Compara los precios de GUNHEAD en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Alientrap. Publicado por Alientrap. Lanzado el 8/11/2023. Disponible en PC. Géneros: Action, Indie.

Four guns firing at once, a jetpack, and derelict alien ships full of things that want you dead. GUNHEAD nails the moment-to-moment chaos but runs out of surprises faster than it should.

My first few runs in GUNHEAD felt like discovering something quietly special. You pilot a pirate mech, literally a gun for a head, boarding procedurally generated alien hulks and dismantling their security architecture piece by piece before destroying the central System Core. The framing is part heist film, part roguelite run-and-gun, and the opening hours have a texture to them that is genuinely exciting. You study the ship map, spot alarm nodes and shield generators, and plan a route that keeps you off the radar as long as possible. When a red-laser sentinel finally locks onto you and everything erupts into chaos, the jetpack dodge and four-weapon simultaneous fire system make the ensuing firefight feel like controlled mayhem. The weapon setup is where the mechanical identity lives. Rather than cycling through a loadout sequentially, each of your four gun slots fires independently on its own button, meaning you can unload all four at a boss's weak point at once. Managing ammo counts and individual cooldowns across that quartet adds real tactical texture to fights. The unlockable mech suits deepen this further. The Archangel hovers freely, rewarding an aerial approach, while heavier frames like the Rook lean into tanky multi-jump traversal. Pair the right suit with a careful weapon build assembled from the fifty-plus options in the armory and there are genuinely satisfying combinations to find. The soundtrack, a semi-rock sci-fi score designed to match the pace of raids, does the work of a second adrenaline gland and the sound design on weapon impacts is crisp in a way that matters more than people admit in shooters like this. Here is where honesty costs something, though. The environmental variety that procedural generation promises never quite arrives. Ship interiors recycle the same metallic browns and grey corridors with blue or purple accent lighting until the derelict aesthetic stops feeling atmospheric and starts feeling like cost-cutting. The security systems, alarm nodes, shield cores, nuke systems, shuffler cores, are interesting in concept and the interaction between them creates genuine strategic puzzles early on. But the permutations run dry by the midpoint of the campaign's seven ships, and a run that felt like a heist starts feeling like maintenance. The tacked-on story, filler dialogue between crewmates that gestures at motivation without ever building character, makes the pacing problem worse. Cutting it entirely would have been the braver choice. CRYPTARK veterans should calibrate their expectations specifically. This is the 2D predecessor's systems translated into first-person, competently rather than ambitiously. The shift to 3D space makes situational awareness harder and the jetpack feels under-used in corridors that were not designed to let it breathe. New players without the comparison baggage may get considerably more out of it. Its player reception settled in the Very Positive range on Steam, which tracks: the core loop is fun, polished, and worth a handful of hours before the walls close in. If the FPS roguelite shelf you are shopping from has Gunfire Reborn and Mothergunship already on it, GUNHEAD slots in as a leaner, stranger, more tactically minded companion rather than a replacement for either. Kai, Scout Team

GUNHEAD

GUNHEAD

8 nov 2023Alientrap
GamerScout opina

Four guns firing at once, a jetpack, and derelict alien ships full of things that want you dead. GUNHEAD nails the moment-to-moment chaos but runs out of surprises faster than it should.

PC
Steam Deck VerifiedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €8.25

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€8.255 Jun 2026
Keyshops
€7.59€8.03€8.47€8.915 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de GUNHEAD

My first few runs in GUNHEAD felt like discovering something quietly special. You pilot a pirate mech, literally a gun for a head, boarding procedurally generated alien hulks and dismantling their security architecture piece by piece before destroying the central System Core. The framing is part heist film, part roguelite run-and-gun, and the opening hours have a texture to them that is genuinely exciting. You study the ship map, spot alarm nodes and shield generators, and plan a route that keeps you off the radar as long as possible. When a red-laser sentinel finally locks onto you and everything erupts into chaos, the jetpack dodge and four-weapon simultaneous fire system make the ensuing firefight feel like controlled mayhem. The weapon setup is where the mechanical identity lives. Rather than cycling through a loadout sequentially, each of your four gun slots fires independently on its own button, meaning you can unload all four at a boss's weak point at once. Managing ammo counts and individual cooldowns across that quartet adds real tactical texture to fights. The unlockable mech suits deepen this further. The Archangel hovers freely, rewarding an aerial approach, while heavier frames like the Rook lean into tanky multi-jump traversal. Pair the right suit with a careful weapon build assembled from the fifty-plus options in the armory and there are genuinely satisfying combinations to find. The soundtrack, a semi-rock sci-fi score designed to match the pace of raids, does the work of a second adrenaline gland and the sound design on weapon impacts is crisp in a way that matters more than people admit in shooters like this. Here is where honesty costs something, though. The environmental variety that procedural generation promises never quite arrives. Ship interiors recycle the same metallic browns and grey corridors with blue or purple accent lighting until the derelict aesthetic stops feeling atmospheric and starts feeling like cost-cutting. The security systems, alarm nodes, shield cores, nuke systems, shuffler cores, are interesting in concept and the interaction between them creates genuine strategic puzzles early on. But the permutations run dry by the midpoint of the campaign's seven ships, and a run that felt like a heist starts feeling like maintenance. The tacked-on story, filler dialogue between crewmates that gestures at motivation without ever building character, makes the pacing problem worse. Cutting it entirely would have been the braver choice. CRYPTARK veterans should calibrate their expectations specifically. This is the 2D predecessor's systems translated into first-person, competently rather than ambitiously. The shift to 3D space makes situational awareness harder and the jetpack feels under-used in corridors that were not designed to let it breathe. New players without the comparison baggage may get considerably more out of it. Its player reception settled in the Very Positive range on Steam, which tracks: the core loop is fun, polished, and worth a handful of hours before the walls close in. If the FPS roguelite shelf you are shopping from has Gunfire Reborn and Mothergunship already on it, GUNHEAD slots in as a leaner, stranger, more tactically minded companion rather than a replacement for either.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieFPS RogueliteMech Loadout BuilderJetpack TraversalShip-Boarding StrategyFour-Weapon Simultaneous FireAlarm Stealth MechanicsProcedural Space HulksDifficulty Scaling

Requisitos del sistema

Mínimos

OS
Windows 7/8.1/10 (64-bit versions)
Memory
8 GB RAM
Storage
2 GB available space
Graphics
NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
Processor
Intel Core i5-2400/AMD FX-8320 or better

Sigue explorando

Community Discussion

Be the first to comment on GUNHEAD.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Alientrap
Distribuidora
Alientrap
Fecha de lanzamiento
8 nov 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Alientrap

Compra mejor: guías útiles

¿Buscas más? Mira juegos como GUNHEAD →

Preguntas frecuentes sobre GUNHEAD

¿Cuánto cuesta GUNHEAD?

El precio de GUNHEAD cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar GUNHEAD más barato?

Compara los precios de GUNHEAD en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible GUNHEAD?

GUNHEAD está disponible en PC.

¿Cuándo se lanzó GUNHEAD?

GUNHEAD se lanzó el 8 de noviembre de 2023.

¿Quién desarrolló GUNHEAD?

GUNHEAD fue desarrollado por Alientrap.