Compara los precios de Geometric Sniper en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por YAW Studios. Publicado por YAW Studios. Lanzado el 17/12/2020. Disponible en PC, Xbox. Géneros: Action, Casual, Indie.

A minimalist geometric sniper puzzle where you scan crowds to find and eliminate one target before time runs out. Pressure-cooker tension wrapped in clean low-poly visuals.

Geometric Sniper is a stripped-down casual action game from solo dev studio YAW Studios that puts you behind a sniper scope in stylized, low-poly environments. The entire premise is narrow by design: scan a crowd of geometric figures, identify the correct target based on visual cues, and take the shot before your window closes. No sprawling open world, no gear trees. Just you, a scope, and the quiet dread of potentially shooting the wrong person. The game follows a loose narrative thread centered on a character named Andrew, framing each mission with enough context to give the kills a faint moral weight. It is not a deep story by any stretch, but for a game this short and focused, having any narrative scaffolding at all lifts it above the blank-screen score-chasers it could have been. The living environments, while geometric and abstract, have a surprising amount of incidental motion. Crowds mill around, figures cross paths, and that ambient movement is exactly what the pressure mechanic feeds on. What works here is the clarity of the tension loop. Each level is brief, but the window where the target is hittable is even briefer. Misread the scene and you get one bad outcome. Hesitate too long and you get another. For a casual-coded game, the failure states feel genuinely uncomfortable in a way that more polished productions sometimes miss. The geometric art style is not just a budget shortcut either. It makes the target-identification puzzles legible without making them trivially easy, and there is a cold, architectural beauty to the scenes that suits the subject matter. The shortcomings are real, though. At roughly an hour to two hours of content depending on pace, some players will feel underserved. The 78 percent positive rating on Steam reflects a split between players who appreciate the concept and players who wanted more missions, more complexity, or simply more game. Replayability is thin. Once you have internalized how the target logic works, repeat runs lose their edge. There is also no difficulty scaling worth mentioning, which means experienced players may burn through the whole thing feeling like the game barely warmed up. Who this is genuinely for: players who appreciate a small, intentional game that commits to one idea and executes it cleanly. If you have ever wanted a sniper experience that skips the military-sim padding and gets straight to the moral and mechanical core of the shot, Geometric Sniper scratches that itch in a short, honest session. Think of it as a short story rather than a novel. It knows what it is, says what it wants to say, and stops. Kai, Scout Team

Geometric Sniper

Geometric Sniper

17 dic 2020YAW Studios
GamerScout opina

A minimalist geometric sniper puzzle where you scan crowds to find and eliminate one target before time runs out. Pressure-cooker tension wrapped in clean low-poly visuals.

PCXbox
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
0,44 €
en Kinguin
Mínimo registrado: 0,29 €
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Veredicto de GamerScout

A focused, honest micro-experience for players who want sniper tension without the bloat - just know it ends quickly.

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0,44 €
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0,70 €-78%
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0,93 €-70%
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1,03 €
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1,35 €-15%
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Historial de precios

Mínimo registrado
0,29 €15 jun 2026
Mejor precio actual
0,44 €
Tiendas de claves
0,27 €0,33 €0,40 €0,46 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Geometric Sniper

Geometric Sniper is a stripped-down casual action game from solo dev studio YAW Studios that puts you behind a sniper scope in stylized, low-poly environments. The entire premise is narrow by design: scan a crowd of geometric figures, identify the correct target based on visual cues, and take the shot before your window closes. No sprawling open world, no gear trees. Just you, a scope, and the quiet dread of potentially shooting the wrong person. The game follows a loose narrative thread centered on a character named Andrew, framing each mission with enough context to give the kills a faint moral weight. It is not a deep story by any stretch, but for a game this short and focused, having any narrative scaffolding at all lifts it above the blank-screen score-chasers it could have been. The living environments, while geometric and abstract, have a surprising amount of incidental motion. Crowds mill around, figures cross paths, and that ambient movement is exactly what the pressure mechanic feeds on. What works here is the clarity of the tension loop. Each level is brief, but the window where the target is hittable is even briefer. Misread the scene and you get one bad outcome. Hesitate too long and you get another. For a casual-coded game, the failure states feel genuinely uncomfortable in a way that more polished productions sometimes miss. The geometric art style is not just a budget shortcut either. It makes the target-identification puzzles legible without making them trivially easy, and there is a cold, architectural beauty to the scenes that suits the subject matter. The shortcomings are real, though. At roughly an hour to two hours of content depending on pace, some players will feel underserved. The 78 percent positive rating on Steam reflects a split between players who appreciate the concept and players who wanted more missions, more complexity, or simply more game. Replayability is thin. Once you have internalized how the target logic works, repeat runs lose their edge. There is also no difficulty scaling worth mentioning, which means experienced players may burn through the whole thing feeling like the game barely warmed up. Who this is genuinely for: players who appreciate a small, intentional game that commits to one idea and executes it cleanly. If you have ever wanted a sniper experience that skips the military-sim padding and gets straight to the moral and mechanical core of the shot, Geometric Sniper scratches that itch in a short, honest session. Think of it as a short story rather than a novel. It knows what it is, says what it wants to say, and stops.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamMinimalistCrowd ScanningScore AttackShort GameLow-PolyPuzzle ShooterSingle SessionAtmospheric Tension

Requisitos del sistema

Mínimos

OS
Microsoft® Windows® 7
Processor
Intel Core i5 3.0 GHz 64 bits Processor
Memory
8 GB RAM
Graphics
Geforce GT 430 (1024 MB) / Radeon HD 5570 (1024 MB)
DirectX
Versi…

Recomendados

Requires a 64-bit processor and operating system

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Reseñas y valoraciones

Steam
78%(460)

Información del juego

Desarrolladora
YAW Studios
Distribuidora
YAW Studios
Fecha de lanzamiento
17 dic 2020

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Mejor precio0,44 €
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Preguntas frecuentes sobre Geometric Sniper

¿Cuánto cuesta Geometric Sniper?

A 15 de agosto de 2026, la oferta más barata disponible de Geometric Sniper es €0.44 en Kinguin, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Geometric Sniper más barato?

El precio más bajo disponible que seguimos para Geometric Sniper es €0.44 en Kinguin (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Geometric Sniper?

Geometric Sniper está disponible en PC, Xbox.

¿Cuándo se lanzó Geometric Sniper?

Geometric Sniper se lanzó el 17 de diciembre de 2020.

¿Quién desarrolló Geometric Sniper?

Geometric Sniper fue desarrollado por YAW Studios.