Compara los precios de Mad Games Tycoon 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Eggcode. Publicado por Eggcode. Lanzado el 31/5/2023. Disponible en PC, Mac. Géneros: Casual, Indie, Simulation, Strategy.

Manages to out-depth every Game Dev Tycoon clone on the market - but expect early bankruptcies before the systems click.

I have a personal rule: any management sim that lets me rewrite gaming history from 1976 to the 2040s earns at least a serious look. Mad Games Tycoon 2 earned more than that. Eggcode spent over two years in Early Access building something meaningfully more complex than the genre's typical entry, and the full release delivered on that promise. The core fantasy - grow from a one-person garage studio into a vertically integrated corporation that makes games, publishes them, manufactures consoles, and acquires rivals - is executed with a density of interconnected systems that will make spreadsheet-minded players very happy. The mechanical depth here is real and worth spelling out. Every game you ship runs through four discipline pillars: Gameplay, Graphics, Sound, and Technical. Each score is influenced by your engine features, the staff specialisations you've invested in (game designers, programmers, graphic artists, sound engineers), and your quality assurance pipeline. Get the development sliders wrong for your chosen genre and target audience, and review scores suffer. Keep your engine features current or you absorb percentage-point penalties as newer tech releases make yours look outdated. You can ship MMOs, free-to-play titles, mobile games, arcade cabinet ports, GOTY editions, remasters, spin-offs, and sequels - each product type carrying its own market logic and release window considerations. Layered on top is a multiplayer mode for up to four players where studios can trade technologies, share funds, or sabotage each other on the charts. That cooperative-versus mode adds a dimension that single-player alone cannot replicate. Now the honest part for newcomers: this game will bankrupt you the first time, possibly twice. The tutorial covers the basics competently but leaves out a lot of the nuance that actually determines whether your 1983 studio survives into the 1990s. The genre-and-theme match system, the importance of staff training rooms, the timing of when to scale from B-size to A-size games - none of this is spoon-fed. Community guides and the active Steam discussion forums fill those gaps effectively, which matters because the mod ecosystem and player-generated content (build layout guides, slider presets, historical event mods) are genuinely useful. Once the systems click, though, the mid-game becomes deeply satisfying: watching your IP library grow, acquiring competing studios, timing a next-gen console launch to capture market share. A fair criticism is that the late game loses some tension - once you have optimised staffing, a current-generation engine, and a full feature catalogue, it becomes very difficult to ship a poorly reviewed game, which flattens the risk curve after the 2000s era. The sandbox mode with its dozens of tunable parameters (including difficulty penalties, random review variance, starting funds) does a good job of restoring challenge if you want it. Steam user sentiment sits at 93% positive across over two thousand reviews - a signal that the audience this game targets finds it delivers. The developer has continued to patch and balance post-launch, incorporating community feedback directly into updates. If you bounced off Game Dev Tycoon feeling like it was too shallow, or if you have a soft spot for Paradox-style systems that reward reading the tooltip, Mad Games Tycoon 2 is the genre's current ceiling. Diego, Scout Team

Mad Games Tycoon 2

Mad Games Tycoon 2

31 may 2023Eggcode
GamerScout opina

Manages to out-depth every Game Dev Tycoon clone on the market - but expect early bankruptcies before the systems click.

PCMac
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
3,47 €
en Eneba
Mínimo registrado: 3,41 €
Sigue este precio

Veredicto de GamerScout

Best for management sim fans who want genuine systemic depth and don't mind a brutal learning curve before the late-game empire clicks.

Comparar precios(3 tiendas)

EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
3,47 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
5,09 €-66%
La tienda fija el precio en EUR
Comprar
StandardJapónSteam KeyCopia de regalo
11,35 €-14%
La tienda fija el precio en EUR
Comprar
StandardNorteaméricaSteam KeyCopia de regalo
16,91 €-5%
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
17,00 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyCopia de regalo
18,16 €
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyCopia de regalo
18,16 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
20,09 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
3,41 €19 jun 2026
Mejor precio actual
3,47 €
Tiendas de claves
3,16 €3,35 €3,53 €3,72 €8 Jun25 Jun12 Jul29 Jul15 Aug
8 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Mad Games Tycoon 2

I have a personal rule: any management sim that lets me rewrite gaming history from 1976 to the 2040s earns at least a serious look. Mad Games Tycoon 2 earned more than that. Eggcode spent over two years in Early Access building something meaningfully more complex than the genre's typical entry, and the full release delivered on that promise. The core fantasy - grow from a one-person garage studio into a vertically integrated corporation that makes games, publishes them, manufactures consoles, and acquires rivals - is executed with a density of interconnected systems that will make spreadsheet-minded players very happy. The mechanical depth here is real and worth spelling out. Every game you ship runs through four discipline pillars: Gameplay, Graphics, Sound, and Technical. Each score is influenced by your engine features, the staff specialisations you've invested in (game designers, programmers, graphic artists, sound engineers), and your quality assurance pipeline. Get the development sliders wrong for your chosen genre and target audience, and review scores suffer. Keep your engine features current or you absorb percentage-point penalties as newer tech releases make yours look outdated. You can ship MMOs, free-to-play titles, mobile games, arcade cabinet ports, GOTY editions, remasters, spin-offs, and sequels - each product type carrying its own market logic and release window considerations. Layered on top is a multiplayer mode for up to four players where studios can trade technologies, share funds, or sabotage each other on the charts. That cooperative-versus mode adds a dimension that single-player alone cannot replicate. Now the honest part for newcomers: this game will bankrupt you the first time, possibly twice. The tutorial covers the basics competently but leaves out a lot of the nuance that actually determines whether your 1983 studio survives into the 1990s. The genre-and-theme match system, the importance of staff training rooms, the timing of when to scale from B-size to A-size games - none of this is spoon-fed. Community guides and the active Steam discussion forums fill those gaps effectively, which matters because the mod ecosystem and player-generated content (build layout guides, slider presets, historical event mods) are genuinely useful. Once the systems click, though, the mid-game becomes deeply satisfying: watching your IP library grow, acquiring competing studios, timing a next-gen console launch to capture market share. A fair criticism is that the late game loses some tension - once you have optimised staffing, a current-generation engine, and a full feature catalogue, it becomes very difficult to ship a poorly reviewed game, which flattens the risk curve after the 2000s era. The sandbox mode with its dozens of tunable parameters (including difficulty penalties, random review variance, starting funds) does a good job of restoring challenge if you want it. Steam user sentiment sits at 93% positive across over two thousand reviews - a signal that the audience this game targets finds it delivers. The developer has continued to patch and balance post-launch, incorporating community feedback directly into updates. If you bounced off Game Dev Tycoon feeling like it was too shallow, or if you have a soft spot for Paradox-style systems that reward reading the tooltip, Mad Games Tycoon 2 is the genre's current ceiling.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayerpvponline-pvpachievementscloud-savestier:aaaGame Dev SimStudio ManagementHistorical SandboxDeep SystemsTech TreeMultiplayer Co-op vs PvPLate-Game ScalingSandbox Difficulty OptionsCommunity Modded

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
4 GB RAM
Storage
2 GB available space
Graphics
DirectX 10 compatible with 512 RAM or better
Processor
Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher

Recomendados

OS
Windows 7, Windows 8, Windows 8.1, Windows 10
Memory
8 GB RAM
Storage
2 GB available space
Graphics
DirectX 10 compatible with 1024 RAM or better
Processor
2.8 GHz quad core or better

Sigue explorando

Community Discussion

Be the first to comment on Mad Games Tycoon 2.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Eggcode
Distribuidora
Eggcode
Fecha de lanzamiento
31 may 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio3,47 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Eggcode

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Mad Games Tycoon 2 →

Preguntas frecuentes sobre Mad Games Tycoon 2

¿Cuánto cuesta Mad Games Tycoon 2?

A 15 de agosto de 2026, la oferta más barata disponible de Mad Games Tycoon 2 es €3.47 en Eneba, de entre 8 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Mad Games Tycoon 2 más barato?

El precio más bajo disponible que seguimos para Mad Games Tycoon 2 es €3.47 en Eneba (15 de agosto de 2026). Comparamos 8 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Mad Games Tycoon 2?

Mad Games Tycoon 2 está disponible en PC, Mac.

¿Cuándo se lanzó Mad Games Tycoon 2?

Mad Games Tycoon 2 se lanzó el 31 de mayo de 2023.

¿Quién desarrolló Mad Games Tycoon 2?

Mad Games Tycoon 2 fue desarrollado por Eggcode.