Compara los precios de Clock Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Kool2Play. Publicado por Kool2Play. Lanzado el 20/7/2016. Disponible en PC, Mac, Linux. Géneros: Indie, Simulation.

Harder than it has any right to be: clicking once per second sounds trivial until your brain starts second-guessing every tick and you unravel completely. A micro-commitment for mindfulness seekers or score-chasers with two spare minutes.

I spent more time mentally arguing with a mouse click than I care to admit, and that is the entire point of Clock Simulator. The core mechanic is stripped to something almost satirically minimal: press a button precisely once per second, every second, for as long as you can sustain it. No build orders, no tech trees, no resource loops. Just you, an analog clock face, and the quiet horror of realising that your internal rhythm is a complete mess. What Kool2Play pulled off is genuinely tricky to explain without sounding dismissive. The game wraps that single mechanic across a selection of modes, ranging from straightforward marathon runs where you try to maintain a streak without drifting early or late, to a digital clock variant that strips out the visual reference and forces pure feel, to a mode where a rope-jumping pig provides a secondary timing cue you have to sync with. The visual design is clean block-colour minimalism, and the audio is sparse ticking that becomes oddly meditative once you lock in. Critics on the Switch version noted the hypnotic quality of the colour and sound manipulation, and Steam user reception on PC has sat at Very Positive across nearly 450 reviews, which is a strange but real signal that something here resonates with people. Who is this actually for? Not strategy players looking for decision depth, and I say that as someone who colour-codes Paradox patch notes for fun. There is no decision tree here. What this game offers instead is a specific kind of single-tasking focus that is genuinely hard to find in modern releases. If you use breathing exercises, play ambient games to decompress, or just want something that will sharpen your sense of a second for no practical reason, Clock Simulator delivers that in short, efficient sessions. The average playtime on record hovers around two hours total, which is an honest ceiling to set expectations against. The honest downside is longevity. Reviewers across multiple outlets converged on the same ceiling: interest typically holds for around half an hour before the novelty plateaus, and without new mechanical hooks, there is little reason to return once the initial challenge of internalising the rhythm has been met. The eight Steam achievements give completionists a mild checklist, and the trading cards mean bundle hunters have a reason to fire it up, but do not expect a game that evolves. What you buy is what you get, and what you get is a focused, peculiar, surprisingly difficult proof of concept with zero ambition to be anything else. Diego, Scout Team

Clock Simulator

Clock Simulator

20 jul 2016Kool2Play
GamerScout opina

Harder than it has any right to be: clicking once per second sounds trivial until your brain starts second-guessing every tick and you unravel completely. A micro-commitment for mindfulness seekers or score-chasers with two spare minutes.

PCMacLinux
Steam Deck PlayableProtonDB Platinum
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Mínimo histórico: €2.99

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I spent more time mentally arguing with a mouse click than I care to admit, and that is the entire point of Clock Simulator. The core mechanic is stripped to something almost satirically minimal: press a button precisely once per second, every second, for as long as you can sustain it. No build orders, no tech trees, no resource loops. Just you, an analog clock face, and the quiet horror of realising that your internal rhythm is a complete mess. What Kool2Play pulled off is genuinely tricky to explain without sounding dismissive. The game wraps that single mechanic across a selection of modes, ranging from straightforward marathon runs where you try to maintain a streak without drifting early or late, to a digital clock variant that strips out the visual reference and forces pure feel, to a mode where a rope-jumping pig provides a secondary timing cue you have to sync with. The visual design is clean block-colour minimalism, and the audio is sparse ticking that becomes oddly meditative once you lock in. Critics on the Switch version noted the hypnotic quality of the colour and sound manipulation, and Steam user reception on PC has sat at Very Positive across nearly 450 reviews, which is a strange but real signal that something here resonates with people. Who is this actually for? Not strategy players looking for decision depth, and I say that as someone who colour-codes Paradox patch notes for fun. There is no decision tree here. What this game offers instead is a specific kind of single-tasking focus that is genuinely hard to find in modern releases. If you use breathing exercises, play ambient games to decompress, or just want something that will sharpen your sense of a second for no practical reason, Clock Simulator delivers that in short, efficient sessions. The average playtime on record hovers around two hours total, which is an honest ceiling to set expectations against. The honest downside is longevity. Reviewers across multiple outlets converged on the same ceiling: interest typically holds for around half an hour before the novelty plateaus, and without new mechanical hooks, there is little reason to return once the initial challenge of internalising the rhythm has been met. The eight Steam achievements give completionists a mild checklist, and the trading cards mean bundle hunters have a reason to fire it up, but do not expect a game that evolves. What you buy is what you get, and what you get is a focused, peculiar, surprisingly difficult proof of concept with zero ambition to be anything else.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardstier:sub-5MinimalistRhythm-PrecisionMicro-SessionScore-AttackMindfulnessSteam-Deck-Playable

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
100 MB available space
Graphics
Intel HD Graphics 5000
Processor
Intel Core i5 1,4 GHz
Sound Card
Why not

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Información del juego

Desarrolladora
Kool2Play
Distribuidora
Kool2Play
Fecha de lanzamiento
20 jul 2016

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¿En qué plataformas está disponible Clock Simulator?

Clock Simulator está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Clock Simulator?

Clock Simulator se lanzó el 20 de julio de 2016.

¿Quién desarrolló Clock Simulator?

Clock Simulator fue desarrollado por Kool2Play.