Compara los precios de Desert Of The Dead en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Astralis Games. Publicado por Astralis Games. Lanzado el 12/8/2019. Disponible en PC. Géneros: Action, Adventure, Indie.

A micro-budget pixel shooter that mashes Wild West bandits with zombie corridors and a sun-powered mystery ability. Charming in a rough-around-the-edges way, if you keep expectations calibrated to the price.

I keep a soft spot for the kind of game that feels like one or two people poured a genuine idea into a weekend jam and then actually shipped it. Desert Of The Dead sits squarely in that camp: a short, top-down pixel action game set in a zombie-infected Wild West, built by Astralis Games with obvious enthusiasm and equally obvious resource limits. The pixel art has a retro 8-bit warmth that recalls old Famicom shooters, and the dusty colour palette does real work in selling the mood of a lawless frontier gone wrong. Gameplay is a mixed bag of encounter types that keeps things from going stale too quickly. You will trade shots with desert bandits in open stretches, survive tight zombie corridors where spacing matters more than firepower, and the game even throws in a train sequence that breaks the rhythm in a welcome way. The protagonist carries a sun-dependent special ability, which is a genuinely interesting design hook that the game unfortunately does not develop as far as it could. Enemy AI is forgiving to a fault: opponents struggle to lead their shots, which makes most outdoor encounters feel loose rather than tense. Certain indoor sections, by contrast, have a claustrophobic pressure that suits the zombie-horror side of the premise far better. The story is light but earnest: a government conspiracy behind a viral outbreak, a wanderer with no name and a strange gift, towns hollowing out one by one. It is not a narrative that will surprise anyone, and players who flagged the short plot in community feedback are right. The world has enough texture to make you wish it went on longer, which is both a compliment and a criticism. Level variety is real, the music lands with a pleasant dusty twang, and a cactus in a cowboy hat is the kind of absurdist detail that tells you the developers had fun making this. The honest assessment is that this is a first-effort indie with more heart than polish. The respawn logic has a known bug that can trap you in a death loop near a shielded zombie encounter, and the enemy pathfinding is thin enough that experienced players will clear most stages without feeling genuinely threatened. At its price point it is the kind of thing that asks for an hour or two rather than a weekend, and on those terms it mostly delivers. Approach it as a curiosity rather than a challenge and the rough edges read as character rather than failure. Kai, Scout Team

Desert Of The Dead

Desert Of The Dead

12 ago 2019Astralis Games
GamerScout opina

A micro-budget pixel shooter that mashes Wild West bandits with zombie corridors and a sun-powered mystery ability. Charming in a rough-around-the-edges way, if you keep expectations calibrated to the price.

PC
Mejor precio disponible
0,33 €
en Kinguin
Mínimo registrado: 0,33 €
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Veredicto de GamerScout

Best for pixel-shooter nostalgia seekers who want a breezy hour in a zombie Wild West and can forgive uneven AI and a thin story.

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0,33 €
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StandardGlobalSteam KeyClave
0,55 €-89%
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0,62 €
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4,09 €
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Historial de precios

Mínimo registrado
0,33 €6 jun 2026
Mejor precio actual
0,33 €
El más bajo desde que lo seguimos
Tiendas de claves
0,30 €0,32 €0,34 €0,36 €6 Jun24 Jun11 Jul29 Jul15 Aug
6 jun — 15 ago
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Capturas y multimedia

Acerca de Desert Of The Dead

I keep a soft spot for the kind of game that feels like one or two people poured a genuine idea into a weekend jam and then actually shipped it. Desert Of The Dead sits squarely in that camp: a short, top-down pixel action game set in a zombie-infected Wild West, built by Astralis Games with obvious enthusiasm and equally obvious resource limits. The pixel art has a retro 8-bit warmth that recalls old Famicom shooters, and the dusty colour palette does real work in selling the mood of a lawless frontier gone wrong. Gameplay is a mixed bag of encounter types that keeps things from going stale too quickly. You will trade shots with desert bandits in open stretches, survive tight zombie corridors where spacing matters more than firepower, and the game even throws in a train sequence that breaks the rhythm in a welcome way. The protagonist carries a sun-dependent special ability, which is a genuinely interesting design hook that the game unfortunately does not develop as far as it could. Enemy AI is forgiving to a fault: opponents struggle to lead their shots, which makes most outdoor encounters feel loose rather than tense. Certain indoor sections, by contrast, have a claustrophobic pressure that suits the zombie-horror side of the premise far better. The story is light but earnest: a government conspiracy behind a viral outbreak, a wanderer with no name and a strange gift, towns hollowing out one by one. It is not a narrative that will surprise anyone, and players who flagged the short plot in community feedback are right. The world has enough texture to make you wish it went on longer, which is both a compliment and a criticism. Level variety is real, the music lands with a pleasant dusty twang, and a cactus in a cowboy hat is the kind of absurdist detail that tells you the developers had fun making this. The honest assessment is that this is a first-effort indie with more heart than polish. The respawn logic has a known bug that can trap you in a death loop near a shielded zombie encounter, and the enemy pathfinding is thin enough that experienced players will clear most stages without feeling genuinely threatened. At its price point it is the kind of thing that asks for an hour or two rather than a weekend, and on those terms it mostly delivers. Approach it as a curiosity rather than a challenge and the rough edges read as character rather than failure.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Wild West SettingGovernment Conspiracy PlotSun MechanicCorridor CombatShort PlaytimeTrain SequenceBudget Indie

Requisitos del sistema

Mínimos

OS
Windows XP\Vista\7\8\10
Memory
512 MB RAM
DirectX
Version 9.0
Storage
21 MB available space
Graphics
any
Processor
2 Ghz
Sound Card
any

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Información del juego

Desarrolladora
Astralis Games
Distribuidora
Astralis Games
Fecha de lanzamiento
12 ago 2019

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Preguntas frecuentes sobre Desert Of The Dead

¿Cuánto cuesta Desert Of The Dead?

A 15 de agosto de 2026, la oferta más barata disponible de Desert Of The Dead es €0.33 en Kinguin, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Desert Of The Dead más barato?

El precio más bajo disponible que seguimos para Desert Of The Dead es €0.33 en Kinguin (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Desert Of The Dead?

Desert Of The Dead está disponible en PC.

¿Cuándo se lanzó Desert Of The Dead?

Desert Of The Dead se lanzó el 12 de agosto de 2019.

¿Quién desarrolló Desert Of The Dead?

Desert Of The Dead fue desarrollado por Astralis Games.