Compara los precios de Life after Death en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ASK_GAMES. Publicado por ASK_GAMES. Lanzado el 29/9/2022. Disponible en PC. Géneros: Action, Adventure, Indie, Simulation.

Childhood nightmares reimagined as a first-person psychological horror crawl, but a mixed Steam reception and persistent bugs make this one strictly for the genre faithful on a steep discount.

My spreadsheet brain does not usually spend time with walking simulators and horror puzzles, but I paid close attention to Life after Death specifically because its community reception tells an interesting story about ambition versus execution. This is a first-person psychological horror game from ASK_GAMES where you step into the skin of a character named Jessy, piecing together fragments of a troubled childhood while navigating what amounts to a looping nightmare version of familiar domestic spaces. The core loop is slow-burn exploration punctuated by puzzle-solving and occasional chase sequences with a villain who, players report, does not always reliably show up. On the structural side, the game leans heavily on hidden-object logic. Progress depends on finding small key items scattered across environments and using them to unlock the next beat of the narrative. The tension is meant to build gradually through atmosphere rather than constant jump scares, and to its credit, the scares that do land are reported by fans as purposeful rather than gratuitous. The storytelling is the clearest high point: several players who bounced off the gameplay mechanics still found themselves invested in Jessy's backstory, which threads childhood phobias and fragmented memory into a coherent psychological arc. There are 14 Steam achievements to hunt, which adds a modest layer of completionist incentive to a short runtime. The problems are harder to overlook. The item-hunting design falls apart without clear environmental signposting. Tiny interactable objects blend into stock assets, and the lack of any meaningful guidance means a significant portion of playtime is aimless wandering rather than intentional exploration. Reported bugs include achievement triggers that do not fire correctly and the antagonist failing to appear at scripted moments, both of which blunt the horror when they happen. The English localization is uneven in places, ranging from competent to awkward, which is a known friction point for ASK_GAMES titles. Steam sits at a mixed rating near 64 percent across roughly 160 reviews, which is an honest reflection of a game that works as a mood piece but trips over its own mechanics. For the horror-curious gamer who wants something short, atmospheric, and cheap rather than mechanically demanding, there is a functional experience here. Manage expectations: this is not a tightly designed puzzle box or a technically polished production. It is closer to a solo indie horror experiment with a genuine emotional throughline buried under some rough edges. If you have played and enjoyed other ASK_GAMES releases, you will find the storytelling is a step forward even if the moment-to-moment gameplay carries the same familiar frustrations. Go in at a significant discount and treat it as a one-session atmospheric short rather than a feature-length horror game, and the value proposition becomes a lot cleaner. Diego, Scout Team

Life after Death

Life after Death

29 sept 2022ASK_GAMES
GamerScout opina

Childhood nightmares reimagined as a first-person psychological horror crawl, but a mixed Steam reception and persistent bugs make this one strictly for the genre faithful on a steep discount.

PC
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.29

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Acerca de Life after Death

My spreadsheet brain does not usually spend time with walking simulators and horror puzzles, but I paid close attention to Life after Death specifically because its community reception tells an interesting story about ambition versus execution. This is a first-person psychological horror game from ASK_GAMES where you step into the skin of a character named Jessy, piecing together fragments of a troubled childhood while navigating what amounts to a looping nightmare version of familiar domestic spaces. The core loop is slow-burn exploration punctuated by puzzle-solving and occasional chase sequences with a villain who, players report, does not always reliably show up. On the structural side, the game leans heavily on hidden-object logic. Progress depends on finding small key items scattered across environments and using them to unlock the next beat of the narrative. The tension is meant to build gradually through atmosphere rather than constant jump scares, and to its credit, the scares that do land are reported by fans as purposeful rather than gratuitous. The storytelling is the clearest high point: several players who bounced off the gameplay mechanics still found themselves invested in Jessy's backstory, which threads childhood phobias and fragmented memory into a coherent psychological arc. There are 14 Steam achievements to hunt, which adds a modest layer of completionist incentive to a short runtime. The problems are harder to overlook. The item-hunting design falls apart without clear environmental signposting. Tiny interactable objects blend into stock assets, and the lack of any meaningful guidance means a significant portion of playtime is aimless wandering rather than intentional exploration. Reported bugs include achievement triggers that do not fire correctly and the antagonist failing to appear at scripted moments, both of which blunt the horror when they happen. The English localization is uneven in places, ranging from competent to awkward, which is a known friction point for ASK_GAMES titles. Steam sits at a mixed rating near 64 percent across roughly 160 reviews, which is an honest reflection of a game that works as a mood piece but trips over its own mechanics. For the horror-curious gamer who wants something short, atmospheric, and cheap rather than mechanically demanding, there is a functional experience here. Manage expectations: this is not a tightly designed puzzle box or a technically polished production. It is closer to a solo indie horror experiment with a genuine emotional throughline buried under some rough edges. If you have played and enjoyed other ASK_GAMES releases, you will find the storytelling is a step forward even if the moment-to-moment gameplay carries the same familiar frustrations. Go in at a significant discount and treat it as a one-session atmospheric short rather than a feature-length horror game, and the value proposition becomes a lot cleaner.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Psychological HorrorWalking SimulatorHidden ObjectChildhood TraumaAtmospheric HorrorSlow BurnShort RuntimeAchievement HuntingBug-ProneHorror Engine

Requisitos del sistema

Mínimos

OS
WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Memory
8 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA® GeForce® GTX 760 2GB или AMD Radeon R9 280 3GB
Processor
Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200

Recomendados

OS
WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
Memory
16 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB Video RAM
Processor
Intel® Core™ i7-3770 or AMD FX™-9590 or better

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Información del juego

Desarrolladora
ASK_GAMES
Distribuidora
ASK_GAMES
Fecha de lanzamiento
29 sept 2022

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¿En qué plataformas está disponible Life after Death?

Life after Death está disponible en PC.

¿Cuándo se lanzó Life after Death?

Life after Death se lanzó el 29 de septiembre de 2022.

¿Quién desarrolló Life after Death?

Life after Death fue desarrollado por ASK_GAMES.