Compara los precios de Leveling up girls in another world en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Winged Cloud. Publicado por Winged Cloud. Lanzado el 28/4/2023. Disponible en PC. Géneros: Adventure, RPG, Simulation.

Mixed Steam reviews and a paper-thin dungeon crawler loop suggest this one is almost entirely about the visual novel content. Know that going in.

My spreadsheet instincts kicked in pretty fast here, and the signal they sent back was not encouraging for anyone hunting genuine strategy depth. This is a Winged Cloud production, which tells you most of what you need to know before you even launch it: the studio sits firmly in the anime visual novel space, and the RPG dungeon crawler framing is a wrapper around character relationship content rather than a standalone mechanical achievement. The world of Aporia, threatened by the Demon Queen Nazmul, is a premise with potential, but the dungeon system delivers branching paths that send you toward monsters or treasure rather than anything resembling the layered decision trees I want from a crawler. The character roster is small and defined more by anime archetype than by build diversity. Fubuki is the tsundere mage with a backstory grievance, Ayumi fills the determined knight slot, and Tomoya is the guarded priest with a closed-off heart. Each has a skill progression attached, and you can invest in individual Skill Gems to either focus power into a single party member or spread damage bonuses across the team. That is a legitimate resource allocation choice, and it is the most interesting mechanical layer present. A quest board adds side objectives and a secondary loop beyond the main dungeon runs, which is appreciated. Achievement data suggests roughly half of players who boot the game never max a single skill, which implies the progression either resolves before it gets demanding or players disengage early. Steam community reception lands at Mixed with 46 percent positive across a very small review pool. That is not a number you ignore. For a pure strategy player, the critique essentially writes itself: the dungeon content is linear, there is no mod ecosystem, the AI asks nothing of you tactically, and the tutorial is almost certainly nonexistent as a concept because the systems are shallow enough not to need one. The game earns its roguelike and dungeon crawler tags on Steam from player tagging, but anyone expecting rogue-adjacent replayability or meaningful build construction is going to close the session feeling shortchanged. Where this game actually lives is as a visual novel with light RPG scaffolding. The leveling loop exists to gate relationship scenes with each of the three girls, not to challenge your decision-making. If that exchange sounds fair to you and the anime aesthetic lands, the content is there. If you opened this page because dungeon crawler and RPG were in the description, recalibrate expectations significantly before committing. The session length is short enough that the overall runtime feels limited regardless of your priorities going in. Diego, Scout Team

Leveling up girls in another world

Leveling up girls in another world

28 abr 2023Winged Cloud
GamerScout opina

Mixed Steam reviews and a paper-thin dungeon crawler loop suggest this one is almost entirely about the visual novel content. Know that going in.

PC
Steam Deck Unsupported
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Mínimo histórico: €1.68

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My spreadsheet instincts kicked in pretty fast here, and the signal they sent back was not encouraging for anyone hunting genuine strategy depth. This is a Winged Cloud production, which tells you most of what you need to know before you even launch it: the studio sits firmly in the anime visual novel space, and the RPG dungeon crawler framing is a wrapper around character relationship content rather than a standalone mechanical achievement. The world of Aporia, threatened by the Demon Queen Nazmul, is a premise with potential, but the dungeon system delivers branching paths that send you toward monsters or treasure rather than anything resembling the layered decision trees I want from a crawler. The character roster is small and defined more by anime archetype than by build diversity. Fubuki is the tsundere mage with a backstory grievance, Ayumi fills the determined knight slot, and Tomoya is the guarded priest with a closed-off heart. Each has a skill progression attached, and you can invest in individual Skill Gems to either focus power into a single party member or spread damage bonuses across the team. That is a legitimate resource allocation choice, and it is the most interesting mechanical layer present. A quest board adds side objectives and a secondary loop beyond the main dungeon runs, which is appreciated. Achievement data suggests roughly half of players who boot the game never max a single skill, which implies the progression either resolves before it gets demanding or players disengage early. Steam community reception lands at Mixed with 46 percent positive across a very small review pool. That is not a number you ignore. For a pure strategy player, the critique essentially writes itself: the dungeon content is linear, there is no mod ecosystem, the AI asks nothing of you tactically, and the tutorial is almost certainly nonexistent as a concept because the systems are shallow enough not to need one. The game earns its roguelike and dungeon crawler tags on Steam from player tagging, but anyone expecting rogue-adjacent replayability or meaningful build construction is going to close the session feeling shortchanged. Where this game actually lives is as a visual novel with light RPG scaffolding. The leveling loop exists to gate relationship scenes with each of the three girls, not to challenge your decision-making. If that exchange sounds fair to you and the anime aesthetic lands, the content is there. If you opened this page because dungeon crawler and RPG were in the description, recalibrate expectations significantly before committing. The session length is short enough that the overall runtime feels limited regardless of your priorities going in.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Visual Novel RPG HybridRelationship GatingSkill Gem SystemQuest BoardShort SessionAnime FantasyLinear Dungeons

Requisitos del sistema

Mínimos

OS
Windows 7+
Memory
5 GB RAM
Storage
4 GB available space
Graphics
1280 x 720
Processor
1.2 GHz Pentium 4

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Información del juego

Desarrolladora
Winged Cloud
Distribuidora
Winged Cloud
Fecha de lanzamiento
28 abr 2023

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¿En qué plataformas está disponible Leveling up girls in another world?

Leveling up girls in another world está disponible en PC.

¿Cuándo se lanzó Leveling up girls in another world?

Leveling up girls in another world se lanzó el 28 de abril de 2023.

¿Quién desarrolló Leveling up girls in another world?

Leveling up girls in another world fue desarrollado por Winged Cloud.