Compara los precios de Dark Forest Project en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Phoenixxx Games. Publicado por Phoenixxx Games. Lanzado el 29/7/2021. Disponible en PC. Géneros: Action, Indie.

Survive as long as you can against an ever-growing horde of revived ancient prisoners, with only your weapons, scavenged ammo, and foraged first-aid kits between you and the dark. Ultra-budget, no-frills, zero community around it.

I'll be straight with you: I went looking for a player community, a forum thread, a single YouTube let's-play, anything to triangulate what people actually feel about Dark Forest Project. There is nothing. Zero reviews on Steam since its 2021 release, no critic coverage, no Reddit threads. That silence is itself a kind of data, and it matters for what follows. What the game offers is a top-down, hand-drawn survival shooter built around one tense premise: a soldier dropped into a cursed forest where ancient prisoners keep clawing their way back to life, and the longer you stay, the denser the horde gets. The core loop is stripped bare. You shoot zombies, collect money from kills, spend that money at in-forest stores to buy weapons and ammunition, and scavenge first-aid kits scattered across the map to keep your health bar alive. The day-count mechanic frames everything as a countdown: how many days until a rescue team shows up, and will it show up at all? That question is the only narrative tension the game offers, and whether it lands depends entirely on how much atmosphere the environment can generate on its own. The hand-drawn tag on the Steam page is the most interesting thing about this release, and I wish I could tell you it amounts to a distinctive visual identity. What I can say with confidence is that the aesthetic choice, simple top-down sprites rendered in a hand-crafted style, does give the forest a slightly eerie, paper-nightmare quality that a generic low-poly engine would not. For a micro-budget indie from a solo or very small team, that counts for something. The system requirements are genuinely minimal: a Celeron G530 CPU, a GeForce 9600 GPU, and 120 MB of storage. This is not a demanding game in any technical sense, and that accessibility has its own quiet charm. The honest weaknesses are hard to sidestep. There is no character progression, no upgrade tree, no weapon crafting or unlockable classes. The loop is buy-shoot-survive, repeated until the rescue timer expires or your health hits zero. For players who find meditative value in stripped-down arcade-style survival, that simplicity might be enough for a session or two. For anyone expecting depth, build variety, or a reason to return after a first run, the design does not provide it. The absence of any community signal after several years on sale suggests the game found a very narrow audience and possibly never escaped bundle obscurity. Dark Forest Project sits in a peculiar spot: not ambitious enough to recommend broadly, not broken enough to warn away sharply. It reads like an honest early effort from a developer still finding their voice, carrying the bones of a real idea, a creeping survival horror loop with escalating enemy density, but lacking the systems and polish to let that idea breathe. Kai, Scout Team

Dark Forest Project

Dark Forest Project

29 jul 2021Phoenixxx Games
GamerScout opina

Survive as long as you can against an ever-growing horde of revived ancient prisoners, with only your weapons, scavenged ammo, and foraged first-aid kits between you and the dark. Ultra-budget, no-frills, zero community around it.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.25

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Acerca de Dark Forest Project

I'll be straight with you: I went looking for a player community, a forum thread, a single YouTube let's-play, anything to triangulate what people actually feel about Dark Forest Project. There is nothing. Zero reviews on Steam since its 2021 release, no critic coverage, no Reddit threads. That silence is itself a kind of data, and it matters for what follows. What the game offers is a top-down, hand-drawn survival shooter built around one tense premise: a soldier dropped into a cursed forest where ancient prisoners keep clawing their way back to life, and the longer you stay, the denser the horde gets. The core loop is stripped bare. You shoot zombies, collect money from kills, spend that money at in-forest stores to buy weapons and ammunition, and scavenge first-aid kits scattered across the map to keep your health bar alive. The day-count mechanic frames everything as a countdown: how many days until a rescue team shows up, and will it show up at all? That question is the only narrative tension the game offers, and whether it lands depends entirely on how much atmosphere the environment can generate on its own. The hand-drawn tag on the Steam page is the most interesting thing about this release, and I wish I could tell you it amounts to a distinctive visual identity. What I can say with confidence is that the aesthetic choice, simple top-down sprites rendered in a hand-crafted style, does give the forest a slightly eerie, paper-nightmare quality that a generic low-poly engine would not. For a micro-budget indie from a solo or very small team, that counts for something. The system requirements are genuinely minimal: a Celeron G530 CPU, a GeForce 9600 GPU, and 120 MB of storage. This is not a demanding game in any technical sense, and that accessibility has its own quiet charm. The honest weaknesses are hard to sidestep. There is no character progression, no upgrade tree, no weapon crafting or unlockable classes. The loop is buy-shoot-survive, repeated until the rescue timer expires or your health hits zero. For players who find meditative value in stripped-down arcade-style survival, that simplicity might be enough for a session or two. For anyone expecting depth, build variety, or a reason to return after a first run, the design does not provide it. The absence of any community signal after several years on sale suggests the game found a very narrow audience and possibly never escaped bundle obscurity. Dark Forest Project sits in a peculiar spot: not ambitious enough to recommend broadly, not broken enough to warn away sharply. It reads like an honest early effort from a developer still finding their voice, carrying the bones of a real idea, a creeping survival horror loop with escalating enemy density, but lacking the systems and polish to let that idea breathe.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Escalating DifficultySurvival LoopNo Progression SystemHand-Drawn SpritesDay-Count TimerMicro-Budget IndieZombie HordeSolo Survival

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
2 GB RAM
DirectX
Version 9.0
Storage
120 MB available space
Graphics
NVIDIA GeForce 9600 GSO 512
Processor
Intel(R) Celeron(R) CPU G530 @2.40 GHz

Recomendados

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 9.0
Storage
120 MB available space
Graphics
NVIDIA GeForce 9600 GSO 1024
Processor
Intel(R) Celeron(R) CPU G530 @2.40 GHz

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Información del juego

Desarrolladora
Phoenixxx Games
Distribuidora
Phoenixxx Games
Fecha de lanzamiento
29 jul 2021

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¿En qué plataformas está disponible Dark Forest Project?

Dark Forest Project está disponible en PC.

¿Cuándo se lanzó Dark Forest Project?

Dark Forest Project se lanzó el 29 de julio de 2021.

¿Quién desarrolló Dark Forest Project?

Dark Forest Project fue desarrollado por Phoenixxx Games.