Compara los precios de My Universe - Puppies & Kittens en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por It Matters Games. Publicado por Microids. Lanzado el 3/3/2022. Disponible en PC, Mac. Géneros: Casual, Simulation.

A virtual pet sim aimed squarely at young children and the Nintendogs-nostalgic crowd. If you need depth, decision trees, or a late game, look elsewhere.

I sat down with My Universe - Puppies and Kittens fully expecting something in the vein of Nintendogs on PC, a genre that has been quietly starved of good entries for years. What I found was a casual pet-care experience that knows its audience precisely and almost nothing beyond that. You adopt a dog first, unlock cats after spending some time with your initial companion, and gradually work through a small roster of breeds as you level up each animal through repeated interaction. The leveling loop is straightforward: more petting, feeding, and play equals faster progression toward new accessories and breed unlocks. Competitions sit at the top of that progression ladder, giving kids a concrete goal to work toward. The activity set covers the expected bases. Walk routes let dogs dig up collectibles like collars, which adds a minor scavenger-hunt layer to what would otherwise be a simple stroll animation. Trick training is present and works as a structured mini-game, and cat-specific activities such as the laser pointer chase run parallel to the dog content rather than sharing a single activity pool. Each animal is tracked individually, so rotating through multiple pets keeps the routine from collapsing into one pet that hogs all the progress. That said, the rotation does not fix the repetition problem so much as multiply it: you end up running the same fetch and trick sequences across several animals in sequence, and the activities do not gain mechanical complexity as your pets level up. The tutorial is functional but occasionally unclear about objectives. Figuring out that a walk is complete only when you return to your own front door is the kind of thing a younger player may stumble on without adult guidance nearby. It is a small friction point, but worth flagging because the target audience here is firmly young children, specifically the kind who want a low-stakes rehearsal of pet ownership rather than any systemic depth. Adults looking for a Nintendogs successor will find the variety of activities falls short of that benchmark. There is no meaningful AI behavior to observe, no mod support, no strategic layer at all. Steam's small review pool sits at a mixed rating, which tracks: the people feeling let down are probably older players who misjudged the intended audience. For the actual audience, a child aged roughly four to ten who cannot yet have a real pet or who wants to rehearse the responsibility, this does its job with clean visuals, controller support, and a gentle pace that never punishes or overwhelms. Sessions are short by design, which also makes it a reasonable candidate for a parent looking for a timed, low-intensity screen activity. Just do not expect it to hold a ten-year-old's attention past the first few breed unlocks. Diego, Scout Team

My Universe - Puppies & Kittens

My Universe - Puppies & Kittens

3 mar 2022It Matters GamesMicroids
GamerScout opina

A virtual pet sim aimed squarely at young children and the Nintendogs-nostalgic crowd. If you need depth, decision trees, or a late game, look elsewhere.

PCMac
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Mínimo histórico: €2.30

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I sat down with My Universe - Puppies and Kittens fully expecting something in the vein of Nintendogs on PC, a genre that has been quietly starved of good entries for years. What I found was a casual pet-care experience that knows its audience precisely and almost nothing beyond that. You adopt a dog first, unlock cats after spending some time with your initial companion, and gradually work through a small roster of breeds as you level up each animal through repeated interaction. The leveling loop is straightforward: more petting, feeding, and play equals faster progression toward new accessories and breed unlocks. Competitions sit at the top of that progression ladder, giving kids a concrete goal to work toward. The activity set covers the expected bases. Walk routes let dogs dig up collectibles like collars, which adds a minor scavenger-hunt layer to what would otherwise be a simple stroll animation. Trick training is present and works as a structured mini-game, and cat-specific activities such as the laser pointer chase run parallel to the dog content rather than sharing a single activity pool. Each animal is tracked individually, so rotating through multiple pets keeps the routine from collapsing into one pet that hogs all the progress. That said, the rotation does not fix the repetition problem so much as multiply it: you end up running the same fetch and trick sequences across several animals in sequence, and the activities do not gain mechanical complexity as your pets level up. The tutorial is functional but occasionally unclear about objectives. Figuring out that a walk is complete only when you return to your own front door is the kind of thing a younger player may stumble on without adult guidance nearby. It is a small friction point, but worth flagging because the target audience here is firmly young children, specifically the kind who want a low-stakes rehearsal of pet ownership rather than any systemic depth. Adults looking for a Nintendogs successor will find the variety of activities falls short of that benchmark. There is no meaningful AI behavior to observe, no mod support, no strategic layer at all. Steam's small review pool sits at a mixed rating, which tracks: the people feeling let down are probably older players who misjudged the intended audience. For the actual audience, a child aged roughly four to ten who cannot yet have a real pet or who wants to rehearse the responsibility, this does its job with clean visuals, controller support, and a gentle pace that never punishes or overwhelms. Sessions are short by design, which also makes it a reasonable candidate for a parent looking for a timed, low-intensity screen activity. Just do not expect it to hold a ten-year-old's attention past the first few breed unlocks.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supporttier:sub-5Virtual PetKid-FriendlyBreed UnlocksTrick TrainingPet CompetitionsLow Session LengthController-Optimized

Requisitos del sistema

Mínimos

OS
Windows 10 (64-bit OS required)
Memory
4 GB RAM
Storage
1 GB available space
Graphics
NVIDIA GeForce 3GB+ // Radeon 4GB+
Processor
3.20GHz

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Información del juego

Desarrolladora
It Matters Games
Distribuidora
Microids
Fecha de lanzamiento
3 mar 2022

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¿En qué plataformas está disponible My Universe - Puppies & Kittens?

My Universe - Puppies & Kittens está disponible en PC, Mac.

¿Cuándo se lanzó My Universe - Puppies & Kittens?

My Universe - Puppies & Kittens se lanzó el 3 de marzo de 2022.

¿Quién desarrolló My Universe - Puppies & Kittens?

My Universe - Puppies & Kittens fue desarrollado por It Matters Games y publicado por Microids.