Compara los precios de Lake en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gamious. Publicado por Whitethorn Digital. Lanzado el 1/9/2021. Disponible en PC, Xbox. Géneros: Adventure, Indie. Puntuación Metacritic: 70/100.

Deliver mail in 1986 small-town Oregon, chat with locals, and decide if Meredith stays or goes. Low stakes, genuine warmth, zero combat.

Lake is a game about two weeks in a small town, a mail truck, and the quiet question of whether the life you left behind was ever really yours. You play as Meredith Weiss, a software professional who returns to Providence Oaks, Oregon in 1986 to cover her father's mail route while he's away. That's it. That's the whole setup. No mystery killer lurking in the woods, no alien signal beneath the lake. Just a woman, a handful of packages, and a community that still remembers her. The gameplay loop is almost meditative. Each morning you load up the mail truck, follow a loose route around town, knock on doors, and drop off parcels. Some deliveries trigger short conversations. Some conversations open into genuine choices about how Meredith relates to the people around her - an old friend going through a hard stretch, a new resident who seems a little lonely, a gruff neighbor who softens if you remember to actually stop and listen. The branching is light; nobody is going to hand you a morality score. But the choices feel weighted in the way real conversations do, where tone matters more than the words themselves. There are also two potential relationship arcs - romantic and otherwise - that develop naturally depending on who you keep spending time with. What works best is the atmosphere. The Pacific Northwest setting is rendered in clean, stylized visuals that lean into golden late-afternoon light and the specific grey of an overcast morning. The lake earns its name on the cover. The soundtrack is warm and unhurried in exactly the right way - a few simple guitar and synth motifs that know when to fade out and let the ambient sound of tires on gravel take over. For a game this small, the soundscape shows real intentionality. The pacing is slow on purpose, and if you come in expecting the game to grab you, it won't. But if you let Providence Oaks work on you the way a long drive home works on you, the two weeks go by in a way that feels genuinely felt. There are limitations worth naming honestly. The driving itself is slightly floaty and the town map can feel repetitive by the final days - you will learn which roads go where very well. Some side characters are more developed than others, and a few conversations end a little abruptly when you expected more. The runtime sits around five to six hours depending on how much you explore, and the game knows when it ends, which is more than most. The Metacritic number does not tell the whole story here; the Steam review split is the more honest signal, because the audience that connects with this kind of deliberate, low-pressure storytelling connects with it hard. Lake is for players who have ever loaded up a cozy game after a rough week and just wanted something that didn't demand performance. It is for anyone who has felt the pull of a place they used to belong to. It is not for players looking for mechanical depth, replayability farming, or anything that could be described as a challenge. It is a short, careful thing made by a small team that understood their assignment completely. Kai, Scout Team

Lake

Lake

1 sept 2021GamiousWhitethorn Digital
GamerScout opina

Deliver mail in 1986 small-town Oregon, chat with locals, and decide if Meredith stays or goes. Low stakes, genuine warmth, zero combat.

PCXbox
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €5.54

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Acerca de Lake

Lake is a game about two weeks in a small town, a mail truck, and the quiet question of whether the life you left behind was ever really yours. You play as Meredith Weiss, a software professional who returns to Providence Oaks, Oregon in 1986 to cover her father's mail route while he's away. That's it. That's the whole setup. No mystery killer lurking in the woods, no alien signal beneath the lake. Just a woman, a handful of packages, and a community that still remembers her. The gameplay loop is almost meditative. Each morning you load up the mail truck, follow a loose route around town, knock on doors, and drop off parcels. Some deliveries trigger short conversations. Some conversations open into genuine choices about how Meredith relates to the people around her - an old friend going through a hard stretch, a new resident who seems a little lonely, a gruff neighbor who softens if you remember to actually stop and listen. The branching is light; nobody is going to hand you a morality score. But the choices feel weighted in the way real conversations do, where tone matters more than the words themselves. There are also two potential relationship arcs - romantic and otherwise - that develop naturally depending on who you keep spending time with. What works best is the atmosphere. The Pacific Northwest setting is rendered in clean, stylized visuals that lean into golden late-afternoon light and the specific grey of an overcast morning. The lake earns its name on the cover. The soundtrack is warm and unhurried in exactly the right way - a few simple guitar and synth motifs that know when to fade out and let the ambient sound of tires on gravel take over. For a game this small, the soundscape shows real intentionality. The pacing is slow on purpose, and if you come in expecting the game to grab you, it won't. But if you let Providence Oaks work on you the way a long drive home works on you, the two weeks go by in a way that feels genuinely felt. There are limitations worth naming honestly. The driving itself is slightly floaty and the town map can feel repetitive by the final days - you will learn which roads go where very well. Some side characters are more developed than others, and a few conversations end a little abruptly when you expected more. The runtime sits around five to six hours depending on how much you explore, and the game knows when it ends, which is more than most. The Metacritic number does not tell the whole story here; the Steam review split is the more honest signal, because the audience that connects with this kind of deliberate, low-pressure storytelling connects with it hard. Lake is for players who have ever loaded up a cozy game after a rough week and just wanted something that didn't demand performance. It is for anyone who has felt the pull of a place they used to belong to. It is not for players looking for mechanical depth, replayability farming, or anything that could be described as a challenge. It is a short, careful thing made by a small team that understood their assignment completely.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamCozyNarrative ChoicesSlice of LifeAtmospheric SoundtrackLow StakesShort Playtime1980s SettingCharacter-Driven

Requisitos del sistema

Mínimos

OS
Windows 10 (64 bit)
Processor
Intel i5 4750 / AMD FX-8350
Memory
8 GB RAM
Graphics
Nvidia GTX 760 / Radeon HD 7950 (2GB VRAM)
DirectX
Version 11
Storage
2 GB available space

Recomendados

OS
Windows 10 64 bit
Processor
Intel Core i5-7600 / Ryzen 5 1600
Memory
16 GB RAM
Graphics
Nvidia GTX 970 / Radeon R9 390 (4GB VRAM)
DirectX
Version 11
Storage
2 GB available space Additional No…

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Reseñas y valoraciones

Metacritic
70
Steam
87%(5,706)

Información del juego

Desarrolladora
Gamious
Distribuidora
Whitethorn Digital
Fecha de lanzamiento
1 sept 2021

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¿Dónde puedo comprar Lake más barato?

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¿En qué plataformas está disponible Lake?

Lake está disponible en PC, Xbox.

¿Cuándo se lanzó Lake?

Lake se lanzó el 1 de septiembre de 2021.

¿Quién desarrolló Lake?

Lake fue desarrollado por Gamious y publicado por Whitethorn Digital.

¿Merece la pena comprar Lake?

Lake tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.