Compara los precios de Infinifactory en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Zachtronics. Publicado por Zachtronics Industries. Lanzado el 30/6/2015. Disponible en PC. Géneros: Indie, Simulation.

Build conveyor-belt factories for alien overlords in this brutally satisfying 3D puzzle-sandbox. Every solution is yours to engineer - and regret.

Infinifactory drops you into a first-person factory-building puzzler where you are, quite literally, a human abductee forced to construct assembly lines for an alien civilization that couldn't care less about your wellbeing. The premise sounds grim because it is, and Zachtronics leans into that framing to give the otherwise abstract puzzle loop a dark narrative backbone. You place conveyor belts, welders, sensors, pushers, and rotators in three-dimensional space to manufacture specific output blocks in specific configurations. The goal is always clear. How you get there is entirely your problem. What separates Infinifactory from a typical puzzle game is that there is rarely one correct answer. Solutions range from tight, elegant pipelines that would make a logistics engineer weep with joy, to sprawling chaotic contraptions held together by pure stubbornness. Zachtronics then ranks your factory against other players on histograms measuring footprint and cycle count, which is where the real compulsive loop kicks in. Finishing a level is satisfying. Seeing that your solution uses three times the space of 80 percent of players is a personal insult you will immediately want to correct. That feedback loop - solve, compare, rebuild - is the engine that powers the whole experience. From a design-depth perspective, the puzzle architecture here is genuinely impressive. Early levels teach you the core toolkit at a pace that respects your intelligence without abandoning you. By mid-game you are coordinating multi-stage assembly processes where timing and sequencing matter as much as physical layout. Late-game levels introduce constraints - awkward terrain, moving platforms, pre-placed blocks - that force you to throw out familiar patterns and re-derive solutions from scratch. The 3D space adds a vertical dimension that flat factory games cannot match, and the game exploits it well. That said, the camera and block placement controls take real adjustment time. Rotating and positioning pieces in three dimensions with a keyboard and mouse is clumsy at first, and a small number of puzzles feel like they are testing your patience with the interface as much as your logic. The Steam workshop integration extends the life of the game considerably. Community puzzles fill gaps in official content and some user-created levels rival the base campaign for quality. There is no conventional mod ecosystem in the Paradox sense - no total overhauls - but the puzzle creation tools are accessible enough that the workshop library has grown steadily since release. The narrative, delivered through audio logs and environmental detail, rewards players who pay attention, and its ending is one of the more memorable moments in Zachtronics' catalog. Infinifactory is built for players who want a problem to own, not just to solve. If you like optimizing, iterating, and staring at a factory you built two hours ago because you are certain one extra conveyor belt could cut the cycle time in half, this is your game. Casual puzzle players who want a clear right answer and a gold star will find the open-ended structure more stressful than liberating. But for anyone with a spreadsheet mindset and a tolerance for self-inflicted restarts, Zachtronics has packed an enormous amount of replayable, genuinely challenging content into this one. Diego, Scout Team

Infinifactory

Infinifactory

30 jun 2015ZachtronicsZachtronics Industries
GamerScout opina

Build conveyor-belt factories for alien overlords in this brutally satisfying 3D puzzle-sandbox. Every solution is yours to engineer - and regret.

PC
Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €6.26

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Acerca de Infinifactory

Infinifactory drops you into a first-person factory-building puzzler where you are, quite literally, a human abductee forced to construct assembly lines for an alien civilization that couldn't care less about your wellbeing. The premise sounds grim because it is, and Zachtronics leans into that framing to give the otherwise abstract puzzle loop a dark narrative backbone. You place conveyor belts, welders, sensors, pushers, and rotators in three-dimensional space to manufacture specific output blocks in specific configurations. The goal is always clear. How you get there is entirely your problem. What separates Infinifactory from a typical puzzle game is that there is rarely one correct answer. Solutions range from tight, elegant pipelines that would make a logistics engineer weep with joy, to sprawling chaotic contraptions held together by pure stubbornness. Zachtronics then ranks your factory against other players on histograms measuring footprint and cycle count, which is where the real compulsive loop kicks in. Finishing a level is satisfying. Seeing that your solution uses three times the space of 80 percent of players is a personal insult you will immediately want to correct. That feedback loop - solve, compare, rebuild - is the engine that powers the whole experience. From a design-depth perspective, the puzzle architecture here is genuinely impressive. Early levels teach you the core toolkit at a pace that respects your intelligence without abandoning you. By mid-game you are coordinating multi-stage assembly processes where timing and sequencing matter as much as physical layout. Late-game levels introduce constraints - awkward terrain, moving platforms, pre-placed blocks - that force you to throw out familiar patterns and re-derive solutions from scratch. The 3D space adds a vertical dimension that flat factory games cannot match, and the game exploits it well. That said, the camera and block placement controls take real adjustment time. Rotating and positioning pieces in three dimensions with a keyboard and mouse is clumsy at first, and a small number of puzzles feel like they are testing your patience with the interface as much as your logic. The Steam workshop integration extends the life of the game considerably. Community puzzles fill gaps in official content and some user-created levels rival the base campaign for quality. There is no conventional mod ecosystem in the Paradox sense - no total overhauls - but the puzzle creation tools are accessible enough that the workshop library has grown steadily since release. The narrative, delivered through audio logs and environmental detail, rewards players who pay attention, and its ending is one of the more memorable moments in Zachtronics' catalog. Infinifactory is built for players who want a problem to own, not just to solve. If you like optimizing, iterating, and staring at a factory you built two hours ago because you are certain one extra conveyor belt could cut the cycle time in half, this is your game. Casual puzzle players who want a clear right answer and a gold star will find the open-ended structure more stressful than liberating. But for anyone with a spreadsheet mindset and a tolerance for self-inflicted restarts, Zachtronics has packed an enormous amount of replayable, genuinely challenging content into this one.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamFactory BuildingOptimization Puzzles3D PuzzleWorkshop SupportDark HumorReplayableLogic PuzzlerFirst-Person Builder

Requisitos del sistema

Mínimos

Processor
2.0 GHz
Memory
2 GB RAM
Storage
1500 MB available space

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Steam
95%(2,464)

Información del juego

Desarrolladora
Zachtronics
Distribuidora
Zachtronics Industries
Fecha de lanzamiento
30 jun 2015

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¿En qué plataformas está disponible Infinifactory?

Infinifactory está disponible en PC.

¿Cuándo se lanzó Infinifactory?

Infinifactory se lanzó el 30 de junio de 2015.

¿Quién desarrolló Infinifactory?

Infinifactory fue desarrollado por Zachtronics y publicado por Zachtronics Industries.