Compara los precios de Cyber Hook - Lost Numbers (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Blazing Stick. Publicado por Graffiti Games. Lanzado el 24/9/2020. Disponible en PC. Géneros: Action, Indie.

Cyber Hook - Lost Numbers (DLC)

Cyber Hook - Lost Numbers (DLC)

Complemento / DLC de Cyber Hook — ver juego completo
24 sept 2020Blazing StickGraffiti Games
PC
Mejor precio disponible
0,74 €
en Eneba
Mínimo registrado: 0,74 €
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0,74 €
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Historial de precios

Mínimo registrado
0,74 €29 jul 2026
Mejor precio actual
0,74 €
El más bajo desde que lo seguimos
Tiendas de claves
0,69 €0,73 €0,78 €0,82 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Cyber Hook - Lost Numbers (DLC)

Cyber Hook is a first-person momentum platformer that hands you a grappling hook, a wall-run, and a neon-drenched synthwave city, then dares you to keep up with yourself. Developed solo by Blazing Stick and published by Graffiti Games, it sits somewhere between a speedrunning puzzle and a pure reflex test. You blast through floating geometric levels, latching onto glowing surfaces, riding walls, and manipulating a time-slowdown ability that is not a crutch so much as a tool for threading the needle on particularly vicious gaps. If you have ever lost an hour to a single platforming sequence because you could feel a perfect run forming, Cyber Hook was made for you. The core loop is tight and deliberate. Each level is short, sometimes under a minute when executed cleanly, but the path from first-attempt chaos to smooth completion is where the game actually lives. The grappling hook has real weight to it. Latching at the wrong angle bleeds speed; finding the optimal swing arc and releasing at the right moment produces that specific joy that momentum-based games chase and rarely catch this cleanly. Wall-running feeds into that same rhythm. The time-slow ability costs a resource that regenerates, so you are constantly making micro-decisions about when to burn it versus when to commit to the raw physics and trust your read of the geometry. The retrowave aesthetic is not decoration slapped on for trend points. The sound design and visuals are working together with intent. Synthwave tracks pulse underneath the action in a way that genuinely syncs with the frantic energy of a good run. The visual language, all sharp geometry and saturated cyan and purple against dark voids, makes depth and distance readable even at high speed, which matters enormously in a game where misreading a platform means a restart. It is a small but real craft decision that a lot of flashy-looking games get wrong. Where Cyber Hook earns honest criticism is in its difficulty curve, which is less a curve and more a staircase with occasional missing steps. Some levels feel like natural progressions of the established mechanics, and others introduce a geometry configuration that will humble you repeatedly before the solution clicks. Players who are not already comfortable with first-person spatial reasoning may find early frustration before the satisfying groove appears. There is also a relative shallowness to the enemy interactions. Blasting the scattered foes feels functional rather than deeply satisfying, and they exist more as obstacles to route around than genuine threats with interesting behaviors. The platforming is so strong that this barely registers as a flaw, but it is worth knowing going in. For a game with a short runtime per-level structure, the replay pull comes from leaderboards and the hunger to shave seconds. Speedrunning community interest has kept it alive past its release window, which says something real about the quality of the underlying mechanics. If you need a narrative hook or a reason to care beyond personal bests and the sound of your own grapple snapping onto a neon ledge, Cyber Hook does not offer that, and it knows it does not need to. This is a small, confident, well-crafted game that does one specific thing with genuine skill. The 95% positive rating on Steam across thousands of reviews is not an accident. For players who want that kinetic, flow-state experience in a gorgeous lo-fi sci-fi package, it delivers exactly what it promises without overstaying its welcome.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

tier:inline-dlcinherits-from:863afbb3-0b1d-4228-a0fd-0f6c1fd5e011

Requisitos del sistema

Mínimos

Processor
Dual Core 2 Ghz CPU
Memory
2 GB RAM
Graphics
Graphics card with DX10 capabilites
DirectX
Version 10
Storage
130…

Recomendados

OS
Windows 10
Processor
Dual Core 2 Ghz CPU
Memory
4 GB RAM
Graphics
Geforce GTX 970 or AMD Radeon R9 290
DirectX
Version 11
Network
Broadband In…

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Community Discussion

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Reseñas y valoraciones

Steam
95%(4,165)

Información del juego

Desarrolladora
Blazing Stick
Distribuidora
Graffiti Games
Fecha de lanzamiento
24 sept 2020

Características

Single-playerSteam AchievementsFull controller supportSteam WorkshopSteam CloudIncludes level editorFamily Sharing

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Mejor precio0,74 €
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Preguntas frecuentes sobre Cyber Hook - Lost Numbers (DLC)

¿Cuánto cuesta Cyber Hook - Lost Numbers (DLC)?

A 15 de agosto de 2026, la oferta más barata disponible de Cyber Hook - Lost Numbers (DLC) es €0.74 en Eneba, de entre 1 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Cyber Hook - Lost Numbers (DLC) más barato?

El precio más bajo disponible que seguimos para Cyber Hook - Lost Numbers (DLC) es €0.74 en Eneba (15 de agosto de 2026). Comparamos 1 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Cyber Hook - Lost Numbers (DLC)?

Cyber Hook - Lost Numbers (DLC) está disponible en PC.

¿Cuándo se lanzó Cyber Hook - Lost Numbers (DLC)?

Cyber Hook - Lost Numbers (DLC) se lanzó el 24 de septiembre de 2020.

¿Quién desarrolló Cyber Hook - Lost Numbers (DLC)?

Cyber Hook - Lost Numbers (DLC) fue desarrollado por Blazing Stick y publicado por Graffiti Games.