Compara los precios de Garden In! en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Dramatic Iceberg. Publicado por Bonus Stage Publishing. Lanzado el 26/1/2023. Disponible en PC, Linux. Géneros: Casual, Simulation.

If your Steam library is full of city builders and factory sims, Garden In! is the antidote you didn't know you needed. A low-stakes plant sandbox where patience is the only real mechanic.

I spend most of my gaming hours staring at production chains and supply curves, so when I sat down with Garden In! I expected to bounce off it inside twenty minutes. I didn't. There's a deceptively structured progression loop hiding beneath the chill surface, and once I spotted it I understood exactly why the game holds an 85% positive rating across Steam reviewers. The core setup is compact: you start in a single isometric studio room and your job is to fill it with living plants. Three substrate categories govern what you can grow: soil-based, water, and air (rocky medium). Each category has its own pot types, and matching the wrong substrate to a seed is prevented outright, which is a small but smart quality-of-life touch. Watering and bug-spray management keep plants progressing, and crucially no plant can actually die. Growth simply pauses if you neglect them, which removes any anxiety about stepping away from the game for a day. The game continues simulating growth even when closed, so returning to a fuller room feels genuinely rewarding rather than punishing. The system with the most mechanical teeth is hybridization. Dedicated hybridization pots let you combine two compatible plants to create entirely new seeds, and compatibility isn't spelled out for you. Experimenting to discover pairings is the closest thing Garden In! has to a puzzle layer. Community players have mapped out all 63 plants in the game and their family-tree relationships, which tells you the seed collection has real breadth. Progress is tracked in an in-room herbarium, and a trophy object acts as your achievement board, dispensing a bean currency used to unlock new rooms, color palettes, furniture pieces, vase types, and decorative props. A placeable clock item lets you nudge time forward slightly, though there's a cooldown between uses, so you cannot simply rush your way through the growth timers. The biggest honest caveat is one that multiple reviewers flagged: real-time plant growth, where some plants need an hour or more of active game time before maturing, sits awkwardly on a PC platform. It plays far more naturally as a background or alt-tab activity than as a focused session. If you want something to occupy a second monitor while you work or watch video, it fits perfectly. If you want to sit down for an uninterrupted hour of clear forward progress, the pace will frustrate you. Controller support exists but is limited in practice, and Steam Deck users should expect touchscreen-reliant input rather than a polished gamepad experience. For strategy and sim players who genuinely enjoy the collection and progression side of the genre without needing high-stakes decisions, Garden In! scratches a specific itch at a low price point. It is not a deep management sim and makes no attempt to be one. What it offers instead is a tidy progression structure wrapped in a genuinely calming aesthetic, with gentle piano music and low-poly visuals that make it easy to lose thirty minutes without noticing. Newcomers to casual sims will find the tutorial clear and non-intimidating, and the no-death plant mechanic removes the frustration cliff that drives people away from farming sims. Diego, Scout Team

Garden In!

Garden In!

26 ene 2023Dramatic IcebergBonus Stage Publishing
GamerScout opina

If your Steam library is full of city builders and factory sims, Garden In! is the antidote you didn't know you needed. A low-stakes plant sandbox where patience is the only real mechanic.

PCLinux
Steam Deck Verified
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.88

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Acerca de Garden In!

I spend most of my gaming hours staring at production chains and supply curves, so when I sat down with Garden In! I expected to bounce off it inside twenty minutes. I didn't. There's a deceptively structured progression loop hiding beneath the chill surface, and once I spotted it I understood exactly why the game holds an 85% positive rating across Steam reviewers. The core setup is compact: you start in a single isometric studio room and your job is to fill it with living plants. Three substrate categories govern what you can grow: soil-based, water, and air (rocky medium). Each category has its own pot types, and matching the wrong substrate to a seed is prevented outright, which is a small but smart quality-of-life touch. Watering and bug-spray management keep plants progressing, and crucially no plant can actually die. Growth simply pauses if you neglect them, which removes any anxiety about stepping away from the game for a day. The game continues simulating growth even when closed, so returning to a fuller room feels genuinely rewarding rather than punishing. The system with the most mechanical teeth is hybridization. Dedicated hybridization pots let you combine two compatible plants to create entirely new seeds, and compatibility isn't spelled out for you. Experimenting to discover pairings is the closest thing Garden In! has to a puzzle layer. Community players have mapped out all 63 plants in the game and their family-tree relationships, which tells you the seed collection has real breadth. Progress is tracked in an in-room herbarium, and a trophy object acts as your achievement board, dispensing a bean currency used to unlock new rooms, color palettes, furniture pieces, vase types, and decorative props. A placeable clock item lets you nudge time forward slightly, though there's a cooldown between uses, so you cannot simply rush your way through the growth timers. The biggest honest caveat is one that multiple reviewers flagged: real-time plant growth, where some plants need an hour or more of active game time before maturing, sits awkwardly on a PC platform. It plays far more naturally as a background or alt-tab activity than as a focused session. If you want something to occupy a second monitor while you work or watch video, it fits perfectly. If you want to sit down for an uninterrupted hour of clear forward progress, the pace will frustrate you. Controller support exists but is limited in practice, and Steam Deck users should expect touchscreen-reliant input rather than a polished gamepad experience. For strategy and sim players who genuinely enjoy the collection and progression side of the genre without needing high-stakes decisions, Garden In! scratches a specific itch at a low price point. It is not a deep management sim and makes no attempt to be one. What it offers instead is a tidy progression structure wrapped in a genuinely calming aesthetic, with gentle piano music and low-poly visuals that make it easy to lose thirty minutes without noticing. Newcomers to casual sims will find the tutorial clear and non-intimidating, and the no-death plant mechanic removes the frustration cliff that drives people away from farming sims.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Idle GrowthHybridizationRoom DecorationHerbarium CompletionBackground PlayZero Stakes

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
2 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GT 1030
Processor
Intel Core i3 / AMD Ryzen 3
Sound Card
DirectX compatible

Recomendados

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GTX 1050
Processor
Intel Core i5 / AMD Ryzen 5
Sound Card
DirectX compatible

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Información del juego

Desarrolladora
Dramatic Iceberg
Distribuidora
Bonus Stage Publishing
Fecha de lanzamiento
26 ene 2023

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¿En qué plataformas está disponible Garden In!?

Garden In! está disponible en PC, Linux.

¿Cuándo se lanzó Garden In!?

Garden In! se lanzó el 26 de enero de 2023.

¿Quién desarrolló Garden In!?

Garden In! fue desarrollado por Dramatic Iceberg y publicado por Bonus Stage Publishing.