GameGuru Buildings Pack (DLC)
Complemento / DLC de GameGuru — ver juego completoFifty-plus drag-and-drop building assets for GameGuru Classic level designers. Useful raw material, but this is a toolbox, not a game.
Veredicto de GamerScout
Solid exterior variety for GameGuru Classic builders, but limited enterable interiors make it a partial solution for interior-heavy FPS maps.
Comparar precios(2 tiendas)
Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.
Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Historial de precios
Capturas y multimedia
Acerca de GameGuru Buildings Pack (DLC)
Let's be straight about what this is. The GameGuru Buildings Pack is a content DLC for GameGuru Classic, a beginner-friendly FPS game-creation tool. You are not buying a game. You are buying scenery assets to drop into levels you build yourself. If that context makes you hit the back button, good, this listing just saved you time. If you are actively building something in GameGuru and your maps look empty, keep reading. The pack ships with over 50 building models covering a wide range of archetypes: concrete bunkers, office blocks, skyscrapers, warehouses, sandstone structures, gothic-style buildings, flats, houses, huts, shanty huts, and sheds. On paper that is a solid spread, enough to rough out a small urban level, a village, or a fortified compound without immediately repeating geometry. Since launch, The Game Creators have pushed post-release updates adding PBR texture upgrades to several assets, and a community contributor reworked the geometry on 19 models in a later pass. That kind of incremental upkeep matters for a tool-chain pack this age. The honest limitation is interactivity. Most of these are strictly scenery dressing, exterior shells with no enterable interior. Only 17 of the models are built inside and out, and a smaller subset, the four concrete bunkers, four sandstone buildings, four shanty huts, and the sheds, actually have usable internal spaces. If you are designing an FPS level where players push through buildings and clear rooms, that ratio is going to frustrate you fast. The two fully broken-down modular buildings that allow freeform reconstruction are a more interesting inclusion, giving you some compositional flexibility, but it is a thin slice of the catalogue. For performance considerations inside GameGuru itself: these are game-ready assets, not high-poly cinematic models, so draw-call pressure on modest hardware should be manageable. The PBR upgrades improve material read at typical play distances without inflating poly counts unreasonably. Nothing here is going to tank your frame pacing if you are sensible about placement density. As always with GameGuru projects, your bottleneck is almost certainly the engine itself before it is this asset pack. Bottom line for the target user: if you are a GameGuru Classic builder putting together urban or mixed-environment FPS levels and your library is thin on structural variety, this pack fills a real gap. If you need combat-ready interiors at scale, pair it with something more interior-focused or accept that you will be dressing mostly facades. Not a pack for shooters that live and die inside buildings.

Shooters
Etiquetas
Requisitos del sistema
Mínimos
- Memory
- 2 GB RAM
- DirectX
- 9.0c
- Storage
- 4 GB
- Graphics
- NVIDIA GeForce 400 or AMD Radeon HD 6000, 1GB ( Shader Model 2.0)
- Processor
- Intel Dual-Core 2GHz or AMD Dual-Core 2GHz
- System requirements
- XP, Vista, 7, 8, 10
Recomendados
- Memory
- 4 GB RAM
- DirectX
- 9.0c
- Storage
- 8 GB
- Graphics
- NVIDIA GeForce 660Ti, AMD Radeon HD 7950, 2GB ( Shader Model 2.0)
- Processor
- Intel Quad-Core (i5 2300) or AMD Octo-Core (FX 8150)
- System requirements
- XP, Vista, 7, 8, 10 - (64 Bit)
Sigue explorando
Community Discussion
Be the first to comment on GameGuru Buildings Pack (DLC).
Reseñas y valoraciones
Información del juego
- Desarrolladora
- The Game Creators
- Distribuidora
- The Game Creators
- Fecha de lanzamiento
- 19 may 2015