Compara los precios de I Expect You To Die 3: Cog in the Machine en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Schell Games. Publicado por Schell Games. Lanzado el 28/9/2023. Disponible en PC. Géneros: Action, Adventure, Simulation. Puntuación Metacritic: 89/100.

Six VR escape rooms with more puzzle complexity than any entry before it, spy-fi style that punches above its hardware weight, and a franchise fatigue tax you will either forgive or not.

My spreadsheet instincts kicked in the moment I realised this game is structured around hard data points: six missions, six bonus objectives per mission, hidden collectibles per level, and target completion times that demand you know every puzzle solution by heart before you can even think about beating them. That is a game loop you can map, optimise, and replay, which is exactly the kind of design I respect. The core mechanic is a telekinetic implant that lets you grab and hover objects from across the room, making the seated VR format work in your favour rather than against you. Death restarts the whole level, but since puzzle solutions stay fixed, your second run is always faster than your first. The trial-and-error loop is deliberately low-friction: you die, you laugh at the cause, you carry that knowledge forward. One reviewer described dying by electrocution via lemon, and that is the correct energy. The complexity has genuinely stepped up from earlier entries: puzzles are multi-step, observation-heavy, and occasionally layer a separate time-critical problem on top of an ongoing one. The third mission, which has you driving a highway car while simultaneously disarming a self-destructing robot and dodging fire obstacles, is the most demanding multi-threaded puzzle the series has produced. Later levels pile on button-and-switch boards alongside unrelated concurrent puzzles, which is where the game peaks. Replayability is structured, not cosmetic. Each of the six levels carries three side missions, hidden collectible statues and Phantom coins (the coins typically require solving concealed sub-puzzles to unlock), and the aforementioned target times that essentially demand a post-mastery speedrun mindset. There is also a costume customisation layer, new to this entry, where you select agent attire including hats, watches, and gloves before each mission. It is shallow by any objective measure but adds a small personalisation layer that series veterans will appreciate. The accessibility profile is also genuinely good: the game is fully playable seated, optional closer movement is available in select levels, and motion sickness risk is minimal. The criticisms are real and consistent across reviewers. Some puzzle scenarios recycle tropes from the previous two entries, deflecting lasers and brewing antidotes under time pressure being obvious repeat offenders. Throwing objects still produces no physical damage or breakage, which looks odd when a teapot bounces off a cave wall intact. Controller interaction can turn imprecise when a level becomes dense with grabbable items. And the runtime is short: a player who clicks with the puzzle logic can clear the six main missions in a few hours, which puts the side-objective layer doing a lot of heavy lifting for perceived value. If you came to this series looking for the trial-and-error brutality of the earlier games, a few reviewers feel the difficulty ceiling has actually been trimmed, with some missions feeling slightly easier than their predecessors despite the added complexity. That is a tension in the design that you should weigh against your own appetite for punishment. Where Schell Games clearly spent their budget is presentation. The Bond-style opening title sequence with an original vocal track is the best in the series and worth the price of admission as a standalone experience. Voice acting for Dr. Roxana Prism and the robot antagonist is sharp, character writing stays in the wry spy-fi register the series owns, and the cartoonish art style lets the game run cleanly on VR hardware that would melt under photorealistic rendering. For newcomers: you do not need the first two games to follow the story, though the narrative pays off more if you have. A brief tutorial handles the telekinesis controls before the campaign starts. On every metric I care about for a short-session VR puzzler, the system is legible and fair. Diego, Scout Team

I Expect You To Die 3: Cog in the Machine

I Expect You To Die 3: Cog in the Machine

28 sept 2023Schell Games
GamerScout opina

Six VR escape rooms with more puzzle complexity than any entry before it, spy-fi style that punches above its hardware weight, and a franchise fatigue tax you will either forgive or not.

PC
Steam Deck UnsupportedProtonDB Platinum
Mejor precio disponible
1,60 €
en Eneba
Mínimo registrado: 1,60 €
Sigue este precio

Veredicto de GamerScout

Confident pick for VR puzzle fans who want structured replayability; newcomers and veterans both find enough here, but short-session players should set expectations on runtime.

Comparar precios(3 tiendas)

EnebaMejor precio
StandardEuropa (UE)Steam KeyClave
1,60 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
1,86 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
2,50 €-15%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
11,49 €-50%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
1,60 €10 jun 2026
Mejor precio actual
1,60 €
El más bajo desde que lo seguimos
Tiendas de claves
1,47 €1,56 €1,64 €1,73 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de I Expect You To Die 3: Cog in the Machine

My spreadsheet instincts kicked in the moment I realised this game is structured around hard data points: six missions, six bonus objectives per mission, hidden collectibles per level, and target completion times that demand you know every puzzle solution by heart before you can even think about beating them. That is a game loop you can map, optimise, and replay, which is exactly the kind of design I respect. The core mechanic is a telekinetic implant that lets you grab and hover objects from across the room, making the seated VR format work in your favour rather than against you. Death restarts the whole level, but since puzzle solutions stay fixed, your second run is always faster than your first. The trial-and-error loop is deliberately low-friction: you die, you laugh at the cause, you carry that knowledge forward. One reviewer described dying by electrocution via lemon, and that is the correct energy. The complexity has genuinely stepped up from earlier entries: puzzles are multi-step, observation-heavy, and occasionally layer a separate time-critical problem on top of an ongoing one. The third mission, which has you driving a highway car while simultaneously disarming a self-destructing robot and dodging fire obstacles, is the most demanding multi-threaded puzzle the series has produced. Later levels pile on button-and-switch boards alongside unrelated concurrent puzzles, which is where the game peaks. Replayability is structured, not cosmetic. Each of the six levels carries three side missions, hidden collectible statues and Phantom coins (the coins typically require solving concealed sub-puzzles to unlock), and the aforementioned target times that essentially demand a post-mastery speedrun mindset. There is also a costume customisation layer, new to this entry, where you select agent attire including hats, watches, and gloves before each mission. It is shallow by any objective measure but adds a small personalisation layer that series veterans will appreciate. The accessibility profile is also genuinely good: the game is fully playable seated, optional closer movement is available in select levels, and motion sickness risk is minimal. The criticisms are real and consistent across reviewers. Some puzzle scenarios recycle tropes from the previous two entries, deflecting lasers and brewing antidotes under time pressure being obvious repeat offenders. Throwing objects still produces no physical damage or breakage, which looks odd when a teapot bounces off a cave wall intact. Controller interaction can turn imprecise when a level becomes dense with grabbable items. And the runtime is short: a player who clicks with the puzzle logic can clear the six main missions in a few hours, which puts the side-objective layer doing a lot of heavy lifting for perceived value. If you came to this series looking for the trial-and-error brutality of the earlier games, a few reviewers feel the difficulty ceiling has actually been trimmed, with some missions feeling slightly easier than their predecessors despite the added complexity. That is a tension in the design that you should weigh against your own appetite for punishment. Where Schell Games clearly spent their budget is presentation. The Bond-style opening title sequence with an original vocal track is the best in the series and worth the price of admission as a standalone experience. Voice acting for Dr. Roxana Prism and the robot antagonist is sharp, character writing stays in the wry spy-fi register the series owns, and the cartoonish art style lets the game run cleanly on VR hardware that would melt under photorealistic rendering. For newcomers: you do not need the first two games to follow the story, though the narrative pays off more if you have. A brief tutorial handles the telekinesis controls before the campaign starts. On every metric I care about for a short-session VR puzzler, the system is legible and fair.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:aaaVR ExclusiveEscape RoomTelekinesis MechanicsTrial and ErrorSeated VRTarget Time ChallengesHidden CollectiblesMulti-step PuzzlesSpy-Fi

Requisitos del sistema

Mínimos

OS
Windows 11
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
Processor
Intel i5-4590 / AMD Ryzen 5 1500X or greater
VR Support
SteamVR or Meta PC

Recomendados

OS
Windows 11
Memory
8 GB RAM
Graphics
NVIDIA GTX 1060 / AMD Radeon RX 480 or greater
Processor
Intel i5-4590 / AMD Ryzen 5 1500X or greater
VR Support
SteamVR or Meta PC

Sigue explorando

Community Discussion

Be the first to comment on I Expect You To Die 3: Cog in the Machine.

Reseñas y valoraciones

Metacritic
89

Información del juego

Desarrolladora
Schell Games
Distribuidora
Schell Games
Fecha de lanzamiento
28 sept 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio1,60 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Schell Games

Compra mejor: guías útiles

¿Buscas más? Mira juegos como I Expect You To Die 3: Cog in the Machine →

Preguntas frecuentes sobre I Expect You To Die 3: Cog in the Machine

¿Cuánto cuesta I Expect You To Die 3: Cog in the Machine?

A 15 de agosto de 2026, la oferta más barata disponible de I Expect You To Die 3: Cog in the Machine es €1.60 en Eneba, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar I Expect You To Die 3: Cog in the Machine más barato?

El precio más bajo disponible que seguimos para I Expect You To Die 3: Cog in the Machine es €1.60 en Eneba (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible I Expect You To Die 3: Cog in the Machine?

I Expect You To Die 3: Cog in the Machine está disponible en PC.

¿Cuándo se lanzó I Expect You To Die 3: Cog in the Machine?

I Expect You To Die 3: Cog in the Machine se lanzó el 28 de septiembre de 2023.

¿Quién desarrolló I Expect You To Die 3: Cog in the Machine?

I Expect You To Die 3: Cog in the Machine fue desarrollado por Schell Games.

¿Merece la pena comprar I Expect You To Die 3: Cog in the Machine?

I Expect You To Die 3: Cog in the Machine tiene una puntuación Metacritic de 89/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.