Compara los precios de Dusty Revenge:Co-Op Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por PD Design Studio. Publicado por PD Design Studio. Lanzado el 17/2/2014. Disponible en PC, Mac. Géneros: Action, Indie.

A hand-drawn steampunk-western brawler with a combo system deep enough to surprise you, let down by rough edges that a patient genre fan will overlook and a casual player absolutely will not.

My first instinct when I saw the art for this one was to keep scrolling. An anthropomorphic rabbit with a scythe and dual pistols, set in a steampunk old west populated by mercenary hippos and armored rats, could have been a vanity project that peaked at its own concept art. It did not. PD Design Studio put genuine mechanical ambition into Dusty Revenge: Co-Op Edition, and that ambition is worth talking about honestly, flaws and all. At its core this is a side-scrolling beat-em-up with light platforming threaded through ten hand-drawn environments. You play as Dusty, a rabbit with a personal score to settle against a tiger warlord named Kraven and his army of criminal wildlife. The Co-Op Edition adds Kitsune, a ninja-styled second character, plus a new level and fresh boss encounters. Two players can share a couch and run the whole campaign together, though the co-op is strictly local. No online. If your brawler partner lives across town, this is a one-person night. The Co-Op Edition also bolts on a boss rush mode that strings all eight bosses back to back, which is a genuinely punishing way to spend thirty minutes once you feel you have mastered the rhythm of the fights. What earns Dusty some real attention is the combo architecture. This is not a simple two-button mash. Dusty builds combos across three attack categories: fist-and-foot low moves, scythe-driven high moves, and ranged attacks split between quick pistol taps and a held-down shotgun blast. Mixing them with precise timing unlocks increasingly flashy strings, and an EXP system gates new combos as you level up, which keeps the mid-game fresh. Rondel and McCoy, two support allies, add another layer: you can switch to Rondel's artillery arc or McCoy's sniper scope mid-fight, but while you are directing their fire Dusty stands exposed. It is a smart risk-reward design that keeps you from going completely autopilot. The soundtrack deserves a mention here too. The western tone, dusty strings and measured percussion, is a deliberate, calm counterpoint to the violence on screen, and it works in that slightly mystical way that only niche indie composers seem to manage. The frustrations are real, though, and they compound on each other in ways that matter. Hitbox accuracy is inconsistent enough that you will occasionally eat damage from attacks that visibly miss. Some boss encounters feature invincibility windows with no visual feedback, so you find yourself punching air and wondering if the game broke. Getting caught between two enemies can lock Dusty into a juggle with no recovery option, which stings more on harder difficulty. The voice acting for Dusty leans so hard into gritty gravitas that it drifts into self-parody, and the story underneath it is thin even by beat-em-up standards. Steam's own user reviews sit at a mixed fifty percent positive, which is about right: half the audience found the combo depth worth the rough ride, the other half bounced off the unpolished hitboxes and moved on. For the right player, specifically someone who played Streets of Rage or TMNT arcade games with genuine fondness and does not mind learning a move list, there is a compact, visually striking brawler here with a couch co-op mode that makes a reasonable weekend afternoon. For everyone else, the caveats stack up faster than the combo meter. Go in informed, go in with a friend if you can, and treat the boss rush as a victory lap rather than an introduction. Kai, Scout Team

Dusty Revenge:Co-Op Edition

Dusty Revenge:Co-Op Edition

17 feb 2014PD Design Studio
GamerScout opina

A hand-drawn steampunk-western brawler with a combo system deep enough to surprise you, let down by rough edges that a patient genre fan will overlook and a casual player absolutely will not.

PCMac
Steam Deck PlayableProtonDB Silver
Mejor precio disponible
0,66 €-96%
en Eneba
Mínimo registrado: 0,66 €
Sigue este precio

Veredicto de GamerScout

Worth it for couch co-op brawler fans who can tolerate hitbox jank; a tougher sell as a solo purchase at full price.

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0,67 €
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0,72 €-21%
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Historial de precios

Mínimo registrado
0,66 €30 jul 2026
Mejor precio actual
0,66 €
El más bajo desde que lo seguimos
Tiendas de claves
0,61 €0,65 €0,68 €0,72 €7 Jun24 Jun12 Jul29 Jul15 Aug
7 jun — 15 ago
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Capturas y multimedia

Acerca de Dusty Revenge:Co-Op Edition

My first instinct when I saw the art for this one was to keep scrolling. An anthropomorphic rabbit with a scythe and dual pistols, set in a steampunk old west populated by mercenary hippos and armored rats, could have been a vanity project that peaked at its own concept art. It did not. PD Design Studio put genuine mechanical ambition into Dusty Revenge: Co-Op Edition, and that ambition is worth talking about honestly, flaws and all. At its core this is a side-scrolling beat-em-up with light platforming threaded through ten hand-drawn environments. You play as Dusty, a rabbit with a personal score to settle against a tiger warlord named Kraven and his army of criminal wildlife. The Co-Op Edition adds Kitsune, a ninja-styled second character, plus a new level and fresh boss encounters. Two players can share a couch and run the whole campaign together, though the co-op is strictly local. No online. If your brawler partner lives across town, this is a one-person night. The Co-Op Edition also bolts on a boss rush mode that strings all eight bosses back to back, which is a genuinely punishing way to spend thirty minutes once you feel you have mastered the rhythm of the fights. What earns Dusty some real attention is the combo architecture. This is not a simple two-button mash. Dusty builds combos across three attack categories: fist-and-foot low moves, scythe-driven high moves, and ranged attacks split between quick pistol taps and a held-down shotgun blast. Mixing them with precise timing unlocks increasingly flashy strings, and an EXP system gates new combos as you level up, which keeps the mid-game fresh. Rondel and McCoy, two support allies, add another layer: you can switch to Rondel's artillery arc or McCoy's sniper scope mid-fight, but while you are directing their fire Dusty stands exposed. It is a smart risk-reward design that keeps you from going completely autopilot. The soundtrack deserves a mention here too. The western tone, dusty strings and measured percussion, is a deliberate, calm counterpoint to the violence on screen, and it works in that slightly mystical way that only niche indie composers seem to manage. The frustrations are real, though, and they compound on each other in ways that matter. Hitbox accuracy is inconsistent enough that you will occasionally eat damage from attacks that visibly miss. Some boss encounters feature invincibility windows with no visual feedback, so you find yourself punching air and wondering if the game broke. Getting caught between two enemies can lock Dusty into a juggle with no recovery option, which stings more on harder difficulty. The voice acting for Dusty leans so hard into gritty gravitas that it drifts into self-parody, and the story underneath it is thin even by beat-em-up standards. Steam's own user reviews sit at a mixed fifty percent positive, which is about right: half the audience found the combo depth worth the rough ride, the other half bounced off the unpolished hitboxes and moved on. For the right player, specifically someone who played Streets of Rage or TMNT arcade games with genuine fondness and does not mind learning a move list, there is a compact, visually striking brawler here with a couch co-op mode that makes a reasonable weekend afternoon. For everyone else, the caveats stack up faster than the combo meter. Go in informed, go in with a friend if you can, and treat the boss rush as a victory lap rather than an introduction.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayerlocal-coopachievementscontroller-supporttrading-cardstier:sub-5Side-Scrolling BrawlerSteampunk WesternAnthropomorphicCombo SystemBoss RushSplit-Screen Co-opEXP ProgressionHand-Drawn Art

Requisitos del sistema

Mínimos

OS
Win XP, Vista, 7, 8
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
3000 MB available space
Graphics
Discrete Graphics Card with 512mb, OpenGL 2.0
Processor
Intel Core 2 Duo
Sound Card
Open AL

Recomendados

OS
Win XP, Vista, 7, 8
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
3000 MB available space
Graphics
Mid Range Discrete Graphics Card with 512mb, OpenGL 2.0
Processor
Mid Range Intel Core 2 Duo
Sound Card
Open AL

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Información del juego

Desarrolladora
PD Design Studio
Distribuidora
PD Design Studio
Fecha de lanzamiento
17 feb 2014

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Mejor precio0,66 €
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¿Cuánto cuesta Dusty Revenge:Co-Op Edition?

A 15 de agosto de 2026, la oferta más barata disponible de Dusty Revenge:Co-Op Edition es €0.66 en Eneba, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Dusty Revenge:Co-Op Edition más barato?

El precio más bajo disponible que seguimos para Dusty Revenge:Co-Op Edition es €0.66 en Eneba (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Dusty Revenge:Co-Op Edition?

Dusty Revenge:Co-Op Edition está disponible en PC, Mac.

¿Cuándo se lanzó Dusty Revenge:Co-Op Edition?

Dusty Revenge:Co-Op Edition se lanzó el 17 de febrero de 2014.

¿Quién desarrolló Dusty Revenge:Co-Op Edition?

Dusty Revenge:Co-Op Edition fue desarrollado por PD Design Studio.