Compara los precios de Naruto Shippuden: Ultimate Ninja Storm 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CyberConnect2 Co. Ltd.. Publicado por BANDAI NAMCO Entertainment. Lanzado el 25/8/2017. Disponible en PC, Xbox. Géneros: Action, Adventure, Strategy.

A remastered HD arena fighter that plays through Shippuden's story beat-for-beat, with flashy cel-shaded brawls and a surprisingly deep roster of ninja matchups.

Naruto Shippuden: Ultimate Ninja Storm 2 is a 3D arena fighter built around the Shippuden story arc, recreating major story moments from the anime with cinematic fidelity. CyberConnect2 leans hard into presentation here - the cel-shaded visuals hold up remarkably well in the HD remaster, and the game's cutscene direction often rivals the source material. If you watched the Pain arc and wished you could replay it on demand, this is the closest thing to interactive fan service that exists. The combat is approachable but not shallow. Battles are one-on-one (with support characters you can call in for assists), and the core loop revolves around chakra management, substitution jutsu timing, and knowing when to burn your ultimate attacks. The substitution system is the most important mechanic to internalize - it lets you teleport out of incoming hits, but you have a limited gauge, so opponents who bait your substitutions early will punish you hard in the back half of a fight. That single mechanic adds a surprising amount of tension to what looks like a button-masher from the outside. The roster is generous, pulling from the Shippuden cast with individual movesets that actually reflect how each character fights in the show. The story mode is the main draw for solo players, and it earns its runtime by weaving in exploration segments between fights rather than dumping you into a pure battle menu. You move through hub areas, collect items, and trigger side conversations that fans will recognize immediately. It is not an open world, and the exploration is fairly linear, but it keeps the pacing from feeling like an endless string of loading screens. Where the game stumbles is in mission variety - a lot of the non-boss content is straightforward fights against wave enemies, and the AI in those sections does not put up much resistance. The real challenge is in the boss encounters, which are some of the most spectacular set pieces in the genre. For anyone treating this as a competitive or long-term game, the ceiling is moderate. The PC port is functional and the remaster cleans up the original console release well enough, but ranked online population is thin at this point, and the netcode is not going to satisfy players used to modern rollback implementations. This is primarily a single-player or couch co-op experience now, and evaluated on those terms it delivers consistently. The story coverage alone makes it worth the time for fans, and the combat has enough mechanical texture that genre newcomers will find things to learn. Approaching this as a grand strategic challenge it is not, but as a tightly scoped action game with high production values and genuine respect for its source material, Ultimate Ninja Storm 2 does almost everything right within its lane. If you are a lapsed fan of the series or just want a visually impressive fighter with a coherent single-player arc, it is a solid pick. Just go in knowing the online scene is quiet and pace yourself through the story to get the most out of it. Diego, Scout Team

Naruto Shippuden: Ultimate Ninja Storm 2

Naruto Shippuden: Ultimate Ninja Storm 2

25 ago 2017CyberConnect2 Co. Ltd.BANDAI NAMCO Entertainment
GamerScout opina

A remastered HD arena fighter that plays through Shippuden's story beat-for-beat, with flashy cel-shaded brawls and a surprisingly deep roster of ninja matchups.

PCXbox
Steam Deck VerifiedProtonDB Gold
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Mínimo histórico: €4.30

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Naruto Shippuden: Ultimate Ninja Storm 2 is a 3D arena fighter built around the Shippuden story arc, recreating major story moments from the anime with cinematic fidelity. CyberConnect2 leans hard into presentation here - the cel-shaded visuals hold up remarkably well in the HD remaster, and the game's cutscene direction often rivals the source material. If you watched the Pain arc and wished you could replay it on demand, this is the closest thing to interactive fan service that exists. The combat is approachable but not shallow. Battles are one-on-one (with support characters you can call in for assists), and the core loop revolves around chakra management, substitution jutsu timing, and knowing when to burn your ultimate attacks. The substitution system is the most important mechanic to internalize - it lets you teleport out of incoming hits, but you have a limited gauge, so opponents who bait your substitutions early will punish you hard in the back half of a fight. That single mechanic adds a surprising amount of tension to what looks like a button-masher from the outside. The roster is generous, pulling from the Shippuden cast with individual movesets that actually reflect how each character fights in the show. The story mode is the main draw for solo players, and it earns its runtime by weaving in exploration segments between fights rather than dumping you into a pure battle menu. You move through hub areas, collect items, and trigger side conversations that fans will recognize immediately. It is not an open world, and the exploration is fairly linear, but it keeps the pacing from feeling like an endless string of loading screens. Where the game stumbles is in mission variety - a lot of the non-boss content is straightforward fights against wave enemies, and the AI in those sections does not put up much resistance. The real challenge is in the boss encounters, which are some of the most spectacular set pieces in the genre. For anyone treating this as a competitive or long-term game, the ceiling is moderate. The PC port is functional and the remaster cleans up the original console release well enough, but ranked online population is thin at this point, and the netcode is not going to satisfy players used to modern rollback implementations. This is primarily a single-player or couch co-op experience now, and evaluated on those terms it delivers consistently. The story coverage alone makes it worth the time for fans, and the combat has enough mechanical texture that genre newcomers will find things to learn. Approaching this as a grand strategic challenge it is not, but as a tightly scoped action game with high production values and genuine respect for its source material, Ultimate Ninja Storm 2 does almost everything right within its lane. If you are a lapsed fan of the series or just want a visually impressive fighter with a coherent single-player arc, it is a solid pick. Just go in knowing the online scene is quiet and pace yourself through the story to get the most out of it.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamArena FighterCel-ShadedStory ModeAnime FighterSupport CharactersChakra MechanicsCouch Co-opRemaster

Requisitos del sistema

Mínimos

Processor
Intel Core2 Duo, 3.0GHz - AMD Athlon 64 X2 Dual Core 6400+ 3.2GHz
Memory
2 GB RAM
Graphics
1024 MB video card
DirectX
Version 11
Storage
8 GB available space

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Reseñas y valoraciones

Steam
89%(4,168)

Información del juego

Desarrolladora
CyberConnect2 Co. Ltd.
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
25 ago 2017

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¿En qué plataformas está disponible Naruto Shippuden: Ultimate Ninja Storm 2?

Naruto Shippuden: Ultimate Ninja Storm 2 está disponible en PC, Xbox.

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Naruto Shippuden: Ultimate Ninja Storm 2 se lanzó el 25 de agosto de 2017.

¿Quién desarrolló Naruto Shippuden: Ultimate Ninja Storm 2?

Naruto Shippuden: Ultimate Ninja Storm 2 fue desarrollado por CyberConnect2 Co. Ltd. y publicado por BANDAI NAMCO Entertainment.