Compara los precios de DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por QLOC. Publicado por BANDAI NAMCO Entertainment. Lanzado el 27/10/2016. Disponible en Xbox Series X, Xbox One, Xbox. Géneros: Action, Adventure, Casual, Massively Multiplayer. Puntuación Metacritic: 78/100.

Extra DLC Pack 1 drops four classic Dragon Ball characters into Xenoverse 2's roster, including Dabra, Buu (Gohan absorbed), Tapion, and Android 13.

Let me be straight with you: I am not the guy who grew up watching Toonami reruns and can recite Frieza's power level. But I have put real time into Xenoverse 2's combat loop, and I understand why this game keeps pulling people back. It is a third-person arena brawler with heavy RPG stat layering, and the DLC packs live or die on whether they add characters who actually play differently or just reskin existing move sets onto new models. Extra DLC Pack 1 lands somewhere in the middle of that spectrum. The headliners here are Dabra, Buu with Gohan absorbed, Tapion, and Android 13. For long-time Dragon Ball fans, these are legitimately fan-requested picks, not throwaway filler. Dabra in particular has a move set that feels distinct enough to justify his slot, and Buu (Gohan absorbed) brings a power fantasy angle that fits Xenoverse 2's broader identity as a game about feeling overpowered in a controlled setting. Android 13 plays into the big bruiser archetype that the game's engine handles well, heavy normals, good corner pressure. Tapion is more of a collector's pick than a meta pick, honestly. From a pure competitive standpoint, none of these characters are going to flip ranked lobbies upside down. Xenoverse 2's PvP scene is not exactly tightly balanced at the best of times, and this pack does not change that. The netcode situation on console is what it is. If you are grinding ranked for serious competition, manage expectations. Where this content earns its keep is in the cooperative Parallel Quests and story-adjacent missions, where having a wider roster just makes the grind feel less repetitive. Running different characters through the same content has genuine replay value here because the combat system does reward learning each character's ki charge patterns and super cancels. The pack also includes Zamasu as a master NPC, which matters for players chasing the mentor system for skill inheritance. Getting new training options tied to a character from the Super era is a practical benefit beyond just cosmetics and roster padding. That said, if you are newer to Xenoverse 2 and have not yet worked through the base game's content, there is no urgency to grab this before the main roster. The base game alone has enough to keep you occupied for dozens of hours. Bottom line assessment: this is DLC for people already committed to the game. It does not fix Xenoverse 2's structural issues around repetitive mission design or the sometimes chaotic camera in crowded fights. What it does is give dedicated players more pieces to work with, and for a game with Xenoverse 2's longevity and player base retention, more pieces genuinely matter. The 90 percent positive review score on a sample size over 56,000 tells you the community is not walking away from this title any time soon, which means the online population is there when you want it. Fred, Scout Team

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)

Complemento / DLC de Dragon Ball: Xenoverse — ver juego completo
27 oct 2016QLOCBANDAI NAMCO Entertainment
GamerScout opina

Extra DLC Pack 1 drops four classic Dragon Ball characters into Xenoverse 2's roster, including Dabra, Buu (Gohan absorbed), Tapion, and Android 13.

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Let me be straight with you: I am not the guy who grew up watching Toonami reruns and can recite Frieza's power level. But I have put real time into Xenoverse 2's combat loop, and I understand why this game keeps pulling people back. It is a third-person arena brawler with heavy RPG stat layering, and the DLC packs live or die on whether they add characters who actually play differently or just reskin existing move sets onto new models. Extra DLC Pack 1 lands somewhere in the middle of that spectrum. The headliners here are Dabra, Buu with Gohan absorbed, Tapion, and Android 13. For long-time Dragon Ball fans, these are legitimately fan-requested picks, not throwaway filler. Dabra in particular has a move set that feels distinct enough to justify his slot, and Buu (Gohan absorbed) brings a power fantasy angle that fits Xenoverse 2's broader identity as a game about feeling overpowered in a controlled setting. Android 13 plays into the big bruiser archetype that the game's engine handles well, heavy normals, good corner pressure. Tapion is more of a collector's pick than a meta pick, honestly. From a pure competitive standpoint, none of these characters are going to flip ranked lobbies upside down. Xenoverse 2's PvP scene is not exactly tightly balanced at the best of times, and this pack does not change that. The netcode situation on console is what it is. If you are grinding ranked for serious competition, manage expectations. Where this content earns its keep is in the cooperative Parallel Quests and story-adjacent missions, where having a wider roster just makes the grind feel less repetitive. Running different characters through the same content has genuine replay value here because the combat system does reward learning each character's ki charge patterns and super cancels. The pack also includes Zamasu as a master NPC, which matters for players chasing the mentor system for skill inheritance. Getting new training options tied to a character from the Super era is a practical benefit beyond just cosmetics and roster padding. That said, if you are newer to Xenoverse 2 and have not yet worked through the base game's content, there is no urgency to grab this before the main roster. The base game alone has enough to keep you occupied for dozens of hours. Bottom line assessment: this is DLC for people already committed to the game. It does not fix Xenoverse 2's structural issues around repetitive mission design or the sometimes chaotic camera in crowded fights. What it does is give dedicated players more pieces to work with, and for a game with Xenoverse 2's longevity and player base retention, more pieces genuinely matter. The 90 percent positive review score on a sample size over 56,000 tells you the community is not walking away from this title any time soon, which means the online population is there when you want it.

Fred
Fred · Scout Team

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Etiquetas

xboxArena BrawlerRoster ExpansionMentor SystemParallel QuestsAnime FightingCharacter Collector

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Mínimos

OS
Windows 10
Processor
Intel Core i5-3570 / AMD Ryzen 5 1600
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 1030 / AMD Radeon HD 7770
DirectX
Version 11…

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Windows 10 / Windows 11
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4 GB RAM
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Reseñas y valoraciones

Metacritic
78
Steam
90%(56,562)

Información del juego

Desarrolladora
QLOC
Distribuidora
BANDAI NAMCO Entertainment
Fecha de lanzamiento
27 oct 2016

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¿En qué plataformas está disponible DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)?

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) está disponible en Xbox Series X, Xbox One, Xbox.

¿Cuándo se lanzó DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)?

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) se lanzó el 27 de octubre de 2016.

¿Quién desarrolló DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)?

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) fue desarrollado por QLOC y publicado por BANDAI NAMCO Entertainment.

¿Merece la pena comprar DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)?

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.