Compara los precios de Layers of Fear 2 key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bloober Team SA. Publicado por Gun Media. Lanzado el 28/5/2019. Disponible en PC, Xbox. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 70/100.

A first-person psychological horror sequel where atmosphere is the weapon and the ship-set narrative keeps folding in on itself. Slow, deliberate, and divisive.

Layers of Fear 2 is a first-person psychological horror game from Bloober Team, set aboard a vast ocean liner that doubles as a crumbling theatre of memory and obsession. Where the original confined you to a Victorian mansion and the fractured mind of a painter, this follow-up casts you as an actor summoned by a mysterious director to perform a role that keeps shifting beneath your feet. You walk, look, listen, and piece together who you are through environmental storytelling, film reels, scattered notes, and corridors that rearrange themselves the moment you stop paying attention. The game lives and dies by its atmosphere, and for long stretches it genuinely earns your unease. The ship creaks with intent. The lighting design is precise - shadows pooling in corners, projector flicker catching dust motes, hallways stretching beyond what geometry should allow. The sound design is similarly intentional: a score that drifts between cinematic grandeur and intimate dread, with audio cues that function almost like dialogue. If you are the kind of player who wears headphones and lets a game breathe, Layers of Fear 2 rewards that patience more than almost anything in its genre. Where it struggles is in the gap between mood and meaning. The horror sequences rely heavily on chase mechanics that feel borrowed rather than designed with the same care as the quieter moments. You run, a shape pursues, a door appears - it works mechanically but never quite frightens, because the game has already told you it will not actually hurt you. The narrative, told through a layered metafictional frame referencing classic cinema and performance theory, is ambitious but lands unevenly. Some chapters crystallise into something genuinely affecting. Others feel like the game is gesturing at depth rather than delivering it. The multiple endings give players a reason to reflect on choices made throughout, though the choices themselves are understated enough that you might miss their weight in the moment. Runtime sits around six to eight hours depending on how carefully you search each room, and the pacing earns that length more often than not. Bloober Team understood that this kind of horror needs room to let dread accumulate, and most of the slow sections are doing atmospheric work rather than wasting your time. The visual craft is the consistent highlight - environments shift and morph with a confidence that suggests a team that had genuinely thought about what each space was supposed to feel like emotionally, not just visually. For players who already know they connect with walking-sim-adjacent horror and want something that leans into cinematic language and psychological ambiguity, this is worth your attention. For players who need mechanical tension or traditional puzzle-solving to stay engaged, the experience will likely feel like a beautifully lit corridor that never quite opens up. At 72 percent positive on Steam, the split in the audience is real, and it roughly maps to that divide. Kai, Scout Team

Layers of Fear 2 key

Layers of Fear 2 key

28 may 2019Bloober Team SAGun Media
GamerScout opina

A first-person psychological horror sequel where atmosphere is the weapon and the ship-set narrative keeps folding in on itself. Slow, deliberate, and divisive.

PCXbox
Steam Deck PlayableProtonDB Gold
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Layers of Fear 2 is a first-person psychological horror game from Bloober Team, set aboard a vast ocean liner that doubles as a crumbling theatre of memory and obsession. Where the original confined you to a Victorian mansion and the fractured mind of a painter, this follow-up casts you as an actor summoned by a mysterious director to perform a role that keeps shifting beneath your feet. You walk, look, listen, and piece together who you are through environmental storytelling, film reels, scattered notes, and corridors that rearrange themselves the moment you stop paying attention. The game lives and dies by its atmosphere, and for long stretches it genuinely earns your unease. The ship creaks with intent. The lighting design is precise - shadows pooling in corners, projector flicker catching dust motes, hallways stretching beyond what geometry should allow. The sound design is similarly intentional: a score that drifts between cinematic grandeur and intimate dread, with audio cues that function almost like dialogue. If you are the kind of player who wears headphones and lets a game breathe, Layers of Fear 2 rewards that patience more than almost anything in its genre. Where it struggles is in the gap between mood and meaning. The horror sequences rely heavily on chase mechanics that feel borrowed rather than designed with the same care as the quieter moments. You run, a shape pursues, a door appears - it works mechanically but never quite frightens, because the game has already told you it will not actually hurt you. The narrative, told through a layered metafictional frame referencing classic cinema and performance theory, is ambitious but lands unevenly. Some chapters crystallise into something genuinely affecting. Others feel like the game is gesturing at depth rather than delivering it. The multiple endings give players a reason to reflect on choices made throughout, though the choices themselves are understated enough that you might miss their weight in the moment. Runtime sits around six to eight hours depending on how carefully you search each room, and the pacing earns that length more often than not. Bloober Team understood that this kind of horror needs room to let dread accumulate, and most of the slow sections are doing atmospheric work rather than wasting your time. The visual craft is the consistent highlight - environments shift and morph with a confidence that suggests a team that had genuinely thought about what each space was supposed to feel like emotionally, not just visually. For players who already know they connect with walking-sim-adjacent horror and want something that leans into cinematic language and psychological ambiguity, this is worth your attention. For players who need mechanical tension or traditional puzzle-solving to stay engaged, the experience will likely feel like a beautifully lit corridor that never quite opens up. At 72 percent positive on Steam, the split in the audience is real, and it roughly maps to that divide.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamPsychological HorrorWalking SimAtmosphericLinear NarrativeMultiple EndingsCinematic HorrorSlow BurnEnvironmental Storytelling

Requisitos del sistema

Mínimos

Processor
Intel Core i5-3470 (3.2 GHz) / AMD A8-7600 (3.1 GHz)
Memory
5 GB RAM
Graphics
GeForce GTX 750 Ti / AMD Radeon R7 265
DirectX
V…

Recomendados

OS
Windows 10
Processor
Intel Core i5-6500 (3.2 GHz) / AMD Ryzen 5 1600
Memory
8 GB RAM
Graphics
GeForce GTX 1070 / AMD Radeon RX 590
DirectX
Versi…

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Reseñas y valoraciones

Metacritic
70
Steam
72%(2,443)

Información del juego

Desarrolladora
Bloober Team SA
Distribuidora
Gun Media
Fecha de lanzamiento
28 may 2019

Características

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCaptions availableSteam CloudRemote Play on TVFamily Sharing

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¿En qué plataformas está disponible Layers of Fear 2 key?

Layers of Fear 2 key está disponible en PC, Xbox.

¿Cuándo se lanzó Layers of Fear 2 key?

Layers of Fear 2 key se lanzó el 28 de mayo de 2019.

¿Quién desarrolló Layers of Fear 2 key?

Layers of Fear 2 key fue desarrollado por Bloober Team SA y publicado por Gun Media.

¿Merece la pena comprar Layers of Fear 2 key?

Layers of Fear 2 key tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.