Compara los precios de Ghost 1.0 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por @unepic_fran. Publicado por @unepic_fran. Lanzado el 6/6/2016. Disponible en PC. Géneros: Action, Adventure, Indie.

A slick Metroidvania set on a booby-trapped space station, where you play a digital ghost who can possess robots and rewrite the rules of every room she enters.

Ghost 1.0 is a Metroidvania from a solo developer, @unepic_fran, the same person behind the cult classic UnEpic. You play as Ghost, a mercenary-class agent who can shed her physical body and slip into the circuitry of the Nakamura Space Station as a digital specter. The core loop is familiar to anyone who has spent time with Castlevania or early Metroid: explore interconnected corridors, unlock new abilities, backtrack, repeat. What makes this one stick is the possession mechanic. Ghost can vacate her android shell mid-fight and jack into enemy robots, turning their weapons against their former allies. When it clicks, you feel genuinely clever rather than just powerful. The Nakamura Station is a dense, hand-crafted environment that rewards curiosity without telegraphing every secret. There are multiple classes to choose from at the start, each altering how you approach combat and traversal. Weapons and passive chips accumulate as you push deeper into the station, and the build variety is surprisingly broad for an indie project of this scale. Boss fights are the highlight, escalating from "tricky" to "properly demanding" in a satisfying curve. The difficulty is honest: deaths feel like lessons, not cheap shots, most of the time. If the game has a weakness, it lives in the early hours. The opening sections lean heavily on the same enemy types and corridor shapes before the possession system opens up and the station starts to feel alive. Players who bounce off Metroidvanias in the first 90 minutes may check out before the design finds its stride. The pixel art is clean and readable rather than showpiece-level, and the soundtrack sits in that reliable but not transcendent chiptune-adjacent space, atmospheric enough to hold the mood without demanding your full attention. These are not dealbreakers, just honest notes. For the solo-dev context, the ambition here is quietly remarkable. The writing has genuine wit, Ghost herself has a personality that earns her screen time, and the optional co-op mode (bring a second player as a secondary ghost) adds replay value that most games in this niche skip entirely. If you are someone who finishes Metroidvanias and immediately wants another one to slot into the rotation, this is exactly the kind of well-paced, competently mechanicked entry that fills that gap without wasting your evening. It knows what it is, executes it with care, and ends before it outstays its welcome. Kai, Scout Team

Ghost 1.0

Ghost 1.0

6 jun 2016@unepic_fran
GamerScout opina

A slick Metroidvania set on a booby-trapped space station, where you play a digital ghost who can possess robots and rewrite the rules of every room she enters.

PC
Steam Deck VerifiedProtonDB Gold
Mejor precio disponible
2,31 €-18%
en G2A
Mínimo registrado: 2,31 €
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Veredicto de GamerScout

A well-crafted solo-dev Metroidvania that earns its runtime, best for players who want tight mechanics and a story with actual personality.

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G2AMejor precio
StandardGlobalSteam KeyClave
2,31 €-18%
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StandardGlobalSteam KeyClave
3,09 €
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StandardGlobalSteam KeyClave
3,45 €-73%
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3,83 €-71%
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Historial de precios

Mínimo registrado
2,31 €26 jul 2026
Mejor precio actual
2,31 €
El más bajo desde que lo seguimos
Tiendas de claves
2,22 €2,54 €2,86 €3,18 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Ghost 1.0

Ghost 1.0 is a Metroidvania from a solo developer, @unepic_fran, the same person behind the cult classic UnEpic. You play as Ghost, a mercenary-class agent who can shed her physical body and slip into the circuitry of the Nakamura Space Station as a digital specter. The core loop is familiar to anyone who has spent time with Castlevania or early Metroid: explore interconnected corridors, unlock new abilities, backtrack, repeat. What makes this one stick is the possession mechanic. Ghost can vacate her android shell mid-fight and jack into enemy robots, turning their weapons against their former allies. When it clicks, you feel genuinely clever rather than just powerful. The Nakamura Station is a dense, hand-crafted environment that rewards curiosity without telegraphing every secret. There are multiple classes to choose from at the start, each altering how you approach combat and traversal. Weapons and passive chips accumulate as you push deeper into the station, and the build variety is surprisingly broad for an indie project of this scale. Boss fights are the highlight, escalating from "tricky" to "properly demanding" in a satisfying curve. The difficulty is honest: deaths feel like lessons, not cheap shots, most of the time. If the game has a weakness, it lives in the early hours. The opening sections lean heavily on the same enemy types and corridor shapes before the possession system opens up and the station starts to feel alive. Players who bounce off Metroidvanias in the first 90 minutes may check out before the design finds its stride. The pixel art is clean and readable rather than showpiece-level, and the soundtrack sits in that reliable but not transcendent chiptune-adjacent space, atmospheric enough to hold the mood without demanding your full attention. These are not dealbreakers, just honest notes. For the solo-dev context, the ambition here is quietly remarkable. The writing has genuine wit, Ghost herself has a personality that earns her screen time, and the optional co-op mode (bring a second player as a secondary ghost) adds replay value that most games in this niche skip entirely. If you are someone who finishes Metroidvanias and immediately wants another one to slot into the rotation, this is exactly the kind of well-paced, competently mechanicked entry that fills that gap without wasting your evening. It knows what it is, executes it with care, and ends before it outstays its welcome.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamMetroidvaniaPossession MechanicRobot CombatBuild VarietyCo-opSolo DeveloperSpace StationClass Selection

Requisitos del sistema

Mínimos

Processor
2Ghz or faster processer
Memory
2 GB RAM
Graphics
512MB VRAM (NVIDIA GeForce) There can be problems with INTEL graphic cards
DirectX
Version 8.0
Storage
250 MB available space Addition…

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Graphics:

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Community Discussion

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Reseñas y valoraciones

Steam
91%(2,107)

Información del juego

Desarrolladora
@unepic_fran
Distribuidora
@unepic_fran
Fecha de lanzamiento
6 jun 2016

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Mejor precio2,31 €
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Preguntas frecuentes sobre Ghost 1.0

¿Cuánto cuesta Ghost 1.0?

A 15 de agosto de 2026, la oferta más barata disponible de Ghost 1.0 es €2.31 en G2A, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Ghost 1.0 más barato?

El precio más bajo disponible que seguimos para Ghost 1.0 es €2.31 en G2A (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Ghost 1.0?

Ghost 1.0 está disponible en PC.

¿Cuándo se lanzó Ghost 1.0?

Ghost 1.0 se lanzó el 6 de junio de 2016.

¿Quién desarrolló Ghost 1.0?

Ghost 1.0 fue desarrollado por @unepic_fran.