Compara los precios de Madness Chambers en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por StarSystemStudios. Publicado por StarSystemStudios. Lanzado el 29/4/2023. Disponible en PC. Géneros: Action, Casual, Indie, Strategy.

Twenty rooms of physics-driven punishment with a Madness Combat aesthetic. Approach this one with calibrated expectations, not hype.

I put my usual spreadsheet instincts to the side and sat down with Madness Chambers expecting a tight little arcade shooter. What I got was a hand-drawn, black-white-and-red 2D platformer clearly inspired by the Madness Combat web animation series, asking you to fight through 20 increasingly punishing chambers packed with enemies, weapons, and environmental hazards that will kill you repeatedly and without apology. For a micro-priced indie from a solo-ish studio, the core loop has a legitimate heartbeat: pick up whatever weapon the level gives you, read the room, and survive. That is a simple contract, and at its best the game honors it. The physics-based movement is the whole personality of this thing. Shots carry momentum, bodies react to impacts, and the hand-drawn art style keeps everything readable even when the screen fills with red. The 20-level structure is linear, which means there is no build variety or loadout planning to speak of, and strategy fans who wander in expecting meaningful decision trees will find those expectations unmet. The game's Steam tags include "Puzzle Platformer" and "Point and Click", which hints at occasional interactions beyond pure shooting, but the moment-to-moment experience is much closer to arcade reaction than it is to tactical play. Honesty requires flagging what the community data shows: the game landed with a mixed reception, with negative reviews outnumbering positive ones on Steam and near-zero concurrent player counts after launch. Forum threads from day one report issues with game speed feeling wrong on certain hardware, and the movement locking up entirely for some players. A developer at this scale may not have the bandwidth to patch aggressively, so you are buying the game roughly as it shipped. The 21 Steam achievements are there, and for completionists on a short, focused run that is a reasonable carrot, but do not expect a long-term content roadmap. Who is this actually for? Genre tourists who grew up watching Madness Combat animations and want five-to-ten hours of that aesthetic in playable form will get the most out of it. If you have a soft spot for scrappy hand-drawn gore-shooters and your tolerance for rough edges is higher than average, there is enough raw energy here to justify a single run through the chambers. Newcomers to the physics-platformer genre should probably start somewhere with better onboarding. There is no tutorial worth mentioning, the difficulty curve is steep from level one, and performance inconsistencies can undercut the fun before it gets going. Madness Chambers is a proof-of-concept that shows StarSystemStudios understands the appeal of fast, violent 2D action. It does not yet show them executing on that appeal with the polish that separates a fun afternoon from a game worth recommending loudly. Approach at the sub-five-dollar tier it occupies, with eyes open, and you might find something scrappy enough to respect. Diego, Scout Team

Madness Chambers

Madness Chambers

29 abr 2023StarSystemStudios
GamerScout opina

Twenty rooms of physics-driven punishment with a Madness Combat aesthetic. Approach this one with calibrated expectations, not hype.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.88

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.889 Jun 2026
Keyshops
€0.81€0.86€0.90€0.959 Jun14 Jun19 Jun23 Jun28 Jun
Tracking prices since 9 Jun 2026
Create alert

Capturas y multimedia

Acerca de Madness Chambers

I put my usual spreadsheet instincts to the side and sat down with Madness Chambers expecting a tight little arcade shooter. What I got was a hand-drawn, black-white-and-red 2D platformer clearly inspired by the Madness Combat web animation series, asking you to fight through 20 increasingly punishing chambers packed with enemies, weapons, and environmental hazards that will kill you repeatedly and without apology. For a micro-priced indie from a solo-ish studio, the core loop has a legitimate heartbeat: pick up whatever weapon the level gives you, read the room, and survive. That is a simple contract, and at its best the game honors it. The physics-based movement is the whole personality of this thing. Shots carry momentum, bodies react to impacts, and the hand-drawn art style keeps everything readable even when the screen fills with red. The 20-level structure is linear, which means there is no build variety or loadout planning to speak of, and strategy fans who wander in expecting meaningful decision trees will find those expectations unmet. The game's Steam tags include "Puzzle Platformer" and "Point and Click", which hints at occasional interactions beyond pure shooting, but the moment-to-moment experience is much closer to arcade reaction than it is to tactical play. Honesty requires flagging what the community data shows: the game landed with a mixed reception, with negative reviews outnumbering positive ones on Steam and near-zero concurrent player counts after launch. Forum threads from day one report issues with game speed feeling wrong on certain hardware, and the movement locking up entirely for some players. A developer at this scale may not have the bandwidth to patch aggressively, so you are buying the game roughly as it shipped. The 21 Steam achievements are there, and for completionists on a short, focused run that is a reasonable carrot, but do not expect a long-term content roadmap. Who is this actually for? Genre tourists who grew up watching Madness Combat animations and want five-to-ten hours of that aesthetic in playable form will get the most out of it. If you have a soft spot for scrappy hand-drawn gore-shooters and your tolerance for rough edges is higher than average, there is enough raw energy here to justify a single run through the chambers. Newcomers to the physics-platformer genre should probably start somewhere with better onboarding. There is no tutorial worth mentioning, the difficulty curve is steep from level one, and performance inconsistencies can undercut the fun before it gets going. Madness Chambers is a proof-of-concept that shows StarSystemStudios understands the appeal of fast, violent 2D action. It does not yet show them executing on that appeal with the polish that separates a fun afternoon from a game worth recommending loudly. Approach at the sub-five-dollar tier it occupies, with eyes open, and you might find something scrappy enough to respect.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Physics ShooterHand-drawn GoreMadness Combat-inspiredArcade PlatformerLinear Level DesignCheckpoint-freeAchievement HunterShort-run Indie

Requisitos del sistema

Mínimos

OS
Windows 7 / 10 / 11
Memory
8 GB RAM
DirectX
Version 9.0
Storage
500 MB available space
Graphics
Geforce GTX 660 Or AMD equivalent
Processor
I5
Sound Card
standard onboard sound card

Sigue explorando

Community Discussion

Be the first to comment on Madness Chambers.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
StarSystemStudios
Distribuidora
StarSystemStudios
Fecha de lanzamiento
29 abr 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de StarSystemStudios

Compra mejor: guías útiles

Preguntas frecuentes sobre Madness Chambers

¿Cuánto cuesta Madness Chambers?

El precio de Madness Chambers cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Madness Chambers más barato?

Compara los precios de Madness Chambers en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Madness Chambers?

Madness Chambers está disponible en PC.

¿Cuándo se lanzó Madness Chambers?

Madness Chambers se lanzó el 29 de abril de 2023.

¿Quién desarrolló Madness Chambers?

Madness Chambers fue desarrollado por StarSystemStudios.