Compara los precios de Mind Snares: Alice's Journey en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por World-Loom. Publicado por Artifex Mundi. Lanzado el 23/4/2015. Disponible en PC, Mac, Linux. Géneros: Adventure, Casual.

A short but genuinely atmospheric hidden-object adventure that starts with a smart psychological premise and coasts on gorgeous hand-painted art when the story loses its nerve.

I went into Mind Snares: Alice's Journey expecting a serviceable Artifex Mundi checkbox-filler and came out genuinely surprised by how hard the first hour leans into its premise. Alice is an overworked office drone who blacks out after a car accident and wakes up trapped inside her own subconscious, ruled by an entity called the Shadow. That setup has real psychological texture early on, and the hand-painted locations across four dream worlds look far richer than the price tag suggests. The core loop is exactly what genre regulars know: work through 38 hand-painted locations, trigger 19 hidden-object scenes, and clear 22 mini-games that mix logic puzzles, inventory assembly, and light point-and-click item hunts. The hidden-object scenes themselves are well-composed, with yellow-highlighted interactive items breaking up the usual word-list monotony. Mini-games run from quick pattern matches to multi-step contraption puzzles like wiring a fuse box or reassembling a mechanical figure, and almost none of them are punishing enough to require a skip. Three difficulty settings (Casual, Advanced, Expert) adjust hint recharge speeds and map activity markers, so the game is genuinely accessible whether you want a breezy two-hour sit-down or a cleaner challenge. Where things fall apart is the story. The psychological framing that makes the opening interesting gradually dissolves into a standard evil-ghost scenario, and the ending lands abruptly with no bonus chapter to cushion it. The whole run clocks in at roughly two and a half to three and a half hours, and once the credits roll there is nothing to return to beyond mopping up the 17 Steam achievements, several of which are missable if you skip mini-games or use hints in the hidden-object scenes. Cutscene animations are noticeably stiff compared to the static artwork quality, and the story never recovers the ambition it teases at the start. Still, for players who want a compact, low-stress HOPA with legitimate atmosphere, a fast-travel map, full voice acting, and a journal that actually organises your progress, this delivers. It is not trying to reinvent the genre, and the moment it stops pretending it is, it works quite well on its own modest terms. Anyone chasing a relaxed evening session with Steam achievements and trading cards will find enough here to justify the time, just do not expect the psychological depth the premise promises to follow through to the finish line. Alex, Scout Team

Mind Snares: Alice's Journey

Mind Snares: Alice's Journey

23 abr 2015World-LoomArtifex Mundi
GamerScout opina

A short but genuinely atmospheric hidden-object adventure that starts with a smart psychological premise and coasts on gorgeous hand-painted art when the story loses its nerve.

PCMacLinux
Mejor precio disponible
1,66 €
en Gamivo
Mínimo registrado: 1,41 €
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Veredicto de GamerScout

Solid pick for hidden-object fans who want atmosphere over challenge, but temper expectations on the story's follow-through.

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StandardGlobalSteam KeyClave
1,66 €
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StandardGlobalSteam KeyClave
1,73 €-88%
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1,80 €
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1,84 €
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StandardGlobalSteam KeyClave
2,01 €-18%
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StandardEuropa (UE)Steam KeyClave
6,36 €
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StandardGlobalSteam KeyClave
7,99 €
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Historial de precios

Mínimo registrado
1,41 €7 jul 2026
Mejor precio actual
1,66 €
Tiendas de claves
1,36 €1,52 €1,69 €1,85 €7 Jul17 Jul27 Jul5 Aug15 Aug
7 jul — 15 ago
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Capturas y multimedia

Acerca de Mind Snares: Alice's Journey

I went into Mind Snares: Alice's Journey expecting a serviceable Artifex Mundi checkbox-filler and came out genuinely surprised by how hard the first hour leans into its premise. Alice is an overworked office drone who blacks out after a car accident and wakes up trapped inside her own subconscious, ruled by an entity called the Shadow. That setup has real psychological texture early on, and the hand-painted locations across four dream worlds look far richer than the price tag suggests. The core loop is exactly what genre regulars know: work through 38 hand-painted locations, trigger 19 hidden-object scenes, and clear 22 mini-games that mix logic puzzles, inventory assembly, and light point-and-click item hunts. The hidden-object scenes themselves are well-composed, with yellow-highlighted interactive items breaking up the usual word-list monotony. Mini-games run from quick pattern matches to multi-step contraption puzzles like wiring a fuse box or reassembling a mechanical figure, and almost none of them are punishing enough to require a skip. Three difficulty settings (Casual, Advanced, Expert) adjust hint recharge speeds and map activity markers, so the game is genuinely accessible whether you want a breezy two-hour sit-down or a cleaner challenge. Where things fall apart is the story. The psychological framing that makes the opening interesting gradually dissolves into a standard evil-ghost scenario, and the ending lands abruptly with no bonus chapter to cushion it. The whole run clocks in at roughly two and a half to three and a half hours, and once the credits roll there is nothing to return to beyond mopping up the 17 Steam achievements, several of which are missable if you skip mini-games or use hints in the hidden-object scenes. Cutscene animations are noticeably stiff compared to the static artwork quality, and the story never recovers the ambition it teases at the start. Still, for players who want a compact, low-stress HOPA with legitimate atmosphere, a fast-travel map, full voice acting, and a journal that actually organises your progress, this delivers. It is not trying to reinvent the genre, and the moment it stops pretending it is, it works quite well on its own modest terms. Anyone chasing a relaxed evening session with Steam achievements and trading cards will find enough here to justify the time, just do not expect the psychological depth the premise promises to follow through to the finish line.

Alex
Alex · Scout Team

Catch-all

Etiquetas

singleplayerachievementstrading-cardscloud-savestier:sub-5Hidden ObjectPsychological HorrorPoint and ClickShort PlaythroughMissable AchievementsFemale ProtagonistHand-Painted ArtDream World

Requisitos del sistema

Mínimos

OS
Windows XP, Windows Vista, Windows 7, Windows 8
Memory
512 MB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
128 MB VRAM
Processor
1.5 GHz

Recomendados

OS
Windows XP, Windows Vista, Windows 7, Windows 8
Memory
1 GB RAM
DirectX
Version 9.0
Storage
1 GB available space
Graphics
256 MB VRAM
Processor
2 GHz

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Información del juego

Desarrolladora
World-Loom
Distribuidora
Artifex Mundi
Fecha de lanzamiento
23 abr 2015

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Mejor precio1,66 €
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Preguntas frecuentes sobre Mind Snares: Alice's Journey

¿Cuánto cuesta Mind Snares: Alice's Journey?

A 15 de agosto de 2026, la oferta más barata disponible de Mind Snares: Alice's Journey es €1.66 en Gamivo, de entre 7 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Mind Snares: Alice's Journey más barato?

El precio más bajo disponible que seguimos para Mind Snares: Alice's Journey es €1.66 en Gamivo (15 de agosto de 2026). Comparamos 7 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Mind Snares: Alice's Journey?

Mind Snares: Alice's Journey está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Mind Snares: Alice's Journey?

Mind Snares: Alice's Journey se lanzó el 23 de abril de 2015.

¿Quién desarrolló Mind Snares: Alice's Journey?

Mind Snares: Alice's Journey fue desarrollado por World-Loom y publicado por Artifex Mundi.