Compara los precios de INCISION en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por SmoothBrainDev. Publicado por Hyperstrange. Lanzado el 28/8/2025. Disponible en PC. Géneros: Action, Indie.

A one-man boomer shooter that trades quicksaves for a brutal lives system and dares you to learn its industrial nightmare by heart, then rewards you like almost nothing else in the genre.

My first hour with INCISION ended with a level restart, a muttered expletive, and the immediate urge to go again. That cycle, gut-punch then compulsion, is the whole heartbeat of this thing. SmoothBrainDev is a one-person studio, and the full release that landed in August 2025 carries three years of early access refinement in every corridor. The world the game builds, rust-thick industrial mazes where flesh and pipework fuse into a single living organism called the Growth, has a body-horror coherence that most indie shooters of this type never bother to achieve. Corridors feel like organs. Enemy design extends the metaphor: Sycophants hurl ricocheting sawblades, machine spider-priests tagged Spiderpopes rain homing missiles, and augmented soldiers carry burst-firing energy rifles. No enemy in the roster uses hitscan, which means every projectile thrown at you is in principle avoidable, a philosophy that makes death feel like a lesson rather than a lottery. The ten weapons each carry an alternate fire mode, and learning when to use them is where the real skill ceiling lives. The Quad Shotgun lobs bouncing incendiary bombs on alt-fire. The heavy machine gun's secondary converts to a grenade launcher. A spinning revolver trick shot amplifies damage if you time the input. The saw-spear functions as a long-range slash or a close-quarters buzzsaw depending on range. Combat at its best becomes a kind of frantic instrument-switching, reading the room and cycling through options before the room kills you. The double jump adds just enough vertical expressiveness without turning the game into a platformer, and three movement speeds give the moment-to-moment flow a rhythm that feels earned rather than scripted. The mode INCISION is best known for dividing players on is its save structure. There are no quicksaves and no checkpoints inside a level. A lives system scatters 1-ups across each map, and running dry means the whole level restarts. Levels run roughly twenty to forty minutes each, so a careless death near the end stings hard. The community reception reflects this honestly: the overall Steam score sits at Very Positive, but the loudest friction point in nearly every negative review is this exact system. The developer has been responsive, adding difficulty sliders that control enemy projectile speed and damage output, which softens the edge without removing the arcade-style backbone. If you are the type of player who saves constantly out of habit, prepare for a readjustment period. If you can wire yourself into the arcade mindset, that moment when you finally clear a level clean is the kind of payoff that lingers. The atmosphere and soundtrack deserve their own sentence. Composer Frederic Chicoine, credited as iNi, built a full album's worth of material for the game, mixing industrial metal aggression with genuinely unsettling ambient passages. The low-fi cutscenes between episodes, crunchy and deliberately cheap-looking, add to the alien texture rather than undermining it. Lore is entirely optional, delivered through green-lit points of interest you choose to linger at, which is exactly the right call for this kind of game. Players who want to understand what the Growth is and who the protagonist called Healer actually is will find enough to piece together a story. Everyone else can just shoot the Spiderpopes. INCISION is not trying to expand or reinvent the boomer shooter. It is trying to be a very specific, very deliberate version of one, and in that narrower goal it succeeds with uncomfortable conviction. The rough edges are real: switch puzzles can be unclear about what they unlocked, and some later bottomless-pit sections drew enough criticism that the developer actively patched them. But the art direction, the sound design, and the pure tactile weight of the weapons are the work of someone who has thought hard about what makes this genre worth preserving. It runs around five to six hours for a clean playthrough, which is the right length for something this intense. Kai, Scout Team

INCISION

INCISION

28 ago 2025SmoothBrainDevHyperstrange
GamerScout opina

A one-man boomer shooter that trades quicksaves for a brutal lives system and dares you to learn its industrial nightmare by heart, then rewards you like almost nothing else in the genre.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
0,72 €
en Eneba
Mínimo registrado: 0,56 €
Sigue este precio

Veredicto de GamerScout

Ideal for boomer shooter veterans who want punishing arcade discipline and a genuinely unsettling world to memorize.

Comparar precios(5 tiendas)

EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
0,72 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,48 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,60 €-53%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,82 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
8,74 €-17%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
13,99 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
0,56 €6 jun 2026
Mejor precio actual
0,72 €
Tiendas de claves
0,54 €0,61 €0,67 €0,74 €6 Jun24 Jun11 Jul29 Jul15 Aug
6 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de INCISION

My first hour with INCISION ended with a level restart, a muttered expletive, and the immediate urge to go again. That cycle, gut-punch then compulsion, is the whole heartbeat of this thing. SmoothBrainDev is a one-person studio, and the full release that landed in August 2025 carries three years of early access refinement in every corridor. The world the game builds, rust-thick industrial mazes where flesh and pipework fuse into a single living organism called the Growth, has a body-horror coherence that most indie shooters of this type never bother to achieve. Corridors feel like organs. Enemy design extends the metaphor: Sycophants hurl ricocheting sawblades, machine spider-priests tagged Spiderpopes rain homing missiles, and augmented soldiers carry burst-firing energy rifles. No enemy in the roster uses hitscan, which means every projectile thrown at you is in principle avoidable, a philosophy that makes death feel like a lesson rather than a lottery. The ten weapons each carry an alternate fire mode, and learning when to use them is where the real skill ceiling lives. The Quad Shotgun lobs bouncing incendiary bombs on alt-fire. The heavy machine gun's secondary converts to a grenade launcher. A spinning revolver trick shot amplifies damage if you time the input. The saw-spear functions as a long-range slash or a close-quarters buzzsaw depending on range. Combat at its best becomes a kind of frantic instrument-switching, reading the room and cycling through options before the room kills you. The double jump adds just enough vertical expressiveness without turning the game into a platformer, and three movement speeds give the moment-to-moment flow a rhythm that feels earned rather than scripted. The mode INCISION is best known for dividing players on is its save structure. There are no quicksaves and no checkpoints inside a level. A lives system scatters 1-ups across each map, and running dry means the whole level restarts. Levels run roughly twenty to forty minutes each, so a careless death near the end stings hard. The community reception reflects this honestly: the overall Steam score sits at Very Positive, but the loudest friction point in nearly every negative review is this exact system. The developer has been responsive, adding difficulty sliders that control enemy projectile speed and damage output, which softens the edge without removing the arcade-style backbone. If you are the type of player who saves constantly out of habit, prepare for a readjustment period. If you can wire yourself into the arcade mindset, that moment when you finally clear a level clean is the kind of payoff that lingers. The atmosphere and soundtrack deserve their own sentence. Composer Frederic Chicoine, credited as iNi, built a full album's worth of material for the game, mixing industrial metal aggression with genuinely unsettling ambient passages. The low-fi cutscenes between episodes, crunchy and deliberately cheap-looking, add to the alien texture rather than undermining it. Lore is entirely optional, delivered through green-lit points of interest you choose to linger at, which is exactly the right call for this kind of game. Players who want to understand what the Growth is and who the protagonist called Healer actually is will find enough to piece together a story. Everyone else can just shoot the Spiderpopes. INCISION is not trying to expand or reinvent the boomer shooter. It is trying to be a very specific, very deliberate version of one, and in that narrower goal it succeeds with uncomfortable conviction. The rough edges are real: switch puzzles can be unclear about what they unlocked, and some later bottomless-pit sections drew enough criticism that the developer actively patched them. But the art direction, the sound design, and the pure tactile weight of the weapons are the work of someone who has thought hard about what makes this genre worth preserving. It runs around five to six hours for a clean playthrough, which is the right length for something this intense.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5No QuicksaveLives SystemAlt-Fire WeaponsBody HorrorIndustrial AestheticProjectile-Only EnemiesDouble JumpDifficulty SlidersArcade Structure

Requisitos del sistema

Mínimos

OS
Windows 10
Graphics
DX10, DX11, and DX12-capable GPUs
Processor
X64 architecture with SSE2 instruction set support

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on INCISION.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
SmoothBrainDev
Distribuidora
Hyperstrange
Fecha de lanzamiento
28 ago 2025

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio0,72 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como INCISION →

Preguntas frecuentes sobre INCISION

¿Cuánto cuesta INCISION?

A 15 de agosto de 2026, la oferta más barata disponible de INCISION es €0.72 en Eneba, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar INCISION más barato?

El precio más bajo disponible que seguimos para INCISION es €0.72 en Eneba (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible INCISION?

INCISION está disponible en PC.

¿Cuándo se lanzó INCISION?

INCISION se lanzó el 28 de agosto de 2025.

¿Quién desarrolló INCISION?

INCISION fue desarrollado por SmoothBrainDev y publicado por Hyperstrange.