Compara los precios de Hidden Post-Apocalyptic Top-Down 3D en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Top-Down Games. Publicado por Hede. Lanzado el 9/3/2022. Disponible en PC, Mac, Linux. Géneros: Action, Adventure, Casual, Indie, Simulation, Strategy.

Skip the post-apocalyptic theming entirely - what's actually here is a broken hidden object scene with one level, inverted camera zoom, and controls that fight the isometric perspective at every step.

My instinct when I see a hidden object game tagged alongside strategy and simulation is to check whether the genre mash is doing any interesting work, or whether it's just storefront keyword stuffing. This one is 100% the latter. Strip away the post-apocalyptic label and you have a single frozen 3D scene, a list of 20 objects to locate by left-clicking, and almost nothing else. The core loop asks you to scan a top-down isometric environment for specific items, guided by an on-screen indicator. That indicator is rendered in world space, meaning it can be obscured by grass, debris, or any other geometry in the scene. The camera cannot be rotated, so objects hidden behind obstacles can become genuinely impossible to spot without luck. Camera zoom is inverted by default and there is no settings menu to fix it. Movement input is mapped to a flat grid, but the view is isometric, so pressing right moves you diagonally up-right rather than directly across. There is no tutorial, which would barely matter even if one existed, because none of these issues are fixable through practice. Replayability is claimed on the basis that the system randomises which of the 20 objects you hunt for each session. In practice, the map never changes, so by your second or third run you have memorised every object location and the randomisation becomes a formality. Players have finished the full achievement list in under fifteen minutes. The music is a short loop that repeats for the entire session. Resetting the scene triggers a softlock, and switching camera positions can drop the player beneath the terrain. The broader Hede catalogue follows an identical template across a large number of similarly named titles. Each entry uses a commercially available Unity asset pack as the level geometry with a minimal hidden object layer dropped on top. The post-apocalyptic scene here appears to be a survival-asset demo environment with some monster props added. There is no modding support, no difficulty scaling, no additional modes, and no second level. If you are genuinely looking for a hidden object game, the genre has dozens of better-built options at comparable or lower price points. The achievements unlock faster than in almost any other title on the platform, which is the only functional reason a player might seek this out. That is a thin basis for a recommendation, and even achievement hunters should treat the control issues as a real friction point before committing. Diego, Scout Team

Hidden Post-Apocalyptic Top-Down 3D

Hidden Post-Apocalyptic Top-Down 3D

9 mar 2022Top-Down GamesHede
GamerScout opina

Skip the post-apocalyptic theming entirely - what's actually here is a broken hidden object scene with one level, inverted camera zoom, and controls that fight the isometric perspective at every step.

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My instinct when I see a hidden object game tagged alongside strategy and simulation is to check whether the genre mash is doing any interesting work, or whether it's just storefront keyword stuffing. This one is 100% the latter. Strip away the post-apocalyptic label and you have a single frozen 3D scene, a list of 20 objects to locate by left-clicking, and almost nothing else. The core loop asks you to scan a top-down isometric environment for specific items, guided by an on-screen indicator. That indicator is rendered in world space, meaning it can be obscured by grass, debris, or any other geometry in the scene. The camera cannot be rotated, so objects hidden behind obstacles can become genuinely impossible to spot without luck. Camera zoom is inverted by default and there is no settings menu to fix it. Movement input is mapped to a flat grid, but the view is isometric, so pressing right moves you diagonally up-right rather than directly across. There is no tutorial, which would barely matter even if one existed, because none of these issues are fixable through practice. Replayability is claimed on the basis that the system randomises which of the 20 objects you hunt for each session. In practice, the map never changes, so by your second or third run you have memorised every object location and the randomisation becomes a formality. Players have finished the full achievement list in under fifteen minutes. The music is a short loop that repeats for the entire session. Resetting the scene triggers a softlock, and switching camera positions can drop the player beneath the terrain. The broader Hede catalogue follows an identical template across a large number of similarly named titles. Each entry uses a commercially available Unity asset pack as the level geometry with a minimal hidden object layer dropped on top. The post-apocalyptic scene here appears to be a survival-asset demo environment with some monster props added. There is no modding support, no difficulty scaling, no additional modes, and no second level. If you are genuinely looking for a hidden object game, the genre has dozens of better-built options at comparable or lower price points. The achievements unlock faster than in almost any other title on the platform, which is the only functional reason a player might seek this out. That is a thin basis for a recommendation, and even achievement hunters should treat the control issues as a real friction point before committing.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Hidden ObjectAsset FlipAchievement HunterSingle LevelMouse-Only

Requisitos del sistema

Mínimos

OS
Windows 7/8/10
Memory
4 GB RAM
DirectX
Version 9.0
Storage
4 GB available space
Graphics
NVIDIA GeForce 450 or higher with 1GB Memory
Processor
3GHz Duo Core Processor

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Información del juego

Desarrolladora
Top-Down Games
Distribuidora
Hede
Fecha de lanzamiento
9 mar 2022

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¿En qué plataformas está disponible Hidden Post-Apocalyptic Top-Down 3D?

Hidden Post-Apocalyptic Top-Down 3D está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Hidden Post-Apocalyptic Top-Down 3D?

Hidden Post-Apocalyptic Top-Down 3D se lanzó el 9 de marzo de 2022.

¿Quién desarrolló Hidden Post-Apocalyptic Top-Down 3D?

Hidden Post-Apocalyptic Top-Down 3D fue desarrollado por Top-Down Games y publicado por Hede.