your main draw.

Comparar precios(5 tiendas)

EnebaMejor precio
StandardGlobalSteam KeyClave
6,93 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,99 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
7,09 €
La tienda fija el precio en EUR
Comprar
StandardResto del mundoSteam KeyClave
7,39 €-38%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
10,69 €-11%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
11,99 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
6,89 €28 jul 2026
Mejor precio actual
6,93 €
Tiendas de claves
6,71 €7,33 €7,96 €8,58 €25 Jul30 Jul5 Aug10 Aug15 Aug
Seguimos precios desde 25 jul 2026
Crear alerta

Capturas y multimedia

Acerca de OFFBEAT

My usual instinct when a sim game claims to also be a legitimate creative tool is to raise an eyebrow and reach for the refund timer. OFFBEAT made me put it down. Set in a stylised 198X, you play a jobbing composer who starts with a tiger-shaped toy keyboard and a four-track sequencer sourced from a pub acquaintance of dubious repute. From that absurd foundation, the game builds a surprisingly coherent loop: take commissions, compose a track inside the sequencer, collect your fee, upgrade your kit, repeat. The instruments are where the premise earns its keep. Rather than giving you a standard sample library, the game populates the Riches and Rags Catalogue with objects like singing garden gnomes, paper shredders, and increasingly exotic synthesisers that an NPC called Electric Lacey can mod and upgrade. Each instrument is fully simulated, meaning the music you produce inside the sequencer is genuine audio, not a scripted playback. Every track exports automatically to your hard drive as a WAV file, which you can use however you like outside the game. The developer's creative director already proved the concept by releasing a commercial single composed entirely within OFFBEAT. That kind of proof-of-concept carries more weight than any marketing claim. For strategy and sim players who usually measure depth in tech trees and late-game compounding decisions, OFFBEAT is a lighter proposition, and that is worth saying plainly. The Early Access launch ships with 7 musical objects, two chapters, and 22 jobs. There is an upgrade path for each instrument, but one reviewer noted that upgrade decisions start to feel inconsequential past a certain point in the current build. The tycoon scaffolding is thin for now: you are managing a studio in feel more than in systems. Commission variety ramps up nicely, moving from ringtones and workout videos toward fantasy film scores and museum openings, which gives progression a real narrative arc, but the management layer powering that arc needs more content before it competes with genre expectations. Where OFFBEAT genuinely surprised me is in its approach to onboarding. A notebook on your desk tracks every sound you have generated and unlocks composing tips progressively as you advance. The sequencer itself is explained without condescension: standard stuff if you have touched any basic music software before, but the game walks newcomers through it without burying them in text. Scale complexity settings let producers with real-world experience tune their own challenge. That dual accessibility is hard to pull off and Whetstone, a three-person London studio, largely manages it. Early community sentiment mirrors that: the 100 percent positive Steam review rate at launch is small-sample territory but consistent with player feedback praising the approachability and the creative freedom equally. This is an Early Access purchase, and the roadmap is still unpublished at time of writing. The story reportedly ends just as it starts pulling you in, and the tycoon depth that the premise promises is not fully there yet. Whetstone has indicated a 6-8 month development window to balance the silly and the serious. If you want a complete experience, wait. If you want an oddly charming sandbox that quietly teaches you synthesis, sequencing, and arrangement while you earn fictional cash scoring corporate presentations for cartoon weirdos, the current build already delivers on that specific pitch.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

auto-admittedMusic Production ToolWAV ExportSequencer198X AestheticJob-Based ProgressionInstrument UpgradingBedroom ProducerCreative Sandbox

Requisitos del sistema

Mínimos

OS
Windows 10
Processor
Core i5 2.2 GHz or equivalent
Memory
4 GB RAM
Graphics
Graphics card with DX10 (shader model 4.0) capabilities
Storage
1 GB available space
Sound Card
Required

Sigue explorando

Community Discussion

Be the first to comment on OFFBEAT.

Reseñas y valoraciones

Steam
100%(69)

Información del juego

Desarrolladora
Whetstone Games
Distribuidora
Pantaloon
Fecha de lanzamiento
22 jul 2026

Características

Single-playerSteam AchievementsSteam CloudFamily Sharing

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio6,93 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Compra mejor: guías útiles

Preguntas frecuentes sobre OFFBEAT

¿Cuánto cuesta OFFBEAT?

A 15 de agosto de 2026, la oferta más barata disponible de OFFBEAT es €6.93 en Eneba, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar OFFBEAT más barato?

El precio más bajo disponible que seguimos para OFFBEAT es €6.93 en Eneba (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible OFFBEAT?

OFFBEAT está disponible en PC.

¿Cuándo se lanzó OFFBEAT?

OFFBEAT se lanzó el 22 de julio de 2026.

¿Quién desarrolló OFFBEAT?

OFFBEAT fue desarrollado por Whetstone Games y publicado por Pantaloon.