Compara los precios de News Tower en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sparrow Night. Publicado por Twin Sails Interactive. Lanzado el 18/11/2025. Disponible en PC, Mac. Géneros: Simulation, Strategy.

Running a 1930s Brooklyn paper into a New York media empire sounds niche until you realize every hire, headline, and mob favor is a resource-allocation puzzle with real consequences.

I have a soft spot for management sims that make me feel the weight of every decision, and News Tower earns that feeling fast. You inherit a half-ruined Brooklyn newspaper, deep in debt to loan sharks, and the clock starts ticking toward Sunday's print deadline before you have even hired a typesetter. The core loop is deceptively clean: telegraphists surface story leads, reporters investigate, typesetters convert copy into printable articles, and then you compose the weekly edition by slotting stories onto pages, front to back, chasing tag combos that maximize subscriber appeal per borough. It reads like a production chain from a Factorio tutorial, but the friction comes from everywhere at once. The staff roster alone is a small operations problem. You need reporters with the right specializations, researchers, mechanics to keep the presses running, supply managers for paper and ink, janitors, security to handle angry protesters and mob muscle, and a legal corner for when a story lands you in court. Layout matters too: walls, elevators, and pneumatic tubes all affect how efficiently your team moves between floors, and morale takes a hit if you forget to scatter coffee machines and indoor plants around the building. That level of operational detail pushes News Tower well past typical tycoon fare into something closer to a colony-builder viewed through a side-on ant-farm lens. For the strategy crowd, the optimization itch is real and persistent. The faction system is where the moral complexity enters. Four major power players, including the Mafia, the Mayor's office, the Military, and High Society, want influence over what you print. Early in the game you almost certainly have to play ball with at least one of them just to stay solvent; the 15 percent interest rate on startup loans is not forgiving. Each faction quest can antagonize a rival faction, so your alliance choices compound across the campaign. Separately, rival newspapers, the Empire Observer and the Jersey Beacon, compete for district subscribers and will poach scoops if you leave openings. The perception system layers on top of that, tracking the left-right editorial lean of your coverage and unlocking different reader perks depending on how consistent you are. None of these systems feel bolted on; they intersect in ways that make each weekly edition feel like a small strategic argument with yourself. There are genuine rough edges to acknowledge. The tutorial front-loads hand-holding on simple systems and then goes quiet exactly when things get complex, leaving players to discover the perception and subscription mechanics through trial and error. The UI draws some fair criticism for clutter at scale, and a handful of players on Steam noted bugs with inventory counts for paper stock that can throw off production planning. The weekly publishing cycle is also a fixed rhythm that some players find repetitive by the late game, particularly if replayability is a priority; the narrative choices do not branch deeply enough to make a second run feel radically different. Sparrow Night has been responsive post-launch, but this is worth knowing before you commit. For a debut title from a five-person Rotterdam studio, the overall reception speaks for itself: sitting near 94 percent positive across over 2,700 Steam reviews, with critics at Metacritic landing in the low-to-mid eighties. The art-deco visuals, the animated staff moving through the building, and the live-recorded jazz soundtrack from Dutch ensemble New Cool Collective all pull together into a presentation that almost never feels like a spreadsheet in disguise. If you read the tooltips and treat the first campaign as your tutorial run, this is exactly the kind of measured, systems-rich management sim that justifies a long weekend. Diego, Scout Team

News Tower

News Tower

18 nov 2025Sparrow NightTwin Sails Interactive
GamerScout opina

Running a 1930s Brooklyn paper into a New York media empire sounds niche until you realize every hire, headline, and mob favor is a resource-allocation puzzle with real consequences.

PCMac
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
9,99 €
en Kinguin
Mínimo registrado: 8,30 €
Sigue este precio

Veredicto de GamerScout

Best for management-sim fans who want a production chain with moral weight and can stomach a UI that scales ungracefully.

Comparar precios(8 tiendas)

KinguinMejor precio
StandardGlobalSteam KeyClave
9,99 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
9,99 €-60%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
10,34 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
12,40 €-50%
La tienda fija el precio en EUR
Comprar
StandardItalySteam KeyClave
12,92 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
12,92 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
13,15 €-47%
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
13,40 €-14%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
8,30 €17 jul 2026
Mejor precio actual
9,99 €
Tiendas de claves
7,86 €9,38 €10,91 €12,43 €8 Jun25 Jun12 Jul29 Jul15 Aug
8 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de News Tower

I have a soft spot for management sims that make me feel the weight of every decision, and News Tower earns that feeling fast. You inherit a half-ruined Brooklyn newspaper, deep in debt to loan sharks, and the clock starts ticking toward Sunday's print deadline before you have even hired a typesetter. The core loop is deceptively clean: telegraphists surface story leads, reporters investigate, typesetters convert copy into printable articles, and then you compose the weekly edition by slotting stories onto pages, front to back, chasing tag combos that maximize subscriber appeal per borough. It reads like a production chain from a Factorio tutorial, but the friction comes from everywhere at once. The staff roster alone is a small operations problem. You need reporters with the right specializations, researchers, mechanics to keep the presses running, supply managers for paper and ink, janitors, security to handle angry protesters and mob muscle, and a legal corner for when a story lands you in court. Layout matters too: walls, elevators, and pneumatic tubes all affect how efficiently your team moves between floors, and morale takes a hit if you forget to scatter coffee machines and indoor plants around the building. That level of operational detail pushes News Tower well past typical tycoon fare into something closer to a colony-builder viewed through a side-on ant-farm lens. For the strategy crowd, the optimization itch is real and persistent. The faction system is where the moral complexity enters. Four major power players, including the Mafia, the Mayor's office, the Military, and High Society, want influence over what you print. Early in the game you almost certainly have to play ball with at least one of them just to stay solvent; the 15 percent interest rate on startup loans is not forgiving. Each faction quest can antagonize a rival faction, so your alliance choices compound across the campaign. Separately, rival newspapers, the Empire Observer and the Jersey Beacon, compete for district subscribers and will poach scoops if you leave openings. The perception system layers on top of that, tracking the left-right editorial lean of your coverage and unlocking different reader perks depending on how consistent you are. None of these systems feel bolted on; they intersect in ways that make each weekly edition feel like a small strategic argument with yourself. There are genuine rough edges to acknowledge. The tutorial front-loads hand-holding on simple systems and then goes quiet exactly when things get complex, leaving players to discover the perception and subscription mechanics through trial and error. The UI draws some fair criticism for clutter at scale, and a handful of players on Steam noted bugs with inventory counts for paper stock that can throw off production planning. The weekly publishing cycle is also a fixed rhythm that some players find repetitive by the late game, particularly if replayability is a priority; the narrative choices do not branch deeply enough to make a second run feel radically different. Sparrow Night has been responsive post-launch, but this is worth knowing before you commit. For a debut title from a five-person Rotterdam studio, the overall reception speaks for itself: sitting near 94 percent positive across over 2,700 Steam reviews, with critics at Metacritic landing in the low-to-mid eighties. The art-deco visuals, the animated staff moving through the building, and the live-recorded jazz soundtrack from Dutch ensemble New Cool Collective all pull together into a presentation that almost never feels like a spreadsheet in disguise. If you read the tooltips and treat the first campaign as your tutorial run, this is exactly the kind of measured, systems-rich management sim that justifies a long weekend.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:indieVertical TycoonFaction DiplomacyColony-Builder ElementsWeekly Deadline LoopStaff LogisticsEditorial Decision-MakingAnt-Farm LayoutNewsroom OptimizationPerception System

Requisitos del sistema

Mínimos

OS
Windows 7 64-bit
Memory
8 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
Discrete GPU 1GB VRAM
Processor
Intel Core i3 6100 or AMD FX-4350
Sound Card
any

Sigue explorando

Community Discussion

Be the first to comment on News Tower.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Sparrow Night
Distribuidora
Twin Sails Interactive
Fecha de lanzamiento
18 nov 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio9,99 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como News Tower →

Preguntas frecuentes sobre News Tower

¿Cuánto cuesta News Tower?

A 15 de agosto de 2026, la oferta más barata disponible de News Tower es €9.99 en Kinguin, de entre 11 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar News Tower más barato?

El precio más bajo disponible que seguimos para News Tower es €9.99 en Kinguin (15 de agosto de 2026). Comparamos 11 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible News Tower?

News Tower está disponible en PC, Mac.

¿Cuándo se lanzó News Tower?

News Tower se lanzó el 18 de noviembre de 2025.

¿Quién desarrolló News Tower?

News Tower fue desarrollado por Sparrow Night y publicado por Twin Sails Interactive.