Compara los precios de F.3.A.R. (FEAR 3) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gamesoft Studios. Publicado por Warner Bros. Interactive Entertainment. Lanzado el 5/9/2025. Disponible en PC. Géneros: Action, Adventure, Indie.

F.3.A.R. brings co-op horror back with two playable protagonists, each carrying distinct abilities that change how you move through the same hellish campaign.

F.3.A.R. (also known as FEAR 3) is a co-op capable first-person shooter wrapped in psychological horror, developed by Day 1 Studios and published by Warner Bros. Interactive Entertainment. It leans into the series' signature blend of slow-motion gunplay and oppressive supernatural dread, this time splitting the experience across two protagonists whose mechanics diverge enough to make replaying the campaign feel like a different game depending on who you pick. Point Man is the grounded half of the pair, built around the series' iconic reflex-time mechanic that lets you slow the world to a crawl and dismantle enemies with clinical precision. It is the familiar FEAR feel, and it still holds up as a satisfying power fantasy wrapped in a genuinely unsettling world. The second protagonist, Paxton Fettel, plays more like a ghost in the machine - possessing enemies, floating through spaces, and approaching the same firefights as a spectral disruptor rather than a soldier. The tonal contrast between the two is interesting, even if Fettel's mode sometimes feels uneven against standard enemy encounters. The campaign's horror atmosphere is where F.3.A.R. earns its keep. Environments move between collapsed suburbia, contaminated military installations, and stranger, more liminal spaces that the series has always used well. There is genuine craft in the level design when it commits to atmosphere over action, and some sequences land with real weight. The co-op structure, where a second player takes Fettel while the first runs Point Man, adds a layer of coordination that changes the rhythm of encounters in ways single-player does not quite replicate. It is not seamless, but it is memorable when it clicks. The honest caveat here is that F.3.A.R. sits in contested territory among series fans. The horror is lighter than earlier FEAR entries, leaning more toward action spectacle in its busier moments, and the narrative resolution of the Alma storyline divides people hard. User reception at the time of writing is thin and mixed, which reflects a game that did not satisfy everyone who came in from the first two entries. New players without that history might actually have a cleaner experience, unburdened by expectation. For a catalog PC pickup this sits as a solid, if uneven, co-op horror shooter with a genuinely unusual dual-protagonist structure and enough atmosphere to carry its weaker stretches. If you have a friend willing to share the campaign, Fettel's possession mechanics alone make it worth the run. Solo it is still functional, but the design clearly imagines two people in the room. Kai, Scout Team

F.3.A.R. (FEAR 3)

F.3.A.R. (FEAR 3)

5 sept 2025 Gamesoft StudiosWarner Bros. Interactive Entertainment
GamerScout opina

F.3.A.R. brings co-op horror back with two playable protagonists, each carrying distinct abilities that change how you move through the same hellish campaign.

PC
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Acerca de F.3.A.R. (FEAR 3)

F.3.A.R. (also known as FEAR 3) is a co-op capable first-person shooter wrapped in psychological horror, developed by Day 1 Studios and published by Warner Bros. Interactive Entertainment. It leans into the series' signature blend of slow-motion gunplay and oppressive supernatural dread, this time splitting the experience across two protagonists whose mechanics diverge enough to make replaying the campaign feel like a different game depending on who you pick. Point Man is the grounded half of the pair, built around the series' iconic reflex-time mechanic that lets you slow the world to a crawl and dismantle enemies with clinical precision. It is the familiar FEAR feel, and it still holds up as a satisfying power fantasy wrapped in a genuinely unsettling world. The second protagonist, Paxton Fettel, plays more like a ghost in the machine - possessing enemies, floating through spaces, and approaching the same firefights as a spectral disruptor rather than a soldier. The tonal contrast between the two is interesting, even if Fettel's mode sometimes feels uneven against standard enemy encounters. The campaign's horror atmosphere is where F.3.A.R. earns its keep. Environments move between collapsed suburbia, contaminated military installations, and stranger, more liminal spaces that the series has always used well. There is genuine craft in the level design when it commits to atmosphere over action, and some sequences land with real weight. The co-op structure, where a second player takes Fettel while the first runs Point Man, adds a layer of coordination that changes the rhythm of encounters in ways single-player does not quite replicate. It is not seamless, but it is memorable when it clicks. The honest caveat here is that F.3.A.R. sits in contested territory among series fans. The horror is lighter than earlier FEAR entries, leaning more toward action spectacle in its busier moments, and the narrative resolution of the Alma storyline divides people hard. User reception at the time of writing is thin and mixed, which reflects a game that did not satisfy everyone who came in from the first two entries. New players without that history might actually have a cleaner experience, unburdened by expectation. For a catalog PC pickup this sits as a solid, if uneven, co-op horror shooter with a genuinely unusual dual-protagonist structure and enough atmosphere to carry its weaker stretches. If you have a friend willing to share the campaign, Fettel's possession mechanics alone make it worth the run. Solo it is still functional, but the design clearly imagines two people in the room.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamCo-op CampaignDual ProtagonistSlow-Motion CombatPsychological HorrorPossession MechanicSupernatural ShooterLinear Campaign

Requisitos del sistema

Mínimos

OS
10,11
Processor
Intel core i3 11th generation / Amd ryzen 3 7th generation
Memory
8 GB RAM
Graphics
NVIDIA GTX 1080 / AMD RX 5700
DirectX
Version 11
Storage
20 GB available space Additional Notes…

Recomendados

OS
10,11
Processor
Intel Core i5 11th generation/ Amd Ryzen 5 3600
Memory
16 GB RAM
Graphics
NVIDIA GTX 1650 Super / AMD RX 590 or better
DirectX
Version 11
Storage
20 GB available space Additio…

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Steam
40%(5)

Información del juego

Desarrolladora
Gamesoft Studios
Distribuidora
Warner Bros. Interactive Entertainment
Fecha de lanzamiento
5 sept 2025

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¿En qué plataformas está disponible F.3.A.R. (FEAR 3)?

F.3.A.R. (FEAR 3) está disponible en PC.

¿Cuándo se lanzó F.3.A.R. (FEAR 3)?

F.3.A.R. (FEAR 3) se lanzó el 5 de septiembre de 2025.

¿Quién desarrolló F.3.A.R. (FEAR 3)?

F.3.A.R. (FEAR 3) fue desarrollado por Gamesoft Studios y publicado por Warner Bros. Interactive Entertainment.