Compara los precios de Escape from Naraka en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por XeloGames. Publicado por Headup. Lanzado el 29/7/2021. Disponible en PC. Géneros: Action, Adventure, Indie.

A hellish first-person platformer set in a Balinese-mythology nightmare. Short, punishing, and surprisingly atmospheric for a one-studio effort.

Escape from Naraka is a first-person action platformer built around a single relentless premise: a cursed temple full of traps, demons, and momentum-based movement, all wrapped in Balinese Hindu mythology that you almost never see in games. You are chasing someone you love into a realm named Naraka, and the world makes sure you feel every step of that desperation. XeloGames, a small indie outfit, made a deliberate choice to center this on an underrepresented cultural mythology, and that alone makes it worth paying attention to. The gameplay loop is compact and unforgiving. Each level functions like a puzzle-platformer gauntlet where the challenge resets on failure, Dark Souls-adjacent in spirit if not in mechanics. You are moving fast, reading trap patterns, and dying a lot. The first-person perspective is not the obvious choice for a platformer and the game knows it - some jumps demand a spatial awareness the camera does not always cooperate with. That friction is real and will cost you runs. Players who bounce off precision platformers will bounce off this too, and there is no shame in knowing that before you buy. What holds the experience together is mood. The temple architecture carries genuine craft, visually referencing Balinese stonework and demonic iconography in ways that feel researched rather than decorative. Rangda the Leyak Queen, the antagonist pulling the strings, is rooted in actual folklore rather than generic fantasy evil, and the game treats that seriously. The soundtrack leans into gamelan-adjacent textures and low, unsettling ambience - it is one of those scores that does more tonal work than its budget might suggest. Playing with headphones is not optional, it is required. The honest problem is length and polish roughness. Escape from Naraka is a short game, and the Mixed Steam rating reflects that some players feel the price-to-playtime ratio does not land right for them. There are also moments where the control feel and collision detection show the seams of a small team working without a large QA budget. If you need ten hours and smooth edges, look elsewhere. But if you can respect a six-hour game that knows its own ending, that builds a specific atmosphere and commits to it, there is something genuinely rewarding here for the patient player. This is the kind of release that gets overlooked because it has no marketing muscle behind it. The 78 percent positive score on a small review count is actually a reasonable signal that its fans mean it. Indie platformer fans who appreciate cultural specificity, first-person momentum-platforming in the vein of Lovely Planet but darker, and games with actual artistic intention behind the visual design - those players are the audience XeloGames made this for. Kai, Scout Team

Escape from Naraka

Escape from Naraka

29 jul 2021XeloGamesHeadup
GamerScout opina

A hellish first-person platformer set in a Balinese-mythology nightmare. Short, punishing, and surprisingly atmospheric for a one-studio effort.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.49

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Escape from Naraka is a first-person action platformer built around a single relentless premise: a cursed temple full of traps, demons, and momentum-based movement, all wrapped in Balinese Hindu mythology that you almost never see in games. You are chasing someone you love into a realm named Naraka, and the world makes sure you feel every step of that desperation. XeloGames, a small indie outfit, made a deliberate choice to center this on an underrepresented cultural mythology, and that alone makes it worth paying attention to. The gameplay loop is compact and unforgiving. Each level functions like a puzzle-platformer gauntlet where the challenge resets on failure, Dark Souls-adjacent in spirit if not in mechanics. You are moving fast, reading trap patterns, and dying a lot. The first-person perspective is not the obvious choice for a platformer and the game knows it - some jumps demand a spatial awareness the camera does not always cooperate with. That friction is real and will cost you runs. Players who bounce off precision platformers will bounce off this too, and there is no shame in knowing that before you buy. What holds the experience together is mood. The temple architecture carries genuine craft, visually referencing Balinese stonework and demonic iconography in ways that feel researched rather than decorative. Rangda the Leyak Queen, the antagonist pulling the strings, is rooted in actual folklore rather than generic fantasy evil, and the game treats that seriously. The soundtrack leans into gamelan-adjacent textures and low, unsettling ambience - it is one of those scores that does more tonal work than its budget might suggest. Playing with headphones is not optional, it is required. The honest problem is length and polish roughness. Escape from Naraka is a short game, and the Mixed Steam rating reflects that some players feel the price-to-playtime ratio does not land right for them. There are also moments where the control feel and collision detection show the seams of a small team working without a large QA budget. If you need ten hours and smooth edges, look elsewhere. But if you can respect a six-hour game that knows its own ending, that builds a specific atmosphere and commits to it, there is something genuinely rewarding here for the patient player. This is the kind of release that gets overlooked because it has no marketing muscle behind it. The 78 percent positive score on a small review count is actually a reasonable signal that its fans mean it. Indie platformer fans who appreciate cultural specificity, first-person momentum-platforming in the vein of Lovely Planet but darker, and games with actual artistic intention behind the visual design - those players are the audience XeloGames made this for.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamFirst-Person PlatformerMythologyTrap-BasedAtmosphericShort PlaytimeSingle DeveloperPrecision PlatformingDark Atmosphere

Requisitos del sistema

Mínimos

OS
Windows 7, 64-bits
Processor
3.2 GHz Dual-Core Processor
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 950
DirectX
Version 11
Storage
10 GB available space Additio…

Recomendados

OS
Windows 10, 64-bits
Processor
Intel Core i5-4690 3.5 GHz, AMD Ryzen 3 1300X 3.5 GHz
Memory
16 GB RAM
Graphics
NVIDIA GeForce RTX 2060
DirectX
Ve…

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Reseñas y valoraciones

Steam
78%(155)

Información del juego

Desarrolladora
XeloGames
Distribuidora
Headup
Fecha de lanzamiento
29 jul 2021

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¿En qué plataformas está disponible Escape from Naraka?

Escape from Naraka está disponible en PC.

¿Cuándo se lanzó Escape from Naraka?

Escape from Naraka se lanzó el 29 de julio de 2021.

¿Quién desarrolló Escape from Naraka?

Escape from Naraka fue desarrollado por XeloGames y publicado por Headup.