Compara los precios de NINJA GAIDEN: Master Collection en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Koei Tecmo Games. Publicado por KOEI TECMO GAMES CO., LTD.. Lanzado el 10/6/2021. Disponible en PC, Xbox. Géneros: Action, Single Player, Adventure. Puntuación Metacritic: 71/100.

Three games, one brutal package: Ninja Gaiden Sigma, Sigma 2, and Razor's Edge land on PC with Ryu Hayabusa's lightning-fast combo combat intact. Expect to die. A lot.

Ninja Gaiden: Master Collection bundles three entries from Koei Tecmo's high-speed action trilogy into a single release: Ninja Gaiden Sigma (the PS3-era rework of the 2004 original), Ninja Gaiden Sigma 2, and Ninja Gaiden 3: Razor's Edge. All three land on PC as standalone entries in your Steam library. If that sounds like a weird way to package a collection, it is, but it's a minor quirk compared to the real talking point: this is some of the most uncompromising character-action combat ever designed, sitting comfortably alongside Devil May Cry 3 and Bayonetta as a benchmark for the genre. Protagonist Ryu Hayabusa is a third-person melee machine. You cycle through weapons including the Dragon Sword, shuriken, and unlockable Ninpo magic, chaining attacks into tight combo strings while enemies actively punish hesitation. Sigma introduces wall-running, wall-jumping, pole swinging, and water-sprinting as traversal tools, and the city-hub structure of Tairon gives it more adventure texture than a straight brawler. Sigma 2 adds dismemberment through its Obliteration Technique system - sever a limb to open a brutal finisher, though be warned the Sigma version tones down enemy counts and gore compared to the original Xbox 360 release, a creative choice that still divides the fanbase. Razor's Edge, the third entry, swings back toward the series' harder roots with limb-severing mechanics restored, new weapons, more aggressive enemies, and additional playable characters Ayane, Kasumi, and Momiji each bringing distinct move sets. Across all three games, Hero Mode offers an accessibility option that auto-guards when health runs low and uncaps Ninpo use, giving less experienced players a ladder to climb. The honest issue with this collection on PC is the port quality. At launch, there were no in-game resolution or graphics options whatsoever, which is a baffling omission. Updates have since added resolution settings and a graphics launcher, so the situation improved post-launch, but it is still a barebones port with none of the QoL polish you might expect from a modern reissue. Loading times reflect PS3-era pacing, and the complete absence of online multiplayer means the Tag Missions in Sigma 2 and the Clan Battles in Razor's Edge are offline-only shells of their original selves. The source code for the more beloved Ninja Gaiden Black and the original Ninja Gaiden 2 was lost, which is why the Sigma versions are what you get - a historical footnote that fans will grumble about, and newcomers won't care about at all. What holds up is the combat itself. The first two games in particular offer a depth-to-ceiling ratio that rewards repeated runs and higher difficulty settings. A story-focused run through all three games sits around 30-33 hours, but a completionist sweep across Mission Modes, Ninja Trials, Tests of Valor, and multiple difficulty tiers can stretch toward 120 hours. Boss design is inconsistent - some fights are genuinely tense tests of everything you have learned, others are flat clunkers that abandon the melee system entirely - but when the action flows and limbs are flying, few games in the genre feel as kinetically satisfying. Razor's Edge is the weakest of the three by most accounts, held back by repetitive enemy encounters, but it is a real improvement over the base Ninja Gaiden 3 that preceded it. If you have never touched the series and want to know whether it is for you: this is faster and more offensive than a Souls-like, closer to pure reaction speed and muscle memory than build planning. It will punish passivity. Alex, Scout Team

NINJA GAIDEN: Master Collection
ActionSingle PlayerAdventure

NINJA GAIDEN: Master Collection

10 jun 2021Koei Tecmo GamesKOEI TECMO GAMES CO., LTD.
GamerScout opina

Three games, one brutal package: Ninja Gaiden Sigma, Sigma 2, and Razor's Edge land on PC with Ryu Hayabusa's lightning-fast combo combat intact. Expect to die. A lot.

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Ninja Gaiden: Master Collection bundles three entries from Koei Tecmo's high-speed action trilogy into a single release: Ninja Gaiden Sigma (the PS3-era rework of the 2004 original), Ninja Gaiden Sigma 2, and Ninja Gaiden 3: Razor's Edge. All three land on PC as standalone entries in your Steam library. If that sounds like a weird way to package a collection, it is, but it's a minor quirk compared to the real talking point: this is some of the most uncompromising character-action combat ever designed, sitting comfortably alongside Devil May Cry 3 and Bayonetta as a benchmark for the genre. Protagonist Ryu Hayabusa is a third-person melee machine. You cycle through weapons including the Dragon Sword, shuriken, and unlockable Ninpo magic, chaining attacks into tight combo strings while enemies actively punish hesitation. Sigma introduces wall-running, wall-jumping, pole swinging, and water-sprinting as traversal tools, and the city-hub structure of Tairon gives it more adventure texture than a straight brawler. Sigma 2 adds dismemberment through its Obliteration Technique system - sever a limb to open a brutal finisher, though be warned the Sigma version tones down enemy counts and gore compared to the original Xbox 360 release, a creative choice that still divides the fanbase. Razor's Edge, the third entry, swings back toward the series' harder roots with limb-severing mechanics restored, new weapons, more aggressive enemies, and additional playable characters Ayane, Kasumi, and Momiji each bringing distinct move sets. Across all three games, Hero Mode offers an accessibility option that auto-guards when health runs low and uncaps Ninpo use, giving less experienced players a ladder to climb. The honest issue with this collection on PC is the port quality. At launch, there were no in-game resolution or graphics options whatsoever, which is a baffling omission. Updates have since added resolution settings and a graphics launcher, so the situation improved post-launch, but it is still a barebones port with none of the QoL polish you might expect from a modern reissue. Loading times reflect PS3-era pacing, and the complete absence of online multiplayer means the Tag Missions in Sigma 2 and the Clan Battles in Razor's Edge are offline-only shells of their original selves. The source code for the more beloved Ninja Gaiden Black and the original Ninja Gaiden 2 was lost, which is why the Sigma versions are what you get - a historical footnote that fans will grumble about, and newcomers won't care about at all. What holds up is the combat itself. The first two games in particular offer a depth-to-ceiling ratio that rewards repeated runs and higher difficulty settings. A story-focused run through all three games sits around 30-33 hours, but a completionist sweep across Mission Modes, Ninja Trials, Tests of Valor, and multiple difficulty tiers can stretch toward 120 hours. Boss design is inconsistent - some fights are genuinely tense tests of everything you have learned, others are flat clunkers that abandon the melee system entirely - but when the action flows and limbs are flying, few games in the genre feel as kinetically satisfying. Razor's Edge is the weakest of the three by most accounts, held back by repetitive enemy encounters, but it is a real improvement over the base Ninja Gaiden 3 that preceded it. If you have never touched the series and want to know whether it is for you: this is faster and more offensive than a Souls-like, closer to pure reaction speed and muscle memory than build planning. It will punish passivity.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamCharacter ActionHack-and-SlashHigh DifficultyObliteration TechniquesCombo-Driven CombatMultiple Playable CharactersHero ModeNinja TrialsPC Port Warning

Requisitos del sistema

Mínimos

Memory
4 GB RAM
Storage
20 GB
Graphics
NVIDIA GeForce GTX 970 VRAM 4GB or over, AMD R7 370 VRAM 4GB or over
Processor
Intel Core i3 4130 or over
System requirements
Windows® 10, 64bit

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Reseñas y valoraciones

Metacritic
71

Información del juego

Desarrolladora
Koei Tecmo Games
Distribuidora
KOEI TECMO GAMES CO., LTD.
Fecha de lanzamiento
10 jun 2021

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¿En qué plataformas está disponible NINJA GAIDEN: Master Collection?

NINJA GAIDEN: Master Collection está disponible en PC, Xbox.

¿Cuándo se lanzó NINJA GAIDEN: Master Collection?

NINJA GAIDEN: Master Collection se lanzó el 10 de junio de 2021.

¿Quién desarrolló NINJA GAIDEN: Master Collection?

NINJA GAIDEN: Master Collection fue desarrollado por Koei Tecmo Games y publicado por KOEI TECMO GAMES CO., LTD..

¿Merece la pena comprar NINJA GAIDEN: Master Collection?

NINJA GAIDEN: Master Collection tiene una puntuación Metacritic de 71/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.