Compara los precios de Intergalactic Bubbles en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Hellscape Games. Publicado por Hellscape Games. Lanzado el 29/5/2015. Disponible en PC. Géneros: Casual, Indie.

A zen-mode bubble shooter dressed in 3D space clothes -- pick this up when your brain needs something low-stakes but still tactile, not when you want depth.

I have a soft spot for the kind of small indie game that quietly racks up over a thousand Steam reviews without anyone writing a proper piece about it, and Intergalactic Bubbles is exactly that creature. At its core this is a Bust-a-Move descendant -- you shoot colored bubbles upward into a descending cluster, match three or more to clear them, and try to keep the field from swallowing you whole. The 3D presentation is the hook Hellscape Games leans on, and it does add one genuinely interesting wrinkle: your bubble arcs through three-dimensional space before landing, so reading the targeting arrow and accounting for the moving field becomes its own small skill. It is not transformative, but it gives the genre a slightly different feel than a flat grid shooter. The upgrade system sits on top of all this, offering power bubbles -- bombs, rockets, chain detonators -- that you can improve across a skill tree. Honestly, the community seems divided on how much it matters. Most players who stick around long enough report that the bomb upgrade is where all the real value sits, and the rest of the tree feels thin. The progression structure is organised into sectors of levels, and variety between sectors largely means one new color gets added to the mix. If you come in expecting meaningful build variety, you will leave a little hollow. If you come in expecting something to run alongside a podcast or a second screen, you will be perfectly content. A couple of friction points are worth naming plainly. The game does not let you swap your queued bubble for the next one, which stings in moments where the saving color is sitting right there and you simply cannot access it. Some players also flag the music as repetitive to the point of grating, particularly the high-pitched tones that fire on every successful match -- playing without sound is a legitimate and often recommended strategy. There is also a community report about color differentiation becoming genuinely problematic past the first galaxy, with no colorblind mode available, which is a real accessibility gap the developer never closed. Who is this actually for? Casual players, secondhand bundle collectors, people who remember Puzzle Bobble fondly and want something that vaguely rhymes with it without demanding attention. The Steam community skews toward using it as a background-noise game rather than a sit-down experience, and that framing is probably the honest one. It launched in 2015 and has not seen meaningful content updates, so what you see is what you get -- a modest, unpretentious bubble shooter that knows roughly what it is, even if the name tries to sell you a universe. Kai, Scout Team

Intergalactic Bubbles

Intergalactic Bubbles

29 may 2015Hellscape Games
GamerScout opina

A zen-mode bubble shooter dressed in 3D space clothes -- pick this up when your brain needs something low-stakes but still tactile, not when you want depth.

PC
Mejor precio disponible
168,51 €
en Kinguin
Mínimo registrado: 168,51 €
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Veredicto de GamerScout

Best for casual players who want a low-commitment bubble shooter with light upgrades and zero pressure to engage deeply.

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Historial de precios

Mínimo registrado
168,51 €10 ago 2026
Mejor precio actual
168,51 €
El más bajo desde que lo seguimos
Tiendas de claves
155,03 €164,02 €173,00 €181,99 €10 Aug11 Aug13 Aug14 Aug15 Aug
Seguimos precios desde 10 ago 2026
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Capturas y multimedia

Acerca de Intergalactic Bubbles

I have a soft spot for the kind of small indie game that quietly racks up over a thousand Steam reviews without anyone writing a proper piece about it, and Intergalactic Bubbles is exactly that creature. At its core this is a Bust-a-Move descendant -- you shoot colored bubbles upward into a descending cluster, match three or more to clear them, and try to keep the field from swallowing you whole. The 3D presentation is the hook Hellscape Games leans on, and it does add one genuinely interesting wrinkle: your bubble arcs through three-dimensional space before landing, so reading the targeting arrow and accounting for the moving field becomes its own small skill. It is not transformative, but it gives the genre a slightly different feel than a flat grid shooter. The upgrade system sits on top of all this, offering power bubbles -- bombs, rockets, chain detonators -- that you can improve across a skill tree. Honestly, the community seems divided on how much it matters. Most players who stick around long enough report that the bomb upgrade is where all the real value sits, and the rest of the tree feels thin. The progression structure is organised into sectors of levels, and variety between sectors largely means one new color gets added to the mix. If you come in expecting meaningful build variety, you will leave a little hollow. If you come in expecting something to run alongside a podcast or a second screen, you will be perfectly content. A couple of friction points are worth naming plainly. The game does not let you swap your queued bubble for the next one, which stings in moments where the saving color is sitting right there and you simply cannot access it. Some players also flag the music as repetitive to the point of grating, particularly the high-pitched tones that fire on every successful match -- playing without sound is a legitimate and often recommended strategy. There is also a community report about color differentiation becoming genuinely problematic past the first galaxy, with no colorblind mode available, which is a real accessibility gap the developer never closed. Who is this actually for? Casual players, secondhand bundle collectors, people who remember Puzzle Bobble fondly and want something that vaguely rhymes with it without demanding attention. The Steam community skews toward using it as a background-noise game rather than a sit-down experience, and that framing is probably the honest one. It launched in 2015 and has not seen meaningful content updates, so what you see is what you get -- a modest, unpretentious bubble shooter that knows roughly what it is, even if the name tries to sell you a universe.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamBubble Shooter3D PhysicsBust-a-Move-likeBackground PlayPower UpgradesZen CasualColorblind UnfriendlySecond-Screen Game

Requisitos del sistema

Mínimos

Processor
1 Ghz
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
100 MB available space

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Community Discussion

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Reseñas y valoraciones

Steam
79%(1,193)

Información del juego

Desarrolladora
Hellscape Games
Distribuidora
Hellscape Games
Fecha de lanzamiento
29 may 2015

Características

Single-playerSteam AchievementsSteam Trading CardsFamily Sharing

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Mejor precio168,51 €
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Preguntas frecuentes sobre Intergalactic Bubbles

¿Cuánto cuesta Intergalactic Bubbles?

A 15 de agosto de 2026, la oferta más barata disponible de Intergalactic Bubbles es €168.51 en Kinguin, de entre 2 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Intergalactic Bubbles más barato?

El precio más bajo disponible que seguimos para Intergalactic Bubbles es €168.51 en Kinguin (15 de agosto de 2026). Comparamos 2 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Intergalactic Bubbles?

Intergalactic Bubbles está disponible en PC.

¿Cuándo se lanzó Intergalactic Bubbles?

Intergalactic Bubbles se lanzó el 29 de mayo de 2015.

¿Quién desarrolló Intergalactic Bubbles?

Intergalactic Bubbles fue desarrollado por Hellscape Games.