DRAGON BALL XENOVERSE 2 Special Edition
A Dragon Ball power fantasy MMO-lite where you build a custom fighter, grind parallel quests, and eventually go Super Saiyan. Loud, chaotic, and still alive after years of DLC.
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Dragon Ball Xenoverse 2 is a third-person arena brawler with light RPG progression wrapped in a time-patrol story that sends your custom character across iconic moments from the DB timeline. You pick a race - Saiyan, Namekian, Frieza's race, Majin, or Earthling - and each has distinct stat caps and transformation options that genuinely affect your build. A Saiyan stacking Ki Supers into a Kaioken route plays very differently from a Majin running stamina-heavy evasive loops. The combat is fast, a bit floaty, and built around super attacks, vanish counters, and charged ultimates more than clean neutral footsies. If you want frame-data depth, this is not the game. If you want to fire a Galick Gun at Frieza while your friend plays as a purple Namekian named "Chad," you are home. The MMO hub - Conton City - is persistently populated with other players, which sounds cooler than it plays. In practice it's mostly people idling near the shops or racing around on time-patroller bikes. The real co-op loop is parallel quests: short missions you queue for with up to three players, with branching bonus objectives that change loot drops. That loop holds up surprisingly well for grind-friendly players. The story campaign is serviceable fanservice - you will not be surprised by any beat if you have seen the anime, but it gets out of the way quickly and unlocks the better content. Netcode is the honest problem. Xenoverse 2 uses a hybrid system that has never been great on PC, and high-latency matches against players in distant regions feel sluggish in a way that matters because so much of the combat is reactionary vanish timing. Below 80ms it's fine. Above that and trades start feeling arbitrary. The PvP ranked mode exists and has a player base, but this is not the game you grind for competitive legitimacy. It's a game you play with friends in a Discord call while someone inevitably picks Broly. The Special Edition bundles the four Super Pass DLC packs, which add characters, parallel quests, and costumes. The content volume is substantial - Super Pack 4 alone added Future Trunks with his own quest arc. If you are buying in now, this bundle is the practical way to get the meaningful post-launch content without tracking down individual DLC pages. The base game has enough to do, but the packs push the character roster and build variety noticeably further. Worth noting that Xenoverse 2 has received updates well past its initial release, so the version you are buying today is meaningfully different from launch in terms of balance and features. This is not a shooter, it's not trying to be, and from a pure mechanical ceiling standpoint it's a brawler that rewards memorisation of your own kit more than it rewards reading opponents. But as a DB game it captures the escalating absurdity of the source material better than most adaptations. If you can get two or three friends in, the parallel quest grind has a genuine pull. Solo only, it's more of a checklist experience.

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Requisitos del sistema
Mínimos
- OS
- Windows 7 and higher (64 bit only)
- Processor
- AMD Phenom II X2 550, 3.1GHz | Intel Pentium G4400, 3.30GHz
- Memory
- 2 GB RAM
- Graphics
- GeForce GT 650 | Radeon HD 6570 D…
Recomendados
- OS
- Windows 10 / Windows 11
- Processor
- AMD Ryzen 3 3100 / Intel Core i5-6400
- Memory
- 4 GB RAM
- Graphics
- Nvidia GeForce 750 Ti / AMD Radeon HD 7850 / Inte…
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Información del juego
- Desarrolladora
- QLOC
- Distribuidora
- Bandai Namco Entertainment
- Fecha de lanzamiento
- 27 oct 2016




