Compara los precios de DayZ Soundtrack (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bohemia Interactive. Publicado por Bohemia Interactive. Lanzado el 13/12/2018. Disponible en PC. Géneros: Action, Adventure, Massively Multiplayer.

DayZ Soundtrack (DLC)
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DayZ is a multiplayer-only open-world survival game set in Chernarus, a sprawling fictional post-Soviet country developed by Bohemia Interactive. There is no matchmaking, no kill feed, no objectives. You spawn on a coast with nothing, and everything from food and water to ammunition and antibiotics has to be found, fought for, or stolen. The loop is brutal and deliberately slow: scavenge towns, manage hunger, thirst, blood loss, and infection, then try not to lose everything to a sniper you never saw. That tension is genuinely unlike anything a traditional shooter delivers, and when it lands, nothing else comes close. From a shooter perspective, the gunplay sits in an awkward spot. Weapons handle realistically enough that a bad zero or a shaky hand will get you killed, and the ballistics model rewards patience over reflex. Time-to-kill is low when hits land properly, which means engagements are high-stakes rather than prolonged gunfights. The problem is desync. On busy servers the netcode can make close-quarters fights feel like a lottery, and whether a bullet registers often comes down to server load rather than your aim. For people running a 144hz setup and expecting tight hit registration, you will feel the gap between what you see and what the server agrees on. It is a known issue that Bohemia has chipped away at for years but has never fully closed. The survival systems are deep and interconnected in a way most survival games pretend to be. Clothing layers affect temperature. Wound types need specific treatments. Eating raw meat without cooking it will ruin your run. Base building exists and can be satisfying, but griefers and persistence resets mean anything you build is temporary. The player count per server sits around 60, and the social dynamic is the actual game: strangers can talk, trade, or shoot you in the back thirty seconds after offering you food. Both outcomes happen regularly and both are memorable. That emergent storytelling is where DayZ earns its reputation. The Steam review spread tells you everything. Mixed at 78% positive across nearly half a million reviews means a large chunk of players bounced hard, usually because the learning curve is punishing and there is almost no tutorial. If you come in expecting a shooter you will have a bad first week. If you come in expecting a slow, paranoid survival experience where losing a good kit genuinely hurts, the game starts to make sense. Official servers have hacking problems that community-run servers largely avoid, so your experience will vary significantly based on where you play. Find a well-modded private server with active admins and the game looks considerably better than vanilla official. Is it worth it at this point in its life? The core experience is still one of a kind. There is no other game where getting a blood transfusion from a stranger in a barn feels like a pivotal moment. But it asks a lot: time, frustration tolerance, and a willingness to lose hours of progress to a single bad encounter. If that friction sounds like the point rather than the problem, DayZ still delivers. Just expect a rough on-ramp and go find a populated community server on day one.

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Información del juego

Desarrolladora
Bohemia Interactive
Distribuidora
Bohemia Interactive
Fecha de lanzamiento
13 dic 2018

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¿En qué plataformas está disponible DayZ Soundtrack (DLC)?

DayZ Soundtrack (DLC) está disponible en PC.

¿Cuándo se lanzó DayZ Soundtrack (DLC)?

DayZ Soundtrack (DLC) se lanzó el 13 de diciembre de 2018.

¿Quién desarrolló DayZ Soundtrack (DLC)?

DayZ Soundtrack (DLC) fue desarrollado por Bohemia Interactive.