Deathgarden: Bloodharvest
A asymmetrical multiplayer hunter versus hunted game from the studio behind Dead by Daylight, where one player hunts five survivors across a twisted garden.
Veredicto de GamerScout
Solid asymmetrical concept hobbled by tiny player base and stale balance. Skip unless you love dead servers.
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Deathgarden: Bloodharvest is an asymmetrical multiplayer game where one player takes the role of a powerful Hunter trying to eliminate five Survivors competing to escape a nightmarish arena. The core appeal is the cat-and-mouse tension: Survivors scavenge for resources and plant generators to open an exit gate, while the Hunter uses abilities and positioning to pick them off before they succeed. It's conceptually solid, team coordination versus raw power is a dynamic that works in similar titles. The problem is execution and population. This is a niche game with a tiny active player base, which means long matchmaking times and uneven skill gaps when you do find a match. Balance patches have been sparse, and the progression systems feel dated compared to modern asymmetrical multiplayer games. If you can tolerate dead servers and occasional one-sided stomps, there's a fun core buried here. But honestly, the asymmetrical multiplayer space has moved on, and so should most players.

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Información del juego
- Desarrolladora
- Behaviour Digital Inc.
- Distribuidora
- Unknown
- Fecha de lanzamiento
- Por anunciar