Compara los precios de DRAGON BALL Z: KAKAROT Season Pass 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por CyberConnect2 Co. Ltd.. Publicado por Bandai Namco Entertainment Inc.. Lanzado el 16/1/2020. Disponible en Xbox Series X, Xbox One, PC, Xbox. Géneros: Action, RPG. Puntuación Metacritic: 73/100.

Season Pass 2 for DBZ: Kakarot packs in more story arcs and content beyond the base game, but how much mileage you get depends entirely on how deep your Dragon Ball fandom runs.

Dragon Ball Z: Kakarot is a story-driven action RPG that puts you inside the animated series rather than just borrowing its characters for a fighting game. The base game covered the major DBZ sagas - Saiyan, Frieza, Cell, Buu - with open-ish world exploration, character-leveling systems, and the kind of detail that rewards people who grew up watching the show. Season Pass 2 extends that experience with additional DLC arcs, new boss battles, and story content that pushes into territory the base campaign left untouched. If you finished the main game and wanted more time with Goku, Vegeta, and the rest of the cast in this particular format, this is exactly what it sounds like. The combat holds up reasonably well for what it is. It is not a deep fighting system - do not come in expecting anything close to the Arc System Works titles. What you get is breezy, cinematic action: ki blasts, signature moves tied to specific characters, transformation mechanics that shift your damage ceiling and visual presentation mid-fight. The RPG side includes leveling, skill trees, and community boards where you slot in character cards to boost stats. None of it is especially taxing past the midpoint, but it serves the fantasy of feeling like you are playing through an episode rather than solving a mechanical puzzle. Season Pass 2 slots into that same design philosophy without reinventing anything. Where Kakarot and its DLC genuinely earns goodwill is in the worldbuilding texture. Conversations between characters, side vignettes, and environmental details fill in gaps the anime either glossed over or never addressed. For an RPG specialist, the writing will not scratch the same itch as a branching narrative CRPG - choices do not meaningfully reshape outcomes here. The story is on rails, because it is adapting a pre-existing IP with a fixed canon. If you walk in expecting authored consequences and moral weight, you will find the rails frustrating. If you walk in wanting an affectionate reconstruction of a beloved series, the attention to character voice and moment-to-moment fidelity is genuinely impressive. The development team at CyberConnect2 clearly know the source material cold. The rougher edges are hard to ignore if you have played past the first dozen hours. Filler content is present and accounted for - fetch errands, repetitive training battles, and XP padding that slows momentum between story beats. The open world segments feel thin compared to what the genre can do when it really commits to exploration. Sub-quests exist but rarely land with any narrative weight. For a game with RPG in its genre label, the character-building options are shallow enough that build variety is not really a concept here. You play Goku because you are Goku, and his toolkit grows in ways the show dictates, not ways you invent. Season Pass 2 specifically makes the most sense if you already own and liked the base game and want more of exactly that experience. It is not an expansion that fixes structural issues or adds mechanical depth. It adds content, story moments, and boss encounters for an audience that wants them. The 93% positive Steam rating reflects a community that came in with accurate expectations and was rewarded for it. Metacritic at 73 reflects critics measuring it against a wider RPG field where it sits firmly in the middle tier. Both scores are basically correct depending on which question you are asking. Monika, Scout Team

DRAGON BALL Z: KAKAROT Season Pass 2

DRAGON BALL Z: KAKAROT Season Pass 2

16 ene 2020CyberConnect2 Co. Ltd.Bandai Namco Entertainment Inc.
GamerScout opina

Season Pass 2 for DBZ: Kakarot packs in more story arcs and content beyond the base game, but how much mileage you get depends entirely on how deep your Dragon Ball fandom runs.

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Acerca de DRAGON BALL Z: KAKAROT Season Pass 2

Dragon Ball Z: Kakarot is a story-driven action RPG that puts you inside the animated series rather than just borrowing its characters for a fighting game. The base game covered the major DBZ sagas - Saiyan, Frieza, Cell, Buu - with open-ish world exploration, character-leveling systems, and the kind of detail that rewards people who grew up watching the show. Season Pass 2 extends that experience with additional DLC arcs, new boss battles, and story content that pushes into territory the base campaign left untouched. If you finished the main game and wanted more time with Goku, Vegeta, and the rest of the cast in this particular format, this is exactly what it sounds like. The combat holds up reasonably well for what it is. It is not a deep fighting system - do not come in expecting anything close to the Arc System Works titles. What you get is breezy, cinematic action: ki blasts, signature moves tied to specific characters, transformation mechanics that shift your damage ceiling and visual presentation mid-fight. The RPG side includes leveling, skill trees, and community boards where you slot in character cards to boost stats. None of it is especially taxing past the midpoint, but it serves the fantasy of feeling like you are playing through an episode rather than solving a mechanical puzzle. Season Pass 2 slots into that same design philosophy without reinventing anything. Where Kakarot and its DLC genuinely earns goodwill is in the worldbuilding texture. Conversations between characters, side vignettes, and environmental details fill in gaps the anime either glossed over or never addressed. For an RPG specialist, the writing will not scratch the same itch as a branching narrative CRPG - choices do not meaningfully reshape outcomes here. The story is on rails, because it is adapting a pre-existing IP with a fixed canon. If you walk in expecting authored consequences and moral weight, you will find the rails frustrating. If you walk in wanting an affectionate reconstruction of a beloved series, the attention to character voice and moment-to-moment fidelity is genuinely impressive. The development team at CyberConnect2 clearly know the source material cold. The rougher edges are hard to ignore if you have played past the first dozen hours. Filler content is present and accounted for - fetch errands, repetitive training battles, and XP padding that slows momentum between story beats. The open world segments feel thin compared to what the genre can do when it really commits to exploration. Sub-quests exist but rarely land with any narrative weight. For a game with RPG in its genre label, the character-building options are shallow enough that build variety is not really a concept here. You play Goku because you are Goku, and his toolkit grows in ways the show dictates, not ways you invent. Season Pass 2 specifically makes the most sense if you already own and liked the base game and want more of exactly that experience. It is not an expansion that fixes structural issues or adds mechanical depth. It adds content, story moments, and boss encounters for an audience that wants them. The 93% positive Steam rating reflects a community that came in with accurate expectations and was rewarded for it. Metacritic at 73 reflects critics measuring it against a wider RPG field where it sits firmly in the middle tier. Both scores are basically correct depending on which question you are asking.

Monika
Monika · Scout Team

RPGs

Etiquetas

xboxAnime AdaptationStory DLCTransformation MechanicsCinematic CombatSkill TreesCommunity Board SystemCanon ExpansionSaga-Based StructuresteamAnime Story ModeCel-ShadedSuper AttacksFranchise Fan-ServiceSemi-Open World

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Intel Core i5-2400 or AMD Phenom II X6 1100T
Memory
4 GB RAM
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DirectX
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Reseñas y valoraciones

Metacritic
73
Steam
93%(57,558)

Información del juego

Desarrolladora
CyberConnect2 Co. Ltd.
Distribuidora
Bandai Namco Entertainment Inc.
Fecha de lanzamiento
16 ene 2020

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¿En qué plataformas está disponible DRAGON BALL Z: KAKAROT Season Pass 2?

DRAGON BALL Z: KAKAROT Season Pass 2 está disponible en Xbox Series X, Xbox One, PC, Xbox.

¿Cuándo se lanzó DRAGON BALL Z: KAKAROT Season Pass 2?

DRAGON BALL Z: KAKAROT Season Pass 2 se lanzó el 16 de enero de 2020.

¿Quién desarrolló DRAGON BALL Z: KAKAROT Season Pass 2?

DRAGON BALL Z: KAKAROT Season Pass 2 fue desarrollado por CyberConnect2 Co. Ltd. y publicado por Bandai Namco Entertainment Inc..

¿Merece la pena comprar DRAGON BALL Z: KAKAROT Season Pass 2?

DRAGON BALL Z: KAKAROT Season Pass 2 tiene una puntuación Metacritic de 73/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.