NASCAR 21: Ignition
Motorsport Games swapped engines, ditched half the content, and shipped bugs that would make a pit crew walk off the job. Worth a look only if you desperately need a 2021 Cup Series fix and have a steering wheel gathering dust.
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Buy only at a heavy discount if you want 2021 Cup Series authenticity and own a steering wheel; controller players and content-hunters should look elsewhere.
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Acerca de NASCAR 21: Ignition
My first few sessions with NASCAR 21: Ignition felt like watching a promising rookie spin out on the parade lap. The move from Unity to Unreal Engine was supposed to signal a new era for the franchise, and underneath the rough edges there genuinely are flashes of something better. On the ovals, when the pack racing clicks and you feel the difference between drafting and fighting the air alone, the core loop has a satisfying weight to it. The problem is getting there without the game freezing on you first. The three available modes - Race Now, Career, and Online Races - cover the basics but not much else. Career drops you straight into the NASCAR Cup Series with a real team and a real driver; there is no junior series ladder to climb, no team management, and only a single save slot. The career contract system tracks salary, race winnings, and endorsements through an in-game agent, which sounds meaty on paper, but in practice you are just queuing a playlist of sessions with a thin financial wrapper around them. Stage racing, a fixture of the actual sport since 2017, was missing at launch entirely, though a patch added it months later. Race Now is the quick-hit option where you pick a driver, a track, and your race conditions and go. Online Races fill out the third slot. The Paint Booth, however, is a genuine bright spot: deep livery customisation with custom shapes, sponsor decals, and number fonts that has clearly had love poured into it. It is the one area where the game punches above its weight. On the technical side, the launch state was a mess that reviewers and players were blunt about. Cars freezing at the start line, the game locking up in menus and forcing a full restart, and AI that refuses to respect your existence when you are sideways on track. Controller players get the worst of it - there is no haptic feedback to speak of, meaning the only signals you have are audio cues and watching your car visually wander. A steering wheel changes the experience noticeably for the better, and the rFactor physics engine underneath does reward the extra investment. Road courses like COTA and Watkins Glen are in the schedule, but the AI feels on rails there and the handling becomes more of a handful with assists off. Multiple patches have addressed some of the launch bugs, and the game expanded with a 2022 season DLC rather than a standalone sequel, so the build available now is considerably less broken than what shipped in October 2021. Who is this actually for? Casual NASCAR fans who want to pick a Cup Series team, dial in a short race, and not think too hard about progression systems will find something functional here. Veterans coming from the Heat series will notice immediately what got stripped out. The Unreal Engine visuals and rFactor-derived physics are a credible technical foundation, but the content deficit and lingering rough edges make this a tough sell at anything above a steep discount.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- OS
- 64bit Versions of Windows 10
- Processor
- Intel Core i5 6600k
- Memory
- 8 GB RAM
- Graphics
- Nvidia GTX 980 and Radeon RX 580
- DirectX
- Version 12
- Network
- Broadband Internet connection
- Sound Card
- DirectX Compatible Sound…
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Información del juego
- Desarrolladora
- Motorsport Games
- Distribuidora
- Motorsport Games
- Fecha de lanzamiento
- 28 oct 2021