Compara los precios de LEGO: Marvel's Avengers Steam key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Traveller's Tales. Publicado por Warner Bros. Interactive Entertainment. Lanzado el 26/1/2016. Disponible en PC, Xbox. Géneros: Action, Adventure.

If you have a kid, a couch, and a soft spot for the MCU, this one punches its weight. Solo adults who already own LEGO Marvel Super Heroes should think twice.

My honest first reaction to LEGO Marvel's Avengers was something like cautious enthusiasm that slowly deflated over the story missions and quietly revived itself in the open world. The game covers six MCU films - The Avengers, Age of Ultron, and single levels each for The First Avenger, Iron Man 3, The Dark World, and The Winter Soldier - which sounds generous until you realize those bonus film levels feel bolted on rather than built out. The story chapters retell the two main Avengers films pretty faithfully, but the decision to pull audio clips directly from the movies creates an odd patchwork effect: big cutscene moments land fine, but during actual gameplay you get the same ten lines from Robert Downey Jr. firing off at random while you smash furniture in a corridor. It breaks the LEGO charm more than it enhances it. Where the game actually earns its keep is in the open worlds. Eight distinct hubs - Manhattan, Asgard, Malibu, Sokovia, Washington D.C., a S.H.I.E.L.D. helicarrier, Barton's Farm, and South Africa - give you room to breathe after the linear story beats. The Manhattan hub alone is dense with side quests, races, and citizen rescues, and wandering it with a roster of over 200 characters is genuinely fun in a way the scripted levels rarely are. Character-specific movement abilities add real texture here: Hulk can super-jump off skyscrapers, Quicksilver sprints across water, and giant characters like Fing Fang Foom can grow to building height. That variety keeps Free Play mode from feeling like homework. Combat got a noticeable upgrade over its predecessor. Team-Up moves let two characters combine abilities for satisfying combo attacks - Thor slamming his hammer into Captain America's shield and sending out a shockwave being the crowd-pleaser. Individual hero powers feel distinct enough that unlocking a new character still carries a small spark of curiosity. The flip side is that base combat, when you are not triggering specials, is pretty shallow: two attack buttons, a dodge, and waves of enemies with low health. It wears thin over a long play session, and the story mode does little to vary the pace with meaningful puzzles, which were noticeably thinned out compared to earlier entries in the series. For completionists, the 100% run is substantial - story mode clocks in around fifteen hours, and the open worlds, minikits, and gold brick hunts can easily double that. One fair warning: some content needed for full completion is locked behind DLC that was not always included in the season pass, so read the fine print before you chase perfection. The Steam reviews land at 88% positive from nearly nine thousand players, which is an honest score - this is a crowd-pleasing package for its target audience, not a genre milestone. If you have never touched LEGO Marvel Super Heroes, consider that one first. If you have kids who love the films or you are a committed MCU collector, this fills the gap well enough. Alex, Scout Team

LEGO: Marvel's Avengers Steam key

LEGO: Marvel's Avengers Steam key

26 ene 2016Traveller's TalesWarner Bros. Interactive Entertainment
GamerScout opina

If you have a kid, a couch, and a soft spot for the MCU, this one punches its weight. Solo adults who already own LEGO Marvel Super Heroes should think twice.

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Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €2.06

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Acerca de LEGO: Marvel's Avengers Steam key

My honest first reaction to LEGO Marvel's Avengers was something like cautious enthusiasm that slowly deflated over the story missions and quietly revived itself in the open world. The game covers six MCU films - The Avengers, Age of Ultron, and single levels each for The First Avenger, Iron Man 3, The Dark World, and The Winter Soldier - which sounds generous until you realize those bonus film levels feel bolted on rather than built out. The story chapters retell the two main Avengers films pretty faithfully, but the decision to pull audio clips directly from the movies creates an odd patchwork effect: big cutscene moments land fine, but during actual gameplay you get the same ten lines from Robert Downey Jr. firing off at random while you smash furniture in a corridor. It breaks the LEGO charm more than it enhances it. Where the game actually earns its keep is in the open worlds. Eight distinct hubs - Manhattan, Asgard, Malibu, Sokovia, Washington D.C., a S.H.I.E.L.D. helicarrier, Barton's Farm, and South Africa - give you room to breathe after the linear story beats. The Manhattan hub alone is dense with side quests, races, and citizen rescues, and wandering it with a roster of over 200 characters is genuinely fun in a way the scripted levels rarely are. Character-specific movement abilities add real texture here: Hulk can super-jump off skyscrapers, Quicksilver sprints across water, and giant characters like Fing Fang Foom can grow to building height. That variety keeps Free Play mode from feeling like homework. Combat got a noticeable upgrade over its predecessor. Team-Up moves let two characters combine abilities for satisfying combo attacks - Thor slamming his hammer into Captain America's shield and sending out a shockwave being the crowd-pleaser. Individual hero powers feel distinct enough that unlocking a new character still carries a small spark of curiosity. The flip side is that base combat, when you are not triggering specials, is pretty shallow: two attack buttons, a dodge, and waves of enemies with low health. It wears thin over a long play session, and the story mode does little to vary the pace with meaningful puzzles, which were noticeably thinned out compared to earlier entries in the series. For completionists, the 100% run is substantial - story mode clocks in around fifteen hours, and the open worlds, minikits, and gold brick hunts can easily double that. One fair warning: some content needed for full completion is locked behind DLC that was not always included in the season pass, so read the fine print before you chase perfection. The Steam reviews land at 88% positive from nearly nine thousand players, which is an honest score - this is a crowd-pleasing package for its target audience, not a genre milestone. If you have never touched LEGO Marvel Super Heroes, consider that one first. If you have kids who love the films or you are a committed MCU collector, this fills the gap well enough.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamLocal Co-opOpen-World HubsTeam-Up MovesFree Play ModeCollectathonMCU Tie-inCharacter Roster DepthCouch Co-op Friendly

Requisitos del sistema

Mínimos

Processor
Intel Core 2 Quad Q6600 (2.4 GHz) / AMD Phenom x4 9850 (2.5 GHz)
Memory
4 GB RAM
Graphics
GeForce GT 430 (1024 MB)/ Radeon HD 6850 (1024 MB)
DirectX
Version 9.0c…

Recomendados

Processor
Intel i5, 4 x 2.6 GHz or AMD equivalent
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 480 or ATI Radeon HD 5850 or better, 1Gb RAM
DirectX
Version 11 Network…

DLC y complementos de LEGO: Marvel's Avengers Steam key1

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Reseñas y valoraciones

Steam
88%(8,689)

Información del juego

Desarrolladora
Traveller's Tales
Distribuidora
Warner Bros. Interactive Entertainment
Fecha de lanzamiento
26 ene 2016

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¿En qué plataformas está disponible LEGO: Marvel's Avengers Steam key?

LEGO: Marvel's Avengers Steam key está disponible en PC, Xbox.

¿Cuándo se lanzó LEGO: Marvel's Avengers Steam key?

LEGO: Marvel's Avengers Steam key se lanzó el 26 de enero de 2016.

¿Quién desarrolló LEGO: Marvel's Avengers Steam key?

LEGO: Marvel's Avengers Steam key fue desarrollado por Traveller's Tales y publicado por Warner Bros. Interactive Entertainment.