Compara los precios de NiGHTS into Dreams en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por SEGA. Publicado por SEGA. Lanzado el 17/12/2012. Disponible en PC. Géneros: Single Player, Adventure.

A Sega Saturn cult classic reborn in HD: fly the jester NiGHTS through surreal dreamscapes, collect Ideyas against the clock, and chase high scores across seven fever-dream levels.

NiGHTS into Dreams is one of those games that defies a clean genre label, which is either its biggest selling point or its biggest warning sign depending on how you play. Sonic Team's 1996 Saturn original arrived on PC in late 2012 as an HD remaster based on the enhanced PlayStation 2 version, bringing updated visuals, a 16:9 ratio, and the full Christmas NiGHTS bonus content unlocked after clearing the main game. If you've never heard of it, the pitch sounds odd: two kids named Elliot and Claris fall into a dream world called Nightopia, merge with a rebellious jester called NiGHTS, and fly through seven vivid, surreal levels collecting blue Ideya spheres against a ticking clock. The structure is a side-scrolling collectathon laid over a 3D landscape, with NiGHTS locked to invisible 2D tracks through each stage. You run four laps of a level, deposit spheres into the Ideya Capture each time, then face a boss in a confined circular arena. Rinse, repeat, get graded. What makes it click is the movement itself. Speed boosts, loop-de-loops, drill dashes, and ring chains all flow together with a rhythm that's closer to a music game than a platformer. The grading system rewards lap memorization and clean, fast routes, so there's a score-attack loop here that can burn hours for players who care about that kind of optimization. The bosses, however, offer zero tutorials, and figuring out that one wants you to grab and throw it while another just needs you to ram it repeatedly is pure trial and error. That design choice lands somewhere between charming and aggravating depending on your patience. The HD coat of paint holds up fine for a game this old, and the soundtrack is genuinely excellent: jazzy boss themes, chiming arctic carnivals, and a melodic motif that ties the whole thing together. The Christmas NiGHTS expansion tucked in as an unlockable is a nice bonus with its own seasonal costumes and Easter eggs tied to your system clock. Where the PC port stumbles is controller support. The original Saturn game was built around an analog stick, and community complaints about digital 8-way movement on the PC version are legitimate. Sega patched in 24-way control post-launch, which improves things, but it still isn't a perfect reconstruction of the original feel. Worth noting too: this game was delisted from Steam in December 2024, so availability through third-party key sellers is currently the only PC route. NiGHTS is a short game, and that's been its dividing line since 1996. Critics at launch dinged it for brevity compared to what else was on shelves at the time, and that criticism hasn't aged away. A casual first run clears in a couple of hours. The replay value is entirely in chasing better grades, learning optimal lap routes, and unlocking the bonus content. If that loop sounds like fun, this game has a ceiling well above its runtime. If you need forward momentum and story payoff to stay interested, seven dream worlds and a handful of bosses will feel thin. The audience for NiGHTS is specific but devoted, and for that audience, the HD version is a perfectly serviceable way to experience a game that genuinely doesn't have anything else quite like it. Alex, Scout Team

NiGHTS into Dreams
Single PlayerAdventure

NiGHTS into Dreams

17 dic 2012SEGA
GamerScout opina

A Sega Saturn cult classic reborn in HD: fly the jester NiGHTS through surreal dreamscapes, collect Ideyas against the clock, and chase high scores across seven fever-dream levels.

PC
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Mínimo histórico: €10.20

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Acerca de NiGHTS into Dreams

NiGHTS into Dreams is one of those games that defies a clean genre label, which is either its biggest selling point or its biggest warning sign depending on how you play. Sonic Team's 1996 Saturn original arrived on PC in late 2012 as an HD remaster based on the enhanced PlayStation 2 version, bringing updated visuals, a 16:9 ratio, and the full Christmas NiGHTS bonus content unlocked after clearing the main game. If you've never heard of it, the pitch sounds odd: two kids named Elliot and Claris fall into a dream world called Nightopia, merge with a rebellious jester called NiGHTS, and fly through seven vivid, surreal levels collecting blue Ideya spheres against a ticking clock. The structure is a side-scrolling collectathon laid over a 3D landscape, with NiGHTS locked to invisible 2D tracks through each stage. You run four laps of a level, deposit spheres into the Ideya Capture each time, then face a boss in a confined circular arena. Rinse, repeat, get graded. What makes it click is the movement itself. Speed boosts, loop-de-loops, drill dashes, and ring chains all flow together with a rhythm that's closer to a music game than a platformer. The grading system rewards lap memorization and clean, fast routes, so there's a score-attack loop here that can burn hours for players who care about that kind of optimization. The bosses, however, offer zero tutorials, and figuring out that one wants you to grab and throw it while another just needs you to ram it repeatedly is pure trial and error. That design choice lands somewhere between charming and aggravating depending on your patience. The HD coat of paint holds up fine for a game this old, and the soundtrack is genuinely excellent: jazzy boss themes, chiming arctic carnivals, and a melodic motif that ties the whole thing together. The Christmas NiGHTS expansion tucked in as an unlockable is a nice bonus with its own seasonal costumes and Easter eggs tied to your system clock. Where the PC port stumbles is controller support. The original Saturn game was built around an analog stick, and community complaints about digital 8-way movement on the PC version are legitimate. Sega patched in 24-way control post-launch, which improves things, but it still isn't a perfect reconstruction of the original feel. Worth noting too: this game was delisted from Steam in December 2024, so availability through third-party key sellers is currently the only PC route. NiGHTS is a short game, and that's been its dividing line since 1996. Critics at launch dinged it for brevity compared to what else was on shelves at the time, and that criticism hasn't aged away. A casual first run clears in a couple of hours. The replay value is entirely in chasing better grades, learning optimal lap routes, and unlocking the bonus content. If that loop sounds like fun, this game has a ceiling well above its runtime. If you need forward momentum and story payoff to stay interested, seven dream worlds and a handful of bosses will feel thin. The audience for NiGHTS is specific but devoted, and for that audience, the HD version is a perfectly serviceable way to experience a game that genuinely doesn't have anything else quite like it.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamScore AttackSaturn ClassicFlight MechanicsTimed LevelsHD RemasterChristmas ContentUnlockablesRetro ArcadeShort Playtime

Requisitos del sistema

Mínimos

Memory
1 GB RAM
DirectX
9.0c
Storage
4 GB
Graphics
256 MB (NVIDIA GeForce 8600/AT Radeon HD3650) & above
Processor
Pentium 4 @ 3.2 GHz/Athlon 64 3000+ & above
System requirements
Windows XP SP3/Vista/Win7/Win 8

Recomendados

Memory
2 GB RAM
DirectX
11
Storage
4 GB
Graphics
512 MB (NVIDIA GeForce GTS250/ATI Radeon HD 4850) & above
Processor
Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
System requirements
Windows 7/Windows 8

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Información del juego

Desarrolladora
SEGA
Distribuidora
SEGA
Fecha de lanzamiento
17 dic 2012

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¿En qué plataformas está disponible NiGHTS into Dreams?

NiGHTS into Dreams está disponible en PC.

¿Cuándo se lanzó NiGHTS into Dreams?

NiGHTS into Dreams se lanzó el 17 de diciembre de 2012.

¿Quién desarrolló NiGHTS into Dreams?

NiGHTS into Dreams fue desarrollado por SEGA.