Compara los precios de Dragon Ball: Xenoverse - Season Pass (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por DIMPS. Publicado por BANDAI NAMCO Entertainment. Lanzado el 26/2/2015. Disponible en Xbox Series X, Xbox One, Xbox, PC. Géneros: Action.

If you're already hooked on Xenoverse's time-patrol loop, this Season Pass is the only sane way to grab all DLC, GT story packs, Resurrection 'F' missions, and a roster's worth of extra fighters in one shot.

My honest take on the Xenoverse Season Pass starts with a caveat that matters: this is DLC, not a game. If Dragon Ball Xenoverse hasn't grabbed you already, with its custom avatar creation across five races (Saiyan, Earthling, Namekian, Majin, Frieza Clan), its Toki Toki City hub, and the time-patrol Parallel Quest structure, no amount of add-on content will change that. But if it has, this bundle is a genuinely efficient way to extend what is already a meaty action RPG loop. The Season Pass covers the GT Pack 1 and GT Pack 2, which bring Dragon Ball GT characters and story content into the mix, plus the Resurrection 'F' pack, which adds missions and a sizeable batch of new moves. In practical terms, buying these individually costs more, and the community consensus is pretty consistent: the pass saves money and drops everything in at once rather than forcing you to track individual releases. What you get out of it depends almost entirely on which packs matter to you. The GT packs add the most in terms of playable characters and extra Parallel Quest missions, which are the core activity loop. The Resurrection 'F' content skews toward new skills and quests rather than playable additions, so if your main interest is roster expansion, that one feels thinner on its own. The community has flagged Elder Kai from one of the later packs as particularly worthwhile for his Unlock Potential skill, and moves like Warp Kamehameha and Super Galick Gun have stayed fan favorites for build variety. The base game earned mixed critical reviews on arrival, reviewers praised the character customization depth and the "what if" approach to Dragon Ball history but pushed back on repetitive mission structure and loose combat controls. Those observations hold for the DLC too. New Parallel Quests follow the same format as the base game, which is either comforting or boring depending on how tolerant you are of grinding the same quest types for loot drops. The 3v3 cooperative mission format remains the highlight, playing through altered DB history moments with friends is exactly the kind of fan service that keeps this game alive years after launch. One real limitation worth flagging: some DLC Parallel Quests are gated behind owning the relevant pack, which affects matchmaking if you and your co-op group aren't on the same content. The Season Pass sidesteps that friction entirely by giving you everything. For a player already invested in the game's custom fighter and master-training system, that alone makes the bundle the logical buy over piecemeal purchases. This is squarely for Dragon Ball fans who want more time inside the Xenoverse loop. If you bounced off the base game's repetition, the Season Pass won't patch that. If you're still running Parallel Quests and hunting skill drops, it's the cleanest way to keep the grind fresh. Alex, Scout Team

Dragon Ball: Xenoverse - Season Pass (DLC)

Dragon Ball: Xenoverse - Season Pass (DLC)

26 feb 2015DIMPSBANDAI NAMCO Entertainment
GamerScout opina

If you're already hooked on Xenoverse's time-patrol loop, this Season Pass is the only sane way to grab all DLC, GT story packs, Resurrection 'F' missions, and a roster's worth of extra fighters in one shot.

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Acerca de Dragon Ball: Xenoverse - Season Pass (DLC)

My honest take on the Xenoverse Season Pass starts with a caveat that matters: this is DLC, not a game. If Dragon Ball Xenoverse hasn't grabbed you already, with its custom avatar creation across five races (Saiyan, Earthling, Namekian, Majin, Frieza Clan), its Toki Toki City hub, and the time-patrol Parallel Quest structure, no amount of add-on content will change that. But if it has, this bundle is a genuinely efficient way to extend what is already a meaty action RPG loop. The Season Pass covers the GT Pack 1 and GT Pack 2, which bring Dragon Ball GT characters and story content into the mix, plus the Resurrection 'F' pack, which adds missions and a sizeable batch of new moves. In practical terms, buying these individually costs more, and the community consensus is pretty consistent: the pass saves money and drops everything in at once rather than forcing you to track individual releases. What you get out of it depends almost entirely on which packs matter to you. The GT packs add the most in terms of playable characters and extra Parallel Quest missions, which are the core activity loop. The Resurrection 'F' content skews toward new skills and quests rather than playable additions, so if your main interest is roster expansion, that one feels thinner on its own. The community has flagged Elder Kai from one of the later packs as particularly worthwhile for his Unlock Potential skill, and moves like Warp Kamehameha and Super Galick Gun have stayed fan favorites for build variety. The base game earned mixed critical reviews on arrival, reviewers praised the character customization depth and the "what if" approach to Dragon Ball history but pushed back on repetitive mission structure and loose combat controls. Those observations hold for the DLC too. New Parallel Quests follow the same format as the base game, which is either comforting or boring depending on how tolerant you are of grinding the same quest types for loot drops. The 3v3 cooperative mission format remains the highlight, playing through altered DB history moments with friends is exactly the kind of fan service that keeps this game alive years after launch. One real limitation worth flagging: some DLC Parallel Quests are gated behind owning the relevant pack, which affects matchmaking if you and your co-op group aren't on the same content. The Season Pass sidesteps that friction entirely by giving you everything. For a player already invested in the game's custom fighter and master-training system, that alone makes the bundle the logical buy over piecemeal purchases. This is squarely for Dragon Ball fans who want more time inside the Xenoverse loop. If you bounced off the base game's repetition, the Season Pass won't patch that. If you're still running Parallel Quests and hunting skill drops, it's the cleanest way to keep the grind fresh.

Alex
Alex · Scout Team

Catch-all

Etiquetas

xboxTime-Patrol MissionsRoster ExpansionCo-op GrindSkill Build VarietyMaster SystemFan Service DLCParallel Quests

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Processor
Intel Core 2 Duo 2.4Ghz / AMD Athlon 64 X2 5200+, 2.6GHz
Memory
2 GB RAM
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512 MB Nvidia GeForce 8800 / ATI Radeon HD 3870
DirectX
Version 9…

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Intel Core i3-530, 2.93 GHz / AMD Phenom II X4 940, 3.0GHz
Memory
4 GB RAM
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Información del juego

Desarrolladora
DIMPS
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
26 feb 2015

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¿En qué plataformas está disponible Dragon Ball: Xenoverse - Season Pass (DLC)?

Dragon Ball: Xenoverse - Season Pass (DLC) está disponible en Xbox Series X, Xbox One, Xbox, PC.

¿Cuándo se lanzó Dragon Ball: Xenoverse - Season Pass (DLC)?

Dragon Ball: Xenoverse - Season Pass (DLC) se lanzó el 26 de febrero de 2015.

¿Quién desarrolló Dragon Ball: Xenoverse - Season Pass (DLC)?

Dragon Ball: Xenoverse - Season Pass (DLC) fue desarrollado por DIMPS y publicado por BANDAI NAMCO Entertainment.