Compara los precios de Crimson Desert en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Pearl Abyss. Publicado por Pearl Abyss. Lanzado el 19/3/2026. Disponible en PC, Xbox. Géneros: Action, Adventure.

Pearl Abyss swings for the biggest open world of 2026 and mostly connects, but the rough edges are real and the story will test your patience before the game finds its footing.

I pushed through the awkward opening hours of Crimson Desert half-convinced it was going to be a disappointment, and then spent the next fifty hours barely noticing the problems that had annoyed me at the start. That arc is basically the game in miniature. Pearl Abyss is making its first single-player title after years building Black Desert Online, and the ambition here is staggering, but so is the unevenness. The world of Pywel is the strongest argument for buying this. It is rendered as one seamless landmass, and from any high point you can see every corner of it. Dense forests, clockwork cities where mechanical beings tend the farms, sky labyrinths, a full second mountainous region called Pailune that opens as the story progresses - the sheer density of interesting places to stumble into is relentless. Side activities pile up fast too: hunting, fishing, arm wrestling, gambling, farming, ranching, camp-building, and something that functions like managing a medieval bank account. Players who love wandering and finding the next unexpected thing will sink well over a hundred hours before they see half the map. Combat is where things get interesting in a way the marketing undersells. There are no traditional classes. Instead, you play as Kliff for the bulk of the game, a versatile all-rounder who can be built around wrestling and grappling moves, shield bashes and spear charges, archery and elemental infusions through the Axiom Bracelet, or a mix of all of them. Skills are earned by leveling skill trees and by observing enemies in the world and copying their moves - watch a Black Bear faction soldier clothesline you often enough and you can learn it yourself. Two additional characters, Damiane (a fast glass-cannon with a rapier, pistol, and musket) and Oongka (a half-orc heavy hitter with a two-handed axe and AoE crowd control), unlock through the story. The Quick Swap system, once you hit Armed Combat Level 5, lets Kliff chain a sword sequence into a greatsword slam into a bow shot in one fluid motion. On a controller it feels great. On keyboard and mouse, it genuinely does not - use a pad. The problems are real though and worth naming clearly. At launch the controls were a mess and early pacing was slow and confusing, and while Pearl Abyss has shipped nearly fifteen updates already - adding fast travel points, difficulty settings, control presets, and performance improvements - some jank remains. Hit detection on certain enemies feels delayed. The dragon mount Blackstar arrives late and comes with a 15-minute flight window followed by a 50-minute cooldown. The inventory system is clunky. Most critically, the main story is frequently incoherent: characters reference events as if weeks have passed when the in-game tracker shows days, the central cast fails to leave much of an impression, and the plot prioritizes spectacle over clarity. The game that launched in March and the game that exists now are meaningfully different, but it is still not a tidy experience. If your tolerance for ambitious chaos is reasonable and you play primarily for exploration and combat depth rather than narrative payoff, Crimson Desert earns its time. It is the kind of game that gets better the more you accept it on its own terms - noisy, huge, occasionally baffling, and stubbornly worth coming back to. Alex, Scout Team

Crimson Desert

Crimson Desert

19 mar 2026Pearl Abyss
GamerScout opina

Pearl Abyss swings for the biggest open world of 2026 and mostly connects, but the rough edges are real and the story will test your patience before the game finds its footing.

PCXbox
Mejor precio disponible
29,89 €-57%
en Eneba
Mínimo registrado: 29,89 €
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Veredicto de GamerScout

Best for open-world explorers who can push past a rough start and a weak story to reach 100+ hours of satisfying chaos.

Comparar precios(7 tiendas)

Edición:
EnebaMejor precio
StandardLatinoaméricaSteam KeyClave
29,89 €-57%
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StandardGlobalSteam KeyClave
31,54 €
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DeluxeLatinoaméricaSteam KeyClave
33,77 €
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DeluxeGlobalSteam KeyClave
34,80 €
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StandardResto del mundoSteam KeyClave
35,05 €
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DeluxeMiddle_EastSteam KeyClave
35,15 €
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StandardMiddle_EastSteam KeyClave
35,37 €
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StandardLatinoaméricaSteam KeyClave
35,88 €
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Historial de precios

Mínimo registrado
29,89 €12 ago 2026
Mejor precio actual
29,89 €
El más bajo desde que lo seguimos
Tiendas de claves
27,71 €35,22 €42,72 €50,23 €21 Jul27 Jul3 Aug9 Aug15 Aug
Seguimos precios desde 21 jul 2026
Crear alerta

Capturas y multimedia

Acerca de Crimson Desert

I pushed through the awkward opening hours of Crimson Desert half-convinced it was going to be a disappointment, and then spent the next fifty hours barely noticing the problems that had annoyed me at the start. That arc is basically the game in miniature. Pearl Abyss is making its first single-player title after years building Black Desert Online, and the ambition here is staggering, but so is the unevenness. The world of Pywel is the strongest argument for buying this. It is rendered as one seamless landmass, and from any high point you can see every corner of it. Dense forests, clockwork cities where mechanical beings tend the farms, sky labyrinths, a full second mountainous region called Pailune that opens as the story progresses - the sheer density of interesting places to stumble into is relentless. Side activities pile up fast too: hunting, fishing, arm wrestling, gambling, farming, ranching, camp-building, and something that functions like managing a medieval bank account. Players who love wandering and finding the next unexpected thing will sink well over a hundred hours before they see half the map. Combat is where things get interesting in a way the marketing undersells. There are no traditional classes. Instead, you play as Kliff for the bulk of the game, a versatile all-rounder who can be built around wrestling and grappling moves, shield bashes and spear charges, archery and elemental infusions through the Axiom Bracelet, or a mix of all of them. Skills are earned by leveling skill trees and by observing enemies in the world and copying their moves - watch a Black Bear faction soldier clothesline you often enough and you can learn it yourself. Two additional characters, Damiane (a fast glass-cannon with a rapier, pistol, and musket) and Oongka (a half-orc heavy hitter with a two-handed axe and AoE crowd control), unlock through the story. The Quick Swap system, once you hit Armed Combat Level 5, lets Kliff chain a sword sequence into a greatsword slam into a bow shot in one fluid motion. On a controller it feels great. On keyboard and mouse, it genuinely does not - use a pad. The problems are real though and worth naming clearly. At launch the controls were a mess and early pacing was slow and confusing, and while Pearl Abyss has shipped nearly fifteen updates already - adding fast travel points, difficulty settings, control presets, and performance improvements - some jank remains. Hit detection on certain enemies feels delayed. The dragon mount Blackstar arrives late and comes with a 15-minute flight window followed by a 50-minute cooldown. The inventory system is clunky. Most critically, the main story is frequently incoherent: characters reference events as if weeks have passed when the in-game tracker shows days, the central cast fails to leave much of an impression, and the plot prioritizes spectacle over clarity. The game that launched in March and the game that exists now are meaningfully different, but it is still not a tidy experience. If your tolerance for ambitious chaos is reasonable and you play primarily for exploration and combat depth rather than narrative payoff, Crimson Desert earns its time. It is the kind of game that gets better the more you accept it on its own terms - noisy, huge, occasionally baffling, and stubbornly worth coming back to.

Alex
Alex · Scout Team

Catch-all

Etiquetas

auto-admittedCombo CombatSkill Observation SystemAxiom BraceletCamp BuildingMounted CombatMulti-Character SwitchingOpen World ExplorationPost-Launch PatchingController RecommendedGrappling System

Requisitos del sistema

Mínimos

Processor
Ryzen 5 2600X / i5-8500
Memory
16 GB RAM
Graphics
GTX 1060 / RX 6500 XT
DirectX
Version 12
Storage
100 GB available space
Sound Card
Windows Compatible Audio Device

Recomendados

OS
Windows 10 64-bit
Processor
Ryzen 5 5600 / i5-11600K
Memory
16 GB RAM
Graphics
RX 6700 XT / RTX 2080
DirectX
Version 12
Storage
150 GB availab…

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Información del juego

Desarrolladora
Pearl Abyss
Distribuidora
Pearl Abyss
Fecha de lanzamiento
19 mar 2026

Características

Single-playerSteam AchievementsFull controller supportCustom Volume ControlsGamepad RecommendedDualSense Controller SupportSave AnytimeStereo Sound+5 más

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Mejor precio29,89 €
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Preguntas frecuentes sobre Crimson Desert

¿Cuánto cuesta Crimson Desert?

A 15 de agosto de 2026, la oferta más barata disponible de Crimson Desert es €29.89 en Eneba, de entre 40 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Crimson Desert más barato?

El precio más bajo disponible que seguimos para Crimson Desert es €29.89 en Eneba (15 de agosto de 2026). Comparamos 40 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Crimson Desert?

Crimson Desert está disponible en PC, Xbox.

¿Cuándo se lanzó Crimson Desert?

Crimson Desert se lanzó el 19 de marzo de 2026.

¿Quién desarrolló Crimson Desert?

Crimson Desert fue desarrollado por Pearl Abyss.